Jump to content

CaptainKipard

Members
  • Content Count

    4,002
  • Joined

  • Last visited

Everything posted by CaptainKipard

  1. Not really. I've gotten kinda sick of this game, the team and the community in general. Maybe the v1.1 will motivate me, but don't hold your breath.
  2. This sounds familiar TBH. Launched parts don't seem to update sometimes. It's always been like this. You could raise this issue in the official bug tracker. IMO Parts should be updated in game if they're updated in GameData.
  3. So this is only useful for geometry that would otherwise share UV space. I take it that it's the parent that needs to be imported into Unity?
  4. I suspect "uv" and "mapping" should be separate tags for better SEO. You could also add "texture" and change "tutorials" to singular in case the search engine allows searching of strings within longer strings. Could you tell me what the purpose of the keywords in the toc is?
  5. If mediafire is compatible then maybe. I'm not putting any active effort into it at the moment.
  6. @RaendyLeBeau You're welcome, but you basically copied the whole tutorial. Please edit your post and delete the quote. A simple mention is enough to get someone's attention. This kind of thing just makes threads hard to read.
  7. @cxg2827 it might be a good idea to create a table of contents for this thread.
  8. Intermediate Texturing Guide. (Colour, Specular and Normal maps) If you want a fullscreen album then here is a direct link to it on Imgur. You can Alt+Tab between the text below and the album if you open the album in a new browser window. This is a quick a dirty guide about making semi-professional textures that I made for the Open Part Mod. Not for absolute beginners. The guide assumes you're familiar with basic 3D and texturing concepts and that you're comfortable with Blender, GIMP and Inkscape or other equivalent programs. Having said that, I tried to make the guid
  9. Intermediate Texturing Guide - Panels and Edge Damage If you want a fullscreen album then here is a direct link to it on Imgur. You can Alt+Tab between the text below and the album if you open the album in a new browser window. Not for absolute beginners. The guide assumes you're familiar with basic 3D and texturing concepts and that you're comfortable with Blender, GIMP and Inkscape or other equivalent programs. Having said that, I tried to make the guide clear enough so that you can google things if you need to. Feel free to ask questions, point out errors and share
  10. You should put this thread in your signature like I did. Speaking of which I made two texturing tutorials some time ago. Links below. ↓↓↓↓
  11. Please change my name to CaptainKipard as such. Thank-you.
  12. Whoa, whoa. You could view your post edit history in the old forums by clicking the little "edited" text at the bottom. This new forum is a downgrade wherever you look.
  13. Is there anything wrong with a longer tag prefix like: Plugin Collection Parts Collection Plugin + Parts I would leave the enforcable prefix list small, but all inclusive, and allow modders to add other things in tags instead.
  14. Here's a demonstration of how they don't merge. Also another question: How do I view my post update history? edit Another question. How do I embed Sketchfab windows? My mod page is looking a little bare at the moment.
  15. Yes unfortunately. I'm aware of it and I'm following the thread again. Give me some time. I have a few big threads to fix. edit Done-ish. The table of contents had to go since ID tags don't work any more.
  16. I tried a simple double post to see if they merge and they didn't
  17. Does anyone know how to add purple tags to the beginning of a thread title. I can see one in mod releases along with grey ones below the title. Also How do I delete a double post? Also How do I disable avatars? I used to block obnoxious animated ones unfortunately ABP doesn't work for me globally any more after the forum change.
  18. I noticed some of the old quoted messages show up correctly. Has that always been the case or did something happen?
  19. Then how about the 2 or 3 positive comments in a sea of angry criticism. It's just another excuse. I've explored, as have others. There's really not that much to see here. While technically under the hood it may be impressive that means very little to me as a user. I see a few new features, a lot of missing features, and some over-engineered features. How can anyone call that an improvement?
×
×
  • Create New...