Teobug
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Everything posted by Teobug
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Which mods are you using? Your graphics are stunning! Sorry if this has already been asked
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Hello I saw your videos on youtube. May I ask you wich mod is changing the top-right resources window's look? Thank you
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Any update?
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My loading stucks at MFD40x15002 texture file. I tried with both ATM x86 Basic and ATM x86 Aggressive, the KSP.txt says the file is out to date. KSP v. 0.90, installed manually KSP log: http://pastebin.com/p3DTEgEb
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Sadly this crashes for me on startup. Windows 8.1 64 bit, using x86 version of KSP 0.90 Error_log: https://www./?w4qoal35clt74y1 Output_log: https://www./?wd19eugcbdr7xpk
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So? Does this work on 0.90? Any official response?
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[0.23.5] Realism Overhaul: ROv5.2 + Modlist for RSS 6/30/14
Teobug replied to NathanKell's topic in KSP1 Mod Releases
I finally managed to create something working -
[0.23.5] Realism Overhaul: ROv5.2 + Modlist for RSS 6/30/14
Teobug replied to NathanKell's topic in KSP1 Mod Releases
Hm, looks some AIES engines aren't sized well respectively to fuel tanks... Or it is just me? -
KSPMM Reloaded - Beta #2 - Functioning Modpacks!
Teobug replied to ROFLCopter64bit's topic in KSP1 Tools and Applications
HelioHost Account Suspended? -
Now-defunct-thread-that-should-not-appear-in-google-search.
Teobug replied to Cilph's topic in KSP1 Mod Releases
As Cliph said, KSC should have a range of 75,000 -
Now-defunct-thread-that-should-not-appear-in-google-search.
Teobug replied to Cilph's topic in KSP1 Mod Releases
Aaaand... Got this again https://www./?wd19eugcbdr7xpk -
Guys, sorry, but I didn't understand some things. First: have I to install StretchyTanks in order to use this? And, how can I create a Stretchy fuel tank? I see no new part in the editor. (If there is a new part, would you be so kindly to take a screenshot of it in the editor?) Thank you and sorry for my noobish question
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Now-defunct-thread-that-should-not-appear-in-google-search.
Teobug replied to Cilph's topic in KSP1 Mod Releases
You... you are a wizard! Wow! -
Great, will check this out
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How much Delta V do I need to get a capsule on a low orbit (110 Km)? I try using stock parts but I cant. Have I to modify some files to match the new planet and atmosphere dimensions and fuel?
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Now-defunct-thread-that-should-not-appear-in-google-search.
Teobug replied to Cilph's topic in KSP1 Mod Releases
I would try it now, just to see what it is... (amazing!) -
Se metti troppe luci accade facilmente
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Now-defunct-thread-that-should-not-appear-in-google-search.
Teobug replied to Cilph's topic in KSP1 Mod Releases
I don't remember I did, I would never do a such thing Everywhere it says I'm running on 0.23 My output_log: https://www./?wd19eugcbdr7xpk -
Ahahaha what's this, CoccoBill? XD
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Now-defunct-thread-that-should-not-appear-in-google-search.
Teobug replied to Cilph's topic in KSP1 Mod Releases
Guys, I've a problem. I couldn't see text, and after uninstalling all mods and reinstalling them one by one on a fresh install I discovered that RemoteTech 2 was the problem. http://forum.kerbalspaceprogram.com/threads/72993-Missing-text?p=1030008#post1030008 Could you help me? -
Now-defunct-thread-that-should-not-appear-in-google-search.
Teobug replied to Cilph's topic in KSP1 Mod Releases
I'll try thank -
Now-defunct-thread-that-should-not-appear-in-google-search.
Teobug replied to Cilph's topic in KSP1 Mod Releases
Can someone explain me how to use the flight computer? I need to plan a manuever before i get out of contact Thanks -
Ciao a tutti sono tornato dalle vacanze Comunque, nella 0.21, capita solo a me che ogni tanto si avvia senza audio?
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Component Space Shuttle V 5.0.1 (July 14, 2013)
Teobug replied to Cepheus's topic in KSP1 Mod Releases
I have no computer until August... NOOOOOOOOOOOOOOOOOOOOO I. Want. Go. Home. Now!