TimMartland
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Everything posted by TimMartland
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Banned for lying. You are not Jebadiah in disguise
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10/10 I just saw you
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0/10 Never seen you before.
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[0.23]asmi's ECLSS Mod (current version - 1.0.15) - Life Support Mod
TimMartland replied to asmi's topic in KSP1 Mod Releases
This mod is really great, but it could do with some 1.25m tanks and units for earlier in the tech tree. Also, if I have mods adding cockpits in, will they function with ECLSS and have oxygen/C02 storage? -
Singularity Research Initiative - dev thread
TimMartland replied to Daemoria's topic in KSP1 Mod Development
This is going to be incredible when its finished. The parts look so detailed, its insane. I really hope this gets done and we can finally use really big rockets that look stockalike without sifting through NovaPunch. You should add some science instruments and utility parts too! Good luck! -
I build realistic rockets and try to beat more difficult tech trees. I use mods, but only stockalike ones to keep the 'feel' of the game. I like to do things in an order that feels rights, e.g. atmosphere probe, space probe, manned atmospheric flight, satellite orbiter, second satellite, Suborbital manned flight, Mun satellite, manned orbiter ect. all the way to temporary Duna bases and unmanned Laythe gliders.
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Overall Engine Idea
TimMartland replied to blackheart612's topic in KSP1 Suggestions & Development Discussion
Attachable parts and upgrades to engines would be awesome! I like the idea of the extension nozzle. -
Yeh, I was just wondering what happened
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PorkWorks dev thread [Habitat Pack] [SpaceplanePlus]
TimMartland replied to Porkjet's topic in KSP1 Mod Development
Give it to us! IT MUST BE OURS! Seriously, its awesome. Any chance that you could create matching LFO, crew and cargo bay modules, maybe with some inflatable extensions? -
My wife says I am addicted to this game.
TimMartland replied to LarryWallwart's topic in KSP1 Discussion
My god. This post makes me feel so alone. -
All craft from my Constellation mission vid
TimMartland replied to katateochi's topic in KSP1 The Spacecraft Exchange
I have watched this video at least 7 times. Its just so awesome! -
Why don't we have a Venus rover by now?
TimMartland replied to bigdad84's topic in Science & Spaceflight
The cost of building a heat-resistant rover would be so high it wouldnt be worth the fact that it would probably melt to a point of being unusable after an ABSOLUTE MAXIMUM of a week -
The hidden KSC could do with a reboot, as it would be cool to land your spaceplanes at a different location to the normal KSC
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[WIP] FLEXrack - Portable Payload Racks
TimMartland replied to nothke's topic in KSP1 Mod Development
Poke him! Can wait for this mod. I have actively followed it for about 5 months and some real progress seems to be being made. Great job Nothke, and good luck! -
No! You could have saved him! Whhyyyyyy..... -sniff-
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[0.23] Stockalike parts for useful esthetics
TimMartland replied to TurboNisu's topic in KSP1 Mod Releases
Looks awesome! -
about £15-£20. I got it before a certain time, so I get all future expansions free!
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Tweaking The Pipes
TimMartland replied to DaveSteadman's topic in KSP1 Suggestions & Development Discussion
+1, more pipe functionality would be nice. Speed of the red pipe and fuel % on either side of the green pipe should be tweakable. Captain, I think he means replace the existing pipe with these two. -
Rover wheel tracks, kerbal footprints
TimMartland replied to panzerknoef's topic in KSP1 Suggestions & Development Discussion
This would be great, although I can see multiplayer servers being inundated with titanic phalli drawn in the desert -
These are awesome! They get a lot of Wednesday video slots but hey, they are really good.
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May I request a flag? Can I please have one based of the stock 'satellite' flag, but with the icon slightly bigger and displaying a space station in a simmilar style as the satellite is shown on the stock one. And around the edge of the icon a thin circle with (in small type) 'TimCo Space Science and Laynru Rocketry Ltd.' Thanks!
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[WIP]Kerbin Science Initiative - 146 More Biomes for Kerbin
TimMartland replied to Raven.'s topic in KSP1 Mod Development
Oh god, so many Ks. Also, this might be a bit OP early game. -
A red sticker that says: 'If this is blue, your going too fast!' Yeh, physx