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Everything posted by Thesonicgalaxy
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A Modding Community Divided.
Thesonicgalaxy replied to TheAlmightyOS's topic in KSP1 Mods Discussions
Give me a link to all the people who complained about the issue. Not just you. At least 20 people. -
A Modding Community Divided.
Thesonicgalaxy replied to TheAlmightyOS's topic in KSP1 Mods Discussions
It's just the fact you're trying to fix a problem that doesn't exist. -
Obvious hoax. Pic taken in area 51.5.
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[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Releases
Yo. I know I haven't said anything in a while, so I'm here to clear some things up. As for updates and stuff like that...We've kinda hit a brick wall. Mainly due to the fact the new EVE still needs to come out. Also due to the fact Erona hasn't said anything recently, I'm going to message him tomorrow and see if he responds. There's also the fact the doing anything with this felt more like work than a fun hobby. Again, I still would like suggestions as to what I should add. Unlike most authors I do this for you guys mainly. What you guys want is what I will do. They should always show stars in the helmet. If you don't want it go to the texture replacer folder and remove everything in the envmap folder. I'll give updates more recently than I have been. Thank you all for just being awesome! OH BTW! Steve the ant is doing fine, just fed him and put him to sleep God, who is going to get THAT? -
A Modding Community Divided.
Thesonicgalaxy replied to TheAlmightyOS's topic in KSP1 Mods Discussions
Nobody is against you here. We're against your idea that we need a solution to a problem that doesn't exist. -
[1.1.2] Kerbin-Side (v1.1.0) & Supplements
Thesonicgalaxy replied to AlphaAsh's topic in KSP1 Mod Releases
God, been a bit since I posted on the Forums, but came here to make a suggestion. One thing I noticed after playing X-plane 10 recently, is the wonderful sight you get to see at night. Something that actually has made KSP feel empty. Even with Lacks KSC++ it doesn't feel the way it should. I mean, it is an improvement, but still... KSP + Lacks KSC++ X-Plane 10 Would it be possible to inculde lights like these in a future update? If possible, sooner would be nice . I don't see any difficulties in creating small little colored lights, so I would assume these could get whipped up pretty soon. With the ambient light mod, these would indeed be very helpful... and cool Also, erm, where exactly do I download stuff? I'm not seeing any download links anywhere, and clicking on the images does nothing..- 2,488 replies
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I like this (courtesy of Pulsar) You can tell it's female, but it's still very kerbalish. Now that I think about it, that looks like a kerbal version of Sasha Braus.
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Ehh, not really. They just look like guys with long hair.
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[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Releases
http://forum.kerbalspaceprogram.com/threads/71536-0-24-0-Ambient-Light-Adjustment-1-1-1-Who-needs-lights-in-space-! -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Releases
You need to remove all the layers on the sun. The asset file only replaces the sun flare. It works fine for me, and I don't see why it shouldn't. Though, it could be a situation where it works for some and not others based on computer spec or something else. Are you trying to get rid of the flare or make the sun white? If it's A: Get the original asset file that you backed up or if you still have the KSP zip. If you're using steam, back up your saves and any mods you're using and re install. As long as you don't install the asset file, you're flare will be yellow. If it's B: Then you have probably have an outdated EVE. This is intended for EVE 7-3, but EVE 7-2 should still work. EVE 7-1 and lower do NOT work. IF you are updated, check to see if you have the Sun.png file. As with the Atmo.png. They are under the clouds folder in the BoulderCo folder. If you do, check the config and make sure that there are layers for the sun. If none of these worked for you, I have no clue why it's doing that. -
[0.90] Kerbin Shuttle Orbiter System v4.13
Thesonicgalaxy replied to helldiver's topic in KSP1 Mod Releases
But Minecraft and KSP are developed under completely different engines. ._. You need to make a fair comparison. -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Releases
You need to remove all the cloud layers from every planet, and only use the EVE mod. Install the asset file and you're good to go. -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Releases
Yes, You can keep PF, but Cloudlayers.cfg should be removed. -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Releases
You might wanna take it up to Rbray first(The creator of EVE). I've also fixed the Mediafire link for the medium res. -
Better Atmospheres Development Thread
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Development
It's suppose to be like that You can try Endraxiel's planet textures.: http://forum.kerbalspaceprogram.com/threads/60961-0-24-TextureReplacer-1-6-1-(18-7-2014)-Fixed-for-0-24/page36?p=926577#post926577 -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Releases
It still works in 0.24. -
This is kinda out dated
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
You have to completely re do the config -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Thesonicgalaxy replied to Thesonicgalaxy's topic in KSP1 Mod Releases
EVE Clouds are still there because you still have the EVE config in there. -
Show off your awesome KSP pictures!
Thesonicgalaxy replied to NuclearWarfare's topic in KSP Fan Works
Wow, what craft took that pic for you? ;3