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Everything posted by Space Scumbag
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[1.05] KerbolBattles Parts Pack [1/2/16]
Space Scumbag replied to SuicidalInsanity's topic in KSP1 Mod Releases
I need this now! Cause reasons. But seriously, if you know my videos, you would know what this means for me, thank you! -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Space Scumbag replied to BahamutoD's topic in KSP1 Mod Development
Nice! Next update will be 1.0? And you will probably wait for KSP 1.1, right? Maybe some weapons for the Kerbals, like guns or rocket launchers. Or you still haven't changed your mind on this? If so, please someone else make some firearms. We are waiting for it. Also, you could almost make a new game. This mod adds so much stuff. Something like "Kerbal Democracy Program" haha. -
Looks great. I could use it in my videos. Thanks for making this.
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New video. Star Wars Space Battle over Coruscant:
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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Space Scumbag replied to BahamutoD's topic in KSP1 Mod Development
So, my Space Battle video is finished. Turret problems were all fixed, thanks! -
Mad Max Fury Road was frickin awesome. So I decided to recreate it. I had to. Witness!
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New video of an epic battle between the Rebels and the Empire. Rebel Attack:
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[1.4.*] [2.5.3] (2018-04-06) UbioZur Welding Ltd. Continued
Space Scumbag replied to girka2k's topic in KSP1 Mod Releases
It worked in .90. At the moment it's broken, I have to rebuild/reweld it. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Space Scumbag replied to BahamutoD's topic in KSP1 Mod Development
So, here my latest video with this mod: And thanks for the fixes, AI battles will be glorious! Couldn't use it for this video, but the next will have it. -
[WIP] MagneticEVA - Magnetic boots for your Kerbals!
Space Scumbag replied to *Aqua*'s topic in KSP1 Mod Development
Would be cool if you can get it working. So much useful and funny stuff can be done! -
[1.4.*] [2.5.3] (2018-04-06) UbioZur Welding Ltd. Continued
Space Scumbag replied to girka2k's topic in KSP1 Mod Releases
Hey guys, one question, do you think it is possible to reverse the process? I mean unwelding the welded part and getting a craft file. Today, I made a stupid mistake and deleted my save with the craft, only the weldpart surived. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Space Scumbag replied to BahamutoD's topic in KSP1 Mod Development
There is no way to set action groups for the weapons (only turrets, rockets work) now? I always use it, please add it back. Also, the BD stuff is now in two categories, you could remove it form utilities. Edit: OK, looks like the AI doesn't like to use turrets and fixed guns. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Space Scumbag replied to BahamutoD's topic in KSP1 Mod Development
It's out! OMG, so many awesome mods in the last few days. I don't have enough time for all. -
This is amazing. I will test it and probably use it for my videos. This mod has a bright future. Great work!
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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Space Scumbag replied to BahamutoD's topic in KSP1 Mod Development
AWACS, looks nice. And how long do we have to wait? I can't take it anymore! -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Space Scumbag replied to BahamutoD's topic in KSP1 Mod Development
You guys need more and bigger guns on your ships, not fancy rockets. Look at my ships.