Lunaran

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About Lunaran

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  1. they're simpler to animate
  2. I have a habit of calling the smaller SRB "Lil' stubby".
  3. Lunaran

    What did you do in KSP today?

    I can't find it, but someone posted a report (possibly in this thread somewhere) about getting a piece of uncontrolled debris to orbit by jettisoning it with the throttle open, and locking/unlocking the LFO resources as its forward vector tumbled past the direction he needed to accelerate.
  4. If this feature had always been in the game you wouldn't be the least bit upset at how long it takes to scroll a list of ten names to pick out a pilot.
  5. So, if I land three Kerbals on the Mun, all three of them should plant flags? And then I take two down again? So, is flag farming the new science spamming?
  6. Lunaran

    A Prototype for Cantab. (100x Scale Kerbin)

    Why climb the half-highest mountain? Why ford the half-widest river?
  7. Lunaran

    Which continent do you live in?

    the continent of TEXAS
  8. here let me save you all the trouble: 01000001 01101110 01101111 01101101 01100001 01101100 01111001 00001010 "Anomaly\n"
  9. Lunaran

    All SRB Mun Landing

    Manley did it, and also whoever that Russian guy from somethingawful was who did all kinds of goofy stunts back around 0.17. That guy. Had to do all kinds of odd spirals over the Mun's surface to let some extra fuel burn off in his landing SRB to get the timing right.
  10. Lunaran

    [0.24.x] Stock ReBalance v1.4 | 11/09/14

    if stupid_chris has his laptop back by now he's probably busy using it for his exciting new career in academia. sit tight. Future note for future versions: Reducing the mass of the launch stability arms to 0 caused supercrazy spring physics with heavy vessels now that joint strength is based on part mass. I tweaked mine way up to 4 tons and the problem went away. This does throw off the center of mass in the VAB again, but by the time I'm sticking launch clamps on, I'm done with the worrying-where-the-CoM-is part.
  11. Lunaran

    KSP Trailer Ideas for 1.0

    A small rocket lifts off. It goes up maybe 500 meters, sputters out, falls back down and explodes. Observing from in front of a nearby barn, three Kerbals in lab coats scribble on clipboards wordlessly. A medium rocket lifts off. It goes up farther, pitches over, disappears into the clouds ... falls back out of the clouds, and crashes into the sea. The scientists, now in front of a nicer building, take more notes. A larger rocket lifts off. It gets past the clouds, up until the sky turns black and the horizon curves ... and sputters out. The scientists, watching the fireball of reentry from a distance, silently take notes. A side-by-side three-panel montage of progressively larger rockets all lifting off, each one getting a little farther before running out of gas - high kerbin orbit, solar orbit, rocketing helplessly past Duna. Each time, it ends in notes. Finally, a really rather huge rocket thunders into the sky from a bustling space launch complex. It stages, it brakes into orbit over Duna, plunges into the atmosphere, extends its landing legs, and sets down. Jeb and Bob emerge to plant a triumphant flag and strike a stoic pose. There is success and dancing in Mission Control. The scientists exchange silent congratulatory nods. Satisfied, Jeb and Bob plop back down in their seats, brushing off red dust. Jeb, grinning, looks down at the fuel gauge. It reads, "Empty." Back on Kerbin, the scientists exchange looks. Cut to a truly monstrous rocket heaving itself off the pad. KERBAL SPACE PROGRAM
  12. Lunaran

    KSP Trailer Ideas for 1.0

    A towering rocket fueling on the pad. Three Kerbals walking in slow motion towards the elevator. Bustling activity in Mission Control, and in the center of it, Gene Kerman sits calmly. Countdown. Liftoff. That launch-tower-cam shot of the whole rocket sliding by as ice and paint fly off. Kerbals floating aboard their little craft, horsing around on camera for the folks watching at home. A lander descending towards the Mun. Brief shot of Gene covering his mouth with a nervous fist. She's down. The hatch opens, and the first Kerbonaut slowly pokes his head out, ready for the first step. The landing gear is too short, the lander is balanced on the engine bell, and there's no ladder. KERBAL SPACE PROGRAM
  13. Lunaran

    New Mk3 Parts Partially Unveiled

    because i want it nowwww edit: wow, the forums automatically deflate your post if you type the whole thing in caps. but what if I'm using sarcastic caps?
  14. Lunaran

    New Mk3 Parts Partially Unveiled

    yeah, that makes sense. the mk3 to mk2 adapters don't look like they narrow at all, but it's probably just the perspective. which means, we can't easily determine it from the images, but it's probably a whole fraction like 2.75m or 3m. The four verts that make up the peak curves are still going to take pretty finicky trial and error. I don't have them exact yet, but they don't seem to conform to anything more than what looked like the best fudge to blend from that flat slope (which looks like it's almost exactly 1m from vertex to vertex) to a radial curve. I should just do a directX mesh rip and be done with it. unless that's against the eula in which case i would totally never do that ever.
  15. Lunaran

    New Mk3 Parts Partially Unveiled

    I wonder if we can get the measurements for the cross sections of those parts in advance. The community could probably have compatible cargo bays released before 0.90 actually comes out. The Mk2 profile is 2.5m wide, 1.5m high, the flat side bits are 0.3m wide, and the sloped sides come up at exactly 60 degrees so they match the rotation snap. It looks like the Mk3 is a 3.75m circle, clipped on the sides to 2.5m, but that gives me this: which looks awful high and thin compared to the images in the OP.