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PyjackMeat

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Posts posted by PyjackMeat

  1. Can't seem to get this working.
     

    Spoiler
    @PART[basicFin]:FOR[003_Standardised_Switching]:NEEDS[TexturesUnlimited]
    {
    	@MODULE[ModulePartVariants]
    	{
    		VARIANT
    		{
    			name = Metallic_BasicFin
    			displayName = It's all shiny!
    			primaryColor = #ffffff
    			secondaryColor = #00ff00
    			EXTRA_INFO
    			{
    				textureSet = Alternate_Stock_Metallic_basicFin
    			}
    		}
    		VARIANT
    		{
    			name = Metallic_BasicFin2
    			displayName = It's all dark and shiny!
    			primaryColor = #4c4f47
    			secondaryColor = #d0d0d0
    			EXTRA_INFO
    			{
    				textureSet = Alternate_Stock_Metallic_basicFin2
    			}
    		}
    	}
    }
    +KSP_TEXTURE_SET[Alternate_Stock_Metallic]:NEEDS[TexturesUnlimited]
    {
    	@name = Alternate_Stock_Metallic_basicFin
    	@MATERIAL
    	{
    		mesh = BasicFin
    		mesh = BasicFin.002
    		
    		texture = _MainTex,ReStock/Assets/Aero/restock-winglets-1
    		texture = _BumpMap,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Bump
    		texture = _Emissive,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Emis
    		texture = _AOMap,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Occ
    		texture = _MetallicGlossMap,TURD/TU_Restock/Aero/restock-winglets-1-spec
    	}
    }
    +KSP_TEXTURE_SET[Alternate_Stock_Metallic]:NEEDS[TexturesUnlimited]
    {
    	@name = Alternate_Stock_Metallic_basicFin2
    	@MATERIAL
    	{
    		mesh = BasicFin
    		mesh = BasicFin.002
    		
    		texture = _MainTex,ReStock/Assets/Aero/restock-winglets-2
    		texture = _BumpMap,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Bump
    		texture = _Emissive,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Emis
    		texture = _AOMap,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Occ
    		texture = _MetallicGlossMap,TURD/TU_Restock/Aero/restock-winglets-2-spec
    	}
    }

     

    Spoiler
    // Squad/Parts/Aero/basicFin
    
    @PART[basicFin]:FOR[zzzz_Something_after_P_because_]:NEEDS[TexturesUnlimited]
    {
    	@MODULE[ModulePartVariants]
    	{
    		VARIANT
    		{
    			name = Bob_Ross_basicFin
    			displayName = Bob Ross Paints
    			themeName = Bob Ross
    			primaryColor = #ffffff
    			secondaryColor = #ffffff
    			EXTRA_INFO
    			{
    				textureSet = MWNN_Stock_Paint_basicFin
    			}
    		}
    	}
    }
    +KSP_TEXTURE_SET[MWNN_Stock_Paint]:NEEDS[TexturesUnlimited]
    {
    	@name = MWNN_Stock_Paint_basicFin
    	@MATERIAL
    	{
    		mesh = BasicFin
    		mesh = BasicFin.002
    		
    		vector = _DiffuseNorm,0.74,0.74,0.74
    		vector = _MetalNorm,0.5,0.5,0.5
    		vector = _SmoothnessNorm,0.5,0.5,0.5
    		
    		texture = _MainTex,ReStock/Assets/Aero/restock-winglets-1
    		texture = _BumpMap,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Bump
    		texture = _Emissive,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Emis
    		texture = _AOMap,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Occ
    		texture = _MetallicGlossMap,TURD/TU_Restock/Aero/restock-winglets-1-spec
    		texture = _MaskTex,TURD/TU_Restock/Aero/restock-winglets-1-paint
    	}
    }

     

     

  2. Trying to convert Restock parts, but the shielded docking port's inner texture messes up no matter that I try.
    BaFFI0.md.png

    Spoiler
    // Squad/Parts/Utility/dockingPortShielded
    
    @PART[dockingPort1]:FOR[003_Standardised_Switching]:NEEDS[TexturesUnlimited]
    {
    	@MODULE[KSPTextureSwitch],0
    	{
    		textureSet = Alternate_Stock_Metallic_dockingPort1_Base
    	}
    	@MODULE[KSPTextureSwitch],1
    	{
    		textureSet = Alternate_Stock_Metallic_dockingPort1_Petals
    	}
    }
    +KSP_TEXTURE_SET[Alternate_Stock_Metallic]:NEEDS[TexturesUnlimited]
    {
    	@name = Alternate_Stock_Metallic_dockingPort1_Base
    	@MATERIAL
    	{
    		mesh = DockingPortShldBase
    		
    		texture = _MainTex,ReStock/Assets/Coupling/restock-docking-125-shielded-1
    		texture = _BumpMap,ReStock/Assets/Coupling/restock-docking-125-shielded-1-n
    		texture = _Emissive,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Emis
    		texture = _AOMap,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Occ
    		texture = _MetallicGlossMap,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Occ
    	}
    }
    +KSP_TEXTURE_SET[Alternate_Stock_Metallic]:NEEDS[TexturesUnlimited]
    {
    	@name = Alternate_Stock_Metallic_dockingPort1_Petals
    	@MATERIAL
    	{
    		mesh = ShldDoor001
    		mesh = ShldDoor002
    		mesh = ShldDoor003
    		
    		texture = _MainTex,ReStock/Assets/Coupling/restock-docking-125-shielded-1
    		texture = _BumpMap,ReStock/Assets/Coupling/restock-docking-125-shielded-1-n
    		texture = _Emissive,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Emis
    		texture = _AOMap,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Occ
    		texture = _MetallicGlossMap,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Occ
    	}
    }

     

    Spoiler
    // Squad/Parts/Utility/dockingPortShielded
    
    @PART[dockingPort1]:FOR[zzzz_Something_after_P_because_]:NEEDS[TexturesUnlimited]
    {
    	@MODULE[KSPTextureSwitch],0
    	{
    		textureSet = MWNN_Stock_Paint_dockingPort1_Base
    	}
    	@MODULE[KSPTextureSwitch],1
    	{
    		textureSet = MWNN_Stock_Paint_dockingPort1_Petals
    	}
    }
    +KSP_TEXTURE_SET[MWNN_Stock_Paint]:NEEDS[TexturesUnlimited]
    {
    	@name = MWNN_Stock_Paint_dockingPort1_Base
    	@MATERIAL
    	{
    		mesh = DockingPortShldBase
    		
    		vector = _DiffuseNorm,0.73,0.69,0.365
    		vector = _MetalNorm,0.47,0.465,0.125
    		vector = _SmoothnessNorm,0.47,0.465,0.125
    		
    		// texture = _MainTex,Squad/Parts/Utility/dockingPortShielded/Clamp-O-Tron Shielded Docking Port_ClampotronShielded_Diffuse
    		texture = _MainTex,TURD/TU_Restock/Coupling/restock-docking-125-shielded-1_Diff
    		texture = _BumpMap,ReStock/Assets/Coupling/restock-docking-125-shielded-1-n
    		texture = _Emissive,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Emis
    		texture = _AOMap,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Occ
    		texture = _MetallicGlossMap,TURD/TU_Restock/Coupling/restock-docking-125-shielded-1_Spec
    		texture = _MaskTex,TURD/TU_Restock/Coupling/restock-docking-125-shielded-1_Paint
    	}
    }
    +KSP_TEXTURE_SET[MWNN_Stock_Paint]:NEEDS[TexturesUnlimited]
    {
    	@name = MWNN_Stock_Paint_dockingPort1_Petals
    	@MATERIAL
    	{
    		mesh = ShldDoor001
    		mesh = ShldDoor002
    		mesh = ShldDoor003
    		
    		vector = _DiffuseNorm,0.72,0.27,0.375
    		vector = _MetalNorm,0.48,0.075,0.14
    		vector = _SmoothnessNorm,0.48,0.075,0.14
    		
    		texture = _MainTex,TURD/TU_Restock/Coupling/restock-docking-125-shielded-1_Diff
    		texture = _BumpMap,ReStock/Assets/Coupling/restock-docking-125-shielded-1-n
    		texture = _Emissive,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Emis
    		texture = _AOMap,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Occ
    		texture = _MetallicGlossMap,TURD/TU_Restock/Coupling/restock-docking-125-shielded-1_Spec
    		texture = _MaskTex,TURD/TU_Restock/Coupling/restock-docking-125-shielded-1_Paint
    	}
    }

     

    Spoiler
    // Squad/Parts/Utility/dockingPortShielded
    
    @PART[dockingPort1]:FOR[000_Standardised_Switching]:NEEDS[TexturesUnlimited]
    {
    	MODULE
    	{
    		name = KSPTextureSwitch
    		sectionName = Base
    		currentTextureSet = Stock_Default_dockingPort1_Base
    		textureSet = Stock_Default_dockingPort1_Base
    	}
    	MODULE
    	{
    		name = KSPTextureSwitch
    		sectionName = Petals
    		currentTextureSet = Stock_Default_dockingPort1_Petals
    		textureSet = Stock_Default_dockingPort1_Petals
    	}
    	%MODULE[SSTURecolorGUI]
    	{
    		%name = SSTURecolorGUI
    	}
    }
    +KSP_TEXTURE_SET[Stock_Default]:NEEDS[TexturesUnlimited]
    {
    	@name = Stock_Default_dockingPort1_Base
    	@MATERIAL
    	{
    		mesh = DockingPortShldBase
    		
    		texture = _MainTex,ReStock/Assets/Coupling/restock-docking-125-shielded-1
    		texture = _BumpMap,ReStock/Assets/Coupling/restock-docking-125-shielded-1-n
    		texture = _Emissive,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Emis
    	}
    }
    +KSP_TEXTURE_SET[Stock_Default]:NEEDS[TexturesUnlimited]
    {
    	@name = Stock_Default_dockingPort1_Petals
    	@MATERIAL
    	{
    		mesh = ShldDoor001
    		mesh = ShldDoor002
    		mesh = ShldDoor003
    		
    		texture = _MainTex,ReStock/Assets/Coupling/restock-docking-125-shielded-1
    		texture = _BumpMap,ReStock/Assets/Coupling/restock-docking-125-shielded-1-n
    		texture = _Emissive,TURD/TU_Standardised_Switching/000_PlaceholderTextures/Emis
    	}
    }

     

     

  3. [WRN 09:37:07.716] Cannot find key FreeIva_AutoPassThrough_VolumeScalar in PART
    [ERR 09:37:07.716] Error - Cannot parse variable search when replacing (%) key FreeIva_AutoPassThrough_VolumePercent = #$/FreeIva_AutoPassThrough_VolumeScalar$
    [WRN 09:37:07.717] Cannot find key FreeIva_AutoPassThrough_VolumePercent in PART
    [ERR 09:37:07.717] Error - Cannot parse variable search when replacing (%) key partInfo = #This part can be traversible in IVA with a penalty of $/FreeIva_AutoPassThrough_VolumePercent$% of its tank volume.

    got loads of these errors.

  4. On 5/8/2022 at 9:38 PM, Beetlecat said:

    Okay -- I figured I would share some fiddling I've done with the .mu in Blender in case people are also noticing some over-lit scenes based on TUFX or other processing they have active in-game:

      Reveal hidden contents

    Beforeunknown.png?width=472&height=583

    After (decreased "on" values by 50%): unknown.png?width=417&height=583

    I may walk them back a little more to create room to add additional deliberate bloom effects, but this feels like a good starting point.

    Love these light towers and night launches! :D

    Link? I can't adjust the lights myself, they show up in game invisible.

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    kOS-SCANSat (kOS-SCANSat 1.2.0.0)
    Kronometer (Kronometer v1.12.0.2)
    KSA IVA Upgrade (KSAIVAUpgrade v1.6.4)
    KSC Extended (KSCExtended 3.0.2)
    KSC Harbor (KSCHarbor 1.2)
    KSP AVC (KSP-AVC 1.4.1.9)
    KSP Community Fixes (KSPCommunityFixes 1.23.0)
    KSP ExtendedAntennaProgression (ExtendedAntennaProgression v0.1.2)
    KSP GroundEffect (GroundEffect v1.1.1-catalpa)
    KSP Recall (KSP-Recall v0.3.0.7r2)
    KSP Rescue Pod Fix (KSPRescuePodFix 1.6.4.14)
    KSP Resonant Orbit Calculator (ResonantOrbitCalculator 0.0.6.3)
    KSP Secondary Motion (KSPSecondaryMotion v0.1.1)
    KSP Wheel (KSPWheel 1:0.16.14.33)
    KSP_PartVolume (KSP-PartVolume 0.0.3.9)
    LightsOut Relit (LightsOutRelit v0.3.0.2)
    Lucalis Industries Tantares patch for CLS (LucalisIndustriesTantaresPatchForCLS 1.0)
    Making History (MakingHistory-DLC 1.12.1)
    MandatoryRCS Part Pack (MandatoryRCSPartPack 1.4)
    Mark IV Spaceplane System (MarkIVSpaceplaneSystem 3.2.0)
    MechJeb 2 (MechJeb2 2.14.2.0)
    Mini Moke Versatile (MiniMoke 2.0.1)
    MissingHistory (MissingHistory 1.9.3)
    Mk 33 (Mk-33 v1.3.1)
    Mk1-Cabin-Hatch (Mk1CabinHatch 1.0.1)
    Mk2 Stockalike Expansion (Mk2Expansion 2:1.9.1.2)
    Mk3 Shuttle Mid-Deck IVA Refurbished (Mk3ShuttleMidDeckIVARefurbished 0.1.0)
    Mk3 Stockalike Expansion (Mk3Expansion 1.6.1.3)
    ModularFlightIntegrator (ModularFlightIntegrator 1.2.10.0)
    Module Manager (ModuleManager 4.2.2)
    ModuleDepthMask (DepthMask 1.1.3)
    MOLE (MOLE v1.27.0)
    MOLE CRP Play Mode (MOLE-PlayMode-CRP v1.27.0)
    More Servos (MoreServos v1.2.0)
    MSP-3000 Material Science Pod (MSP3000 v1.1)
    My Antennae Never Go Offline (MANGO 1:1.1.1.1)
    NASA CountDown Clock Updated (NASA-CountDown 1.3.10.1)
    Navball Docking Alignment Indicator CE-2 (NavballDockAlignIndCE 1.1.1.3)
    NavBall Texture Changer Updated (NavBallTextureChangerUpdated 2.0.0.9)
    NavUtilities Updated (NavUtilitiesUpdated 0.8.0.9)
    Near Future Aeronautics (NearFutureAeronautics 2.1.1)
    Near Future Electrical (NearFutureElectrical 1.2.3)
    Near Future Electrical - Decaying RTGs (NearFutureElectrical-DecayingRTGs 1.2.3)
    Near Future Electrical Core (NearFutureElectrical-Core 1.2.3)
    Near Future Exploration (NearFutureExploration 1.1.2)
    Near Future IVA Props (NearFutureProps 1:0.7.1)
    Near Future Launch Vehicles (NearFutureLaunchVehicles 2.2.0)
    Near Future Propulsion (NearFuturePropulsion 1.3.5)
    Near Future Solar (NearFutureSolar 1.3.2)
    Near Future Solar Core (NearFutureSolar-Core 1.3.2)
    Near Future Spacecraft (NearFutureSpacecraft 1.4.3)
    Neptune Camera (NeptuneCamera v4.1)
    Nice MKseries Body (NiceMKseriesBody V3.8)
    Oblivion Aerospace (OAP) (OblivionAerospace v0.2.99.0-adoption)
    Oh Really, Another Name Generating Endeavour? (ORANGE 1:1.0.3.2)
    Omega's Stockalike Structures: No Textures Required (StockalikeStructures 0.0.12)
    Outer Planets Mod (OuterPlanetsMod 2:2.2.10)
    Panocean Canal (PanoceanCanal v1.0.1)
    Parachutes? Let's Use Maths! (PLUM 1:1.1.1.3)
    Parallax (Parallax 2.0.6)
    Parallax - Stock Planet Textures (Parallax-StockTextures 2.0.0)
    Parallax - Stock Scatter Textures (Parallax-StockScatterTextures 2.0.1)
    Parallax for OPM (Parallax-OuterPlanetsMod v1.0.1)
    Part info in PAW (PartInfoInPAW 0.2.2)
    Partly Colored Suits (PartlyColoredSuits 1.0.3)
    PersistentRotation Upgraded (PersistentRotationUpgraded 1.9.1.7)
    Physics Range Extender  (PhysicsRangeExtender 1.21.0)
    PlanetShine (PlanetShine 0.2.6.6)
    PlanetShine - Default configuration (PlanetShine-Config-Default 0.2.6.6)
    Planetside Exploration Technologies (PlanetsideExplorationTechnologies 1.0.2)
    Procedural Parts (ProceduralParts v2.4.3)
    Procedural Parts - Ven's Revamp Style Textures (VensStylePPTextures 1.1)
    Programatic Extension And Retraction (PEAR 1:1.0.2.1)
    QuickBrake (QuickBrake 1:1.4.0.8)
    QuickExit (QuickExit 1:2.2.0.8)
    QuizTech Aero Pack (QuizTechAeroPackContinued 1.3.15.1)
    RasterPropMonitor (RasterPropMonitor 1:v0.31.9)
    RasterPropMonitor Core (RasterPropMonitor-Core 1:v0.31.9)
    Rational Resources (RationalResources 1.41)
    Rational Resources EL-CRP (RationalResourcesELCRP 1.41)
    RCS Build Aid (RCSBuildAid v1.0.6)
    Real Plume (RealPlume 2:v13.3.2)
    Real Plume - Stock Configs (RealPlume-StockConfigs v4.0.8)
    RealChute Parachute Systems (RealChute v1.4.8.3)
    RecoveryController (RecoveryController 0.0.4.1)
    Reentry Particle Effect Renewed (ReentryParticleEffect 1.9.1.1)
    RemoteTech Redev Antennas (RemoteTechRedevAntennas 0.1.1)
    REPOSoftTech-Agencies (REPOSoftTech-Agencies V1.5.9.0)
    ReStock (ReStock 1.4.3)
    Restock Waterfall Expansion (RestockWaterfallExpansion 0.3.0)
    ReStock+ (ReStockPlus 1.4.3)
    Retractable Lifting Surface Module (RetractableLiftingSurface 0.2.1.2)
    Reviva (Reviva 0.8.0)
    Rocket Sound Enhancement (RocketSoundEnhancement 0.9.6)
    Rocket Sound Enhancement - Default (RocketSoundEnhancement-Config-Default 1.2.4)
    Rover Science Continued (RoverScienceCont 2.3.5.6)
    Sandcastle (Sandcastle v1.1.0)
    SCANsat (SCANsat v20.4)
    Scatterer (Scatterer 3:v0.0838)
    Scatterer Default Config (Scatterer-config 3:v0.0838)
    Scatterer Sunflare (Scatterer-sunflare 3:v0.0838)
    Sci Rev (SciRev release-1.7.3-1)
    Science Lab Info (and 6 Crew Lab) (ScienceLabInfo 2.0.2)
    ScienceAlert ReAlerted (ScienceAlert 1.9.20.2)
    Servo Controller (ServoController v1.2.1)
    Shabby (Shabby 0.3.0.0)
    Shaddy (Shaddy v2.5)
    Ship Effects Continued (ShipEffectsContinued 1.0.11.2)
    Ship Manifest (ShipManifest 6.0.6.0)
    Shuttle Lifting Body (ShuttleLiftingBodyCormorantAeronology 1.5.1)
    Shuttle Orbiter Construction Kit (ShuttleOrbiterConstructionKit 1.1.8)
    Shuttle Orbiter Construction Kit Recolored (ShuttleOrbiterConstructionKitRecolored 1.3)
    Shuttle Payload Delivery Systems (ShuttlePayloadDeliverySystems 3.0)
    Signal Delay (SignalDelay v0.2.11)
    Simple Adjustable Fairings - Plugin (SimpleAdjustableFairings v1.12.0)
    Simple Contract Display (SimpleContractDisplay 0.0.1.3)
    SimpleAutopilot (kOS-SimpleAutopilot V1.1.1)
    Singularity (Singularity 0.991)
    Skyhawk Science System (SkyhawkScienceSystem v1.1.2)
    SLOTH (SLOTH v1.1.1)
    Smart Tank (SmartTank v0.5.0)
    SmokeScreen - Extended FX Plugin (SmokeScreen 2.8.14.0)
    Snacks (Snacks v1.28.0)
    SnackTank (SnackTank 0.2)
    Solar Science (SOL) by Snoopy20111 (SolarScience 1:v1.3.0.0-release)
    Sounding Rockets! (SoundingRockets v112.0.1)
    Space Dust (SpaceDust 0.4.4)
    Space Dust Unbound (SpaceDustUnbound 1.0.2)
    Space Shuttle Acessories (SpaceShuttleAcessories 1.0)
    SpaceLink (SpaceLink 1.0)
    SpaceTux Library (SpaceTuxLibrary 0.0.8.5)
    Speed Unit Annex (SpeedUnitAnnex 1.4.4)
    SPOCK (ShuttlePathfinderOrbiterConstructionKit v0.2.1)
    SRB Waterfall Effects (SRBWaterfallEffects 2.3.5)
    Staged Animation (StagedAnimation v2.0)
    StageRecovery (StageRecovery 1.9.6.1)
    Starilex MK1 IVA (StarilexMk1NeedleIVA v1.0)
    Starship Expansion Project - SEP (StarshipExpansionProject v1.0.1)
    Starship Launch Expansion (StarshipLaunchExpansion 1:Beta_v0.5)
    Station Keeping (StationKeeping 1:0.2.2.3)
    STM's Expedition Ribbons - Final Frontier Ribbon Pack (STMsFFRibbonPackExpeditionRibbons 1:0.11.1b)
    STM's Naval Ranks - Final Frontier Ribbon Pack (STMsFFRibbonPackNavalOfficerRanks 0.5.1)
    Stockalike Station Parts Expansion Redux (StationPartsExpansionRedux 2.0.10)
    Stockalike Station Parts Expansion Redux - Internal Spaces (StationPartsExpansionRedux-IVAs 2.0.10)
    Store My Reports (StoreMyReports 1.2.0.1)
    Strategia (Strategia 1.8.0)
    Sum Dum Heavy Industries - Service Module System (SDHI-ServiceModuleSystem v4.0.4)
    Sum Dum Heavy Industries - Shared Assets (SDHI-SharedAssets 4.0.4)
    Surface Mounted Lights (surfacelights 1.19)
    SXTContinued (SXTContinued 2:0.3.29.8)
    System Heat (SystemHeat 0.6.0)
    System Heat - Nuclear Engine Configuration (SystemHeat-FissionEngines 0.6.0)
    System Heat - Nuclear Reactor Configuration (SystemHeat-FissionReactors 0.6.0)
    System Heat - Resource Converter Configuration (SystemHeat-Converters 0.6.0)
    System Heat - Resource Harvester Configuration (SystemHeat-Harvesters 0.6.0)
    TAC Fuel Balancer (TacFuelBalancer v2.21.5.3)
    Tac Self Destruct Continued (TacSelfDestructContinued 1:1.7.0.2)
    Taerobee (Taerobee 2:1.4.2.0-release)
    Tantares - Soviet Spacecraft (NewTantares v25.0)
    Tantares LV - Soviet Rockets (NewTantaresLV v15.0)
    Tantares SAF - Soviet Fairings (TantaresSAF v2.0)
    Tantares SP - Soviet Space Probes (TantaresSP 5.0)
    TDProps (TDProps 1.4.0)
    Tea Kettle RCS (TeaKettleRCS 1.1)
    TextureReplacer (TextureReplacer v4.5.3)
    Textures Unlimited (TexturesUnlimited 1.5.10.25)
    The Belafonte (TheBelafonte 1.0.0)
    The Janitor's Closet (JanitorsCloset 0.3.7.8)
    The Outpost (TheOutpost v1.0.2)
    Throttle Controlled Avionics (ThrottleControlledAvionics v3.8.0.1)
    Through The Eyes of a Kerbal (ThroughTheEyesOfaKerbal 2.0.4.4)
    ToadicusToolsContinued (ToadicusToolsContinued 1.22.4.4)
    Toggle Ladder Exit (ToggleLadderExit 0.0.1.2)
    Toolbar (Toolbar 1:1.8.0.8)
    Toolbar Controller (ToolbarController 1:0.1.9.9)
    TooManyOrbits (TooManyOrbits 1.1.6.6)
    Tracking Lights (TrackingLights 1:0.0.3)
    Tracking Station Evolved (TrackingStationEvolved 7.0)
    Trajectories (Trajectories v2.4.3)
    Trim Indicator (TrimIndicator 1.12.0.0)
    TRP-Hire (TRPHire 0.6.11)
    TUFX (TUFX 1.0.5.0)
    Tundra Exploration - Stockalike Dragon V2 and Falcon 9 (TundraExploration 6.1.0)
    Tundra Technologies (TundraTechnologies 6.1.0)
    Tundra's Space Center (TundraSpaceCenter 2.0.2)
    TutorialFixes (TutorialFixes 0.0.3)
    TweakableEverythingContinued (TweakableEverythingCont 0.2.1)
    TweakScale - Rescale Everything! (TweakScale v2.4.6.18r3)
    TweakScale Companion for ReStockPlus (TweakScaleCompanion-ReStockPlus v1.1.0.0)
    TweakScale Redistributable (TweakScale-Redist v2.4.6.18r3)
    Universal Storage II Finalized (UniversalStorage2 4.0.0.7)
    USI Exploration Pack (USI-EXP v112.0.1)
    USI Tools (USITools v112.0.1)
    Vessel Viewer Continued (VesselView 2:0.8.8.6)
    VesselMover Continued (VesselMoverContinued v1.12.0)
    VesselView-UI-RasterPropMonitor (VesselView-UI-RasterPropMonitor 1:0.8.8.6)
    VexarpIVA (VexarpIVA 0.6.1)
    Water Launch Sites (Kerbal-Konstructs) (WaterLaunchSites 1.0.1)
    Waterfall - Restock (WaterfallRestock 0.2.3)
    Waterfall Core (Waterfall 0.9.0)
    WaypointManager (WaypointManager 2.8.3.5)
    Who Am I? (WhoAmI 1.4.0)
    Wild Blue Tools (WildBlueTools v1.88.1)
    WildBlueCore (WildBlueCore v1.2.2)
    WildBlueIndustries CRP Play Mode (WildBlue-PlayMode-CRP v1.88.1)
    Working Underwater Lite (WorkingUnderwaterLite 1.2.1)
    Zero MiniAVC (ZeroMiniAVC 1:1.1.3.2)
    Ziegler Launch System (ZieglerLaunchSystem v1.1.1)

    Mod list.

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