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Rex3921

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Everything posted by Rex3921

  1. This is one I made for my Minmus Lander Mission Opinions welcome! P.S: I know it may be a bit too much to ask, but maybe add customizable agency flags.
  2. Thank you all so much! I've found a good balance of good graphics and frame rate. Hitting 30FPS during launch and 50+ FPS in space. Can now play Kerbal once again! I can safely turn this question into answered
  3. I'm not 100% but I believe that I have integrated graphics. Turning off AA helped a lot but it's still a little choppy. It is most likely low frame rate as well. When you say turn off ground scatter is that Scatter Density or Terrain Scatters?
  4. Thanks for the advice T-Bouw. No I'm not on a laptop . If it matters I've got an Intel ® HD Graphics Card.
  5. Hi all, I've been having some problems with lag lately. I believe (not 100% sure) that it is due to Kerbin and/or its water. Whenever I'm in space I'm fine but during launch I get so much lag. Granted, I don't have the best PC best there must be a way to conquer it! Here are my specs: And this is my current in-game graphic set-up: I hope I can get this solved! Thanks, Rex3921
  6. So I've managed to set-up my Xbox 360 controller to the PC but I have some help trying to set it up for KSP. I can't seem to use the Axis bindings to control my ships. I can set-up all the other things like staging and SAS etc. Help for a newbie?
  7. Hi! So i saw the other base/the one that inspired you and I really liked the Stevie idea! So I'd thought I'd slap a couple of docking ports on and I got this: But the only thing is, I can't use parking mode or get the Stevie back on once I'm done! If you could, make a MK 2 with a rover or summit Thanks, Rex3921
  8. Welcome on Deck! I'm sure you''l be a splendid pilot!
  9. Never mind about the design... I done one now! Thanks all!
  10. A majority of my science was got on Kerbin! Even on the Launch Pad is a good start! Just make a capsule only ship! Then do Crew reports and Mystery Goo reports, that's if you unlocked the Goo first. Then EVA and take an EVA report and a surface sample. Then Recover Vessel. Around 40 points already. Then make a basic rocket with decouple, parachute and Goo. Then fly to the nearby Ocean and do all the same actions. After that go to the Poles, Deserts etc... Hope I Helped! -Rex3921
  11. Thanks Sirrobert! Now I just need a Garage design then this would be Answered!
  12. Lol JiWint! I have 1 thing to say... THAT'S NO MUN BASE! Anyway I am trying to get them docked together. How would I do it? Would I have to is dock them in Munar orbit then land it like normal? Is there a better way? Oh also. How would I make a Garage? An idea would be a Habitation container and trusses coming out with docking ports on the bottom of them. I could then use RCS to move it on to dock. But then it wouldn't really be a Garage. If you have a pictures then please put them up for ideas but don't go making one just for this! Other than that my other questions are answered! Thanks all!
  13. Okay, so I've accomplished a lot in KSP; went to Mun, Minmus, began construction of a Space Station 2 satellites over Kerbin and another 1 over each of the moons! BUT, now I'm thinking about making a Mun base. The only this I know is that they have multiple modules, like space stations. So I have a couple of questions... Do they HAVE to be docked together? If so how do I do it. What modules can I do? Is it possible to have an Emergency Escape Pod if I'm desperate? Thanks in advance. -Rex3921
  14. Ahhh! I knew how to get close but the actual landing is what was hard! I'll try it with water as well. Thank you so much!
  15. Right even more to be added! Thanks alot I mean it. This game would be even epicer if it had all of this!
  16. Well If ya want Laser controlled missiles using Stock parts, then use a small fuel tank, engine and unmanned remote pod thingy then shoot it. Press [ or ] key to switch to it,set target and control! It's probably best if you set target before as well to line up! -Rex3921
  17. Thanks you two for them brilliant ideas!! I'll add them on! -Rex3921
  18. Hi! I have another problem. Well it's not a problem but how do I land with the vertical engines? I can't slow enough to land. Oh and also I dunno how to land on water too... Imma noob...
  19. Andersenman. I know, I know! I have MecJeb and RCS Balancer but like I said before It'd be cool if it was in the base game! Thanks for the compliment by the way! In fact if I knew how to mod I'd make an advanced EVA's mod! But that's a different topic. Oh and Superweegee, I say hi! -Rex3921
  20. Rex3921

    21 Dares!

    Now I can't really think how this would work. But 21 dares time! Rules: 2 people can play. Start by saying something along the lines of: I need a challenger or whatever. If more then 1 person reply to your challenge then you can choose. More then 1 game can go on but still between 2 people. You HAVE to reply to your opponents last numbers. You can go up to 3 numbers. Allowed: 2,3,4. Disallowed: 2,3,4,5/2,3,5,6 etc The dare has to be in game ksp and, if the winner is stuck or chooses, can be chose by others. You have to have valid proof that you've done your dare. Videos, pictures etc... Good luck everyone! Hint: lucky 16!
  21. Ok. Overlord thanks for the idea. I was thinking that too! I know that there are mods but I'd thought it'd be cool if it were in the base game. Still most of the mods are given up on or take an age to update...
  22. Sorry. It's a thing I do on other forums... Old habits die hard!
  23. Now before I start I just want to say that In don't hate this game or I am super fussy, these are ideas off the top of my head split into categories. Gameplay: Seeing stats in VAB/SPH like MecJeb. Attaching small parts,like docking ports etc..., on a ship in orbit. For above, you can use the hitchhiker storage container to sort the parts. And, you can scavenge bits off flying debris too! A program to create and upload custom Tutorials and Scenarios with ease. Proper exploration*(JayCheetah Cheers) Parts: More wheel sizes/styles A really wild idea, a mechanical arm that can pick up things. Space shuttles To help with the above, weights to balance unbalanced ships. A fuel hose module to transfer fuel to nearby but un-docked ships* (Kizzies' idea) Adjustable Suspension *(Lone. K) Sound and Graphics: A downloadable soundtrack I'm sure you can somehow but an ability to put custom music in the game. Texture Packs Stop lag on Kerbin when I launch!!!! Kerbals Kerbals can interact like following, telling them to go etc... Ability to change Kerbals' clothes and upgrade to big pack or mag boots etc... * (Idea given by Overlord) I've defiantly seen this somewhere but why not kit out our Kerbals with parachutes. And with the ability to choose/upgrade it above you could make a Kerbalship! You could put an attachment node onto Kerbals. Craft attached directly to Kerbal's backpacks could then be built.* (Holo's idea!) A tether line for Kerbals so they don't go flying off* (Again, Kizzies' idea) I think I have a good set off ideas. But you are welcome to add more! *: Idea came up with in the comments P.S: Thanks to all off you who gave Ideas!
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