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SMILIE

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  1. I'm also struggling with #1 and #3 a lot. I have a self built console with lots of buttons which also registers as joystick and I can only use the first 20 Buttons as you said and I have to remap them on every PC reboot because they always switch positions in the config... even if I manually edit the ids in the config file this doesn't help. So the Unity 5 update didn't help anything...
  2. That's true! Although I understand that the software had to be upgraded, certificates aren't expensive any more, there are even some you can get for free and the configuration on the server side isn't very hard either.
  3. Yes you can do this! I created a new Activity Stream with this settings: Important is the "Show me: Content items only" and "Content Types: Topics"!
  4. Are there any news about the subscription? Is there a way to get a list of the threads we were subscribed to? Also I'm getting a loading animation whenever I follow a thread: It actually does follow the topic but the animation/window doesn't disappear. Edit: Chrome Version 46.0.2490.86 (64-bit) on Mac OS X 10.9.5
  5. I'm getting problems with overheating on my space station, to be exact with my robotic arm attached to it. The robotic parts have a really high Cond Flux values like -5000 to -20000 or very high values. This causes my robotic arm to overheat very fast. I'm using the old robotic parts and NOT the rework. Images: http://imgur.com/z6AHFjw,4sHlzJf,SUQ2YoR#0 Logs: https://www.dropbox.com/sh/nkxij928pnpppmj/AAC6ivpE94yJB6CjJKFGK-qla?dl=0 I'm using quite a lot of mods, if you need a list I will post it here.
  6. I also got the problem, usually switching to space center and back to the vessel fixes it. I've created a bug report on github but wasn't able to reproduce it. Can you reproduce it? Github Issue: https://github.com/RemoteTechnologiesGroup/RemoteTech/issues/439
  7. I've seen it happening on thursday on KSPTV (Convieo's In-Con-ceivable Catastrophes) and now it happend to myself. Sometimes I'm unable to transmit the science data from an experiment. The data is removed from the experiment but nothing is transmitted. I got following error in the output_log.txt: NullReferenceException at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutine_Auto (System.Collections.IEnumerator) at UnityEngine.MonoBehaviour.StartCoroutine (IEnumerator routine) [0x00000] in <filename unknown>:0 at RemoteTech.Modules.ModuleRTDataTransmitter.IScienceDataTransmitter.TransmitData (System.Collections.Generic.List`1 dataQueue) [0x00000] in <filename unknown>:0 at ScienceAlert.MagicDataTransmitter.BeginTransmissionWithRealTransmitter (IScienceDataTransmitter transmitter, System.Collections.Generic.List`1 science, .Callback callback) [0x00000] in <filename unknown>:0 at ScienceAlert.MagicDataTransmitter.Update () [0x00000] in <filename unknown>:0 I've also created an issue on the RemoteTech github page: https://github.com/RemoteTechnologiesGroup/RemoteTech/issues/439 output_log.txt: https://www.dropbox.com/s/zhjkwyjvmvy0kvi/output_log.txt?dl=0
  8. I'm also searching for that function! I once had it happen with the X-Ray Diffraction Scanner from DMagics Science pack. I just dragged it in to my inventory and suddenly it was attached to the kerbals back. Maybe the parts need a special config to be attached to the back of the kerbal?
  9. I really love KIS. I could save lots of kerbals with it which would have died in space The new large IMC-250 Container is also awesome for space station building in orbit. The design fits quite well I think. So I got the idea that the container would also be cool to have as a cargo bay which opens like the new stock cargo bays. It already looks like it could open the two sides
  10. While we are at the topic: is there a way to grab parts, like it was before with KAS, so you can move larger parts that won't fit in your inventory?
  11. Thats from Kerbal Inventory System. It checks which modules a part contains to see if the part can be stacked inside a container. I added the ModuleAGX to the StackableModule list in the KIS/settings.cfg because else no part would be stackable. Maybe this can be added using modulemanager? (Thread: http://forum.kerbalspaceprogram.com/threads/113111-0-90-Kerbal-Inventory-System-%28KIS%29-1-0-1)
  12. You could do this with altitude sensors. Just check the atmosphere height on the wiki and configure the altitude sensors for that.
  13. This changed in 1.6 I think, it now also shows the cone of dishes pointed directly at another craft, which makes it even more confusing with all the lines if you have more satellites around...
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