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Monkeh

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Everything posted by Monkeh

  1. Today I gave Jeb some time off to rest. Not sure he enjoyed it to be honest!
  2. I tried to do it with the lightest command podded ship I could. Not great by the standards shown by the good players around here, but pretty minimal I feel. Riding the command pod down like a boss...or like an idiot, not sure which!
  3. I'm a big fan of my Padfone 2. Their are a few good e-readers available for Android, kindle, google play books etc. Love the padfone!
  4. Cheers man, it certainly felt pretty epic I do love me a screenshot.
  5. Nah, you have to buy the game whatever, lowest entry cost is thirty bucks. For that you get a basic ship and a basic hanger and a few fake bucks to spend on upgrades and some insurance. But then you're in. The thirty and thirty five buck packages don't include the alpha and beta though. The money earned in game is used to buy upgrades for your ship and hanger, crew and maintenance and upkeep and what not. Crew can be NPC or friends. You can buy in game money for real money but that wont effect gameplay too much apparently. Balancing and all that jazz. The 'Game packages' come in all shapes and sizes, from single ship packages that are priced from thirty to two hundred for a 'constellation' class ship and hanger to match. If you have a lot of money, you can buy yourself a fleet straight off the bat. The Multi ship packages, go from nine hundred to twelve thousand bucks. That's why I've been typing the numbers. Twelve thousand. That package has sold out. People have paid twelve thousand bucks to play this game. Should I have put that bit in bold? Wow.
  6. Just done some digging on Space Citizen and that is looking a bit special to me. Going to be keeping a very close eye on that one I think. Their forums proved helpful, and incredibly slick. Here, have a look: http://robertsspaceindustries.com Impressive. Played the original Elite to death back in the ancient past so I think some research required on that one next. Impressions may well follow here.
  7. Yeah, I got Maia a while ago. Little bit disappointed in it's bare-bones-Imma-gonna-crash-all-the-time-and-you-can't-even-save-yet gameplay, but it does look like it will be a fun little title at some point in the future. These EA games have become a fascination for me, first Starforge Alpha, then KSP, next Interstellar Marines, then Maia. It's so interesting watching them develop into full games. I'll have a look at 'No Man's Sky' as well, the more choice the merrier in my eyes.
  8. So I'm trying to decide if I should back Star Citizen or get on board with the new Elite: Dangerous. They both look kind of cool. Star Citizen appears to have a slight pay to win aspect to it, which is a massive shame and Elite looks a little, ermm, maybe a little dull. Which has your interest or is there another thing I need to know about in the space exploration genre? Please offer opinions to help me decide who should be given some of my hard earned monies, thank you.
  9. Today I learned that getting out and pushing is really a real thing in KSP. Saved my Hudemy and over 3,300 science. Zero fuel and a periapsis over 800,000m. Pushing with all his jetpack's might! So yeah, getting out and pushing can work wonders ladies and Gentlemen.
  10. So this epic mission finally came to a close last night. Hudemy finally got himself back onto his return craft using the overly complex system worked out for him by the KSC engineers. Safely stored science aboard, the return home was on... We had a nice intercept burn planned. Was a fraction of a tenth of a m/s delta v taking me from under 20,000m periapsis to over 100,000m. This needed to be a very accurate burn with the little fuel I had left. Hudemy just couldn't find the accuracy required this time and found himself with no fuel and a periapsis of 860,000m, way too high to start an aerobrake. There was only one thing for it. To get out and push. That's right, using the EVA jetpack, Hudemy lined his craft up, got out of the capsule and pushed his craft into a lower trajectory. Slowly and steadily, with 4 or 5 trips back to the command pod to refuel his pack, Hudemy, against all of the odds, managed to get an intercept with his home planet that would start the aerobrake and bring him down safely. Drifting down nice and safe. An epic mission lasting over 3000 days is finally brought to an end. Hudemy waited on Laythe for the rescue ship for over a year, he traveled millions and millions of miles and finally got back with a load of over 3300 science. Good work Hudemy, here's to the next trip! Kerbal Space program. The only space program where getting out and pushing really can be the best thing to do!
  11. There are some great posts on, more or less, this subject in this thread, here. Have fun
  12. No, today isn't yesterday, but it's still poo, or I'm poo, I don't know, there's definitely poo somewhere though, I can smell it. I got to Jool quite uneventfully, managed a decent aerobrake this time that didn't put me in a polar orbit, (got to watch the purple orbit line and make sure it's as horizontal as the rest), but my design is a bit poo and doesn't work very well. Glad I brought the poodle and a bit of fuel for it. It was originally meant as the insertion stage but it was used to get to dry land after a mis-judged atmosphere deceleration. The little seat.rocket combo is supposed to just lift Hudemy onto the ascent vehicle so he can jump off and into the command pod. So far, no luck after a few attempts. Then it was late and bed called to me. Tonight, I shall have another go and am determined to nail it, that, or re-design the thing and send another one. Best effort so far: So damn close but getting out of the chair just dropped him back to the floor. Praise be for quick save! Science. You will be mine, oh yes, you will be mine.
  13. So I went for an automated probe rescue affair. I got to the Joolian system easy enough and managed to get a nice Joolian encounter that appeared to give me a nice aerobrake. However, my carefully produced Joolian encounter, with an apoapsis of 118,000m, happened almost exactly at the south pole. This meant a polar orbit and incredible amounts of delta v to correct. But I got there. I didn't have quite enough to make an accurate landing. Splashed down quite a way from target. That, however, was yesterday, and today...well, today...isn't!
  14. My career game has gone quite well so far but it was time to do more. To go further. Maybe even to return. With science. And goo. And samples. Laythe! Via a Joolian aerobrake, and capture of even more science in the green atmophere, to collect samples and return home with Laythian sand in between your toes and a heavy dose off radiation poisoning from Jools mighty presence. Hoorah! I had been made aware of the potential for mission ruining details when I went to Duna in my sandbox game. Moderately interesting mission report can be found here, the mk1 of The Harsh Realities Of Engineering which appears to be turning into a bit of an unintentional series now...great! The Laythian craft had had some...minor teething problems. Which looked real pretty and all, but got me no closer to Laythe. In the end I think I had it all worked out, my handy Engineer coming up with all the required equations and even a solution or two as well. Not a pretty one, but solid, dependable and with as much OOMMPH! as you could need. Orbit was achieved easily and everyone was feeling confident and looking forward to a mission of success. Hudemy isn't a terrible pilot, managing to get an aerobrake encounter, good work Hudemy! The final part of the aerobrake happens to give a nice Laythe encounter, today really is his lucky day! Ahhh, here it comes, the ocean jewel itself, waiting to divulge it's glorious science load. Utilising the atmosphere of another world again, Hudemy closes in on his target, a minor stabilisation burn and it's done, low Laythe orbit. Taking the mapping stuff was definitely worth it... Sunrise above laythe. Leave the big-ass nukes in orbit and get ready to fire the insertion stage, need to find a spot of land to land on first of course. That little island should do it. Aim to land quite a way in front as the atmosphere will slow me right down and the blue line lies when atmosphere is involved. Hope my guess works out ok... Quick phone home scene. Jool rising above Laythe. My guess on the blue reduction from the atmosphere is looking just about right, the parachutes are popped and we should drift down slow and steady. The beach awaits... "Wish you were here!" Now the fail. Again. Ladders this time. Didn't actually check there was room for a kerbonaut's helmet on the way up. There wasn't. He's stuck. Unable to get back to his craft and take off. The science is stranded. This is awful news. We need that science....what? Oh yeah, and it's a terrible shame for the family of Hudemy blah, blah, blah...my GOD, WHAT ABOUT ALL THAT SCIENCE? A rescue of the science shall be commissioned immediately, what? I mean, the brave kerbonaut shall be rescued forthwith, lest the science coffers lay empty. Oh yeah, and some family somewhere can be happy again.
  15. B9 has awesome lights. So does the aviation lights pack as well. Trees that live in a vacuum on rock with no water? Where's the problem?
  16. Granted, but you get the dude from N-Dubz! I wish for a black hole to pass through our solar system.
  17. Monkeh

    Sim City.

    Should not have a comma before an 'and', remove it immediately or the comma police, FBI and CIA will get ya!
  18. Would love to get my "Fat Bottomed Girls" printed and I would love to pay you for it too. Here's a mission report with that baby in, was a good one too http://forum.kerbalspaceprogram.com/threads/60009-The-harsh-realities-of-engineering-Home-Sweet-Home-Mk2-To-Duna-and-back
  19. As others said, set yourself a challenge and then go and have a go at doing it. Next up for me, one launch and all five of Jool's moons landed on and home again....might be a tricky one this mind you. I like a challenge!
  20. So it seems we need to know the origin of gravitons. As I understand it, (ha ha, it appears to me that I have just claimed to understand the science behind black holes....this may have been an error!), a black hole's event horizon is a finite distance away from the actual centre of the singularity so how do any gravitons escape at all. The one's 'behind' the event horizon have to pass through an area of infinite time and the ones on the 'outside' of the event horizon have to struggle through near infinite time to escape. Wouldn't the formation of a black hole not be felt gravitationally for a very long time as the gravitons attempt to break free of time's sticky grasp! This isn't an issue for a collapsing star, but I understand, (there's that word again!), that tiny black holes are forming reasonably regularly form the quantum foam and then disappearing almost as fast, but what happens to their gravity, does it even exist or is it all held behind a 'time bubble' and kept from our universe all together? I, quite obviously, have very little clue about this, but where do gravitons propogate from? The centre of the mass or from every part of the mass or from space just next to the mass or....?
  21. Noob question: Would assuming that gravitons are massless or have negative mass or something, make it so they can escape the black hole? This question is annoying me, there must be a theory for how gravity gets away from these dark monsters...
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