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TYRT

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Everything posted by TYRT

  1. I thought I couldn't explain this suggestion, so I made this: It's a new button as you see, equalizing fuel or oxidizer, or anything can be transfer. Comment your thoughts please. I hope devs will see this post and comment their thoughts too.
  2. I play on OS X, I understood 64 bit is only for Windows, right? I really don't care because OS X optimization is very very good. But waiting for 64 bit OS X support, even this condition perfect. Game will boost like a SRB
  3. Can you help me please? I installed the mod, and I have IR, but can't find the rotact part. Please help. Edit: Solved! I changed the name of part file with only "rotact" from "arm_rotact", and I edit the part.cfg file; PART { // --- general parameters --- name = DROMOMAN_rotact module = Part <-------(here was another thing, I wrote "Part" here) author = r4m0n (code) || Nothke (model) NOTE: I still can't control form IR tab. Please help Can't find Damned Robotics pack for 0.23.5
  4. He is dead in my best save, and I'm looking for a way to save jeb. Or I'll delete my save.
  5. TYRT

    Maps

    Have a look to "SCANsat"
  6. Ahh, I wish I don't delete old pictures
  7. I saw same thing two days ago, but unfortunately, download page says "pageok".
  8. Thank you very much. But didn't work on OS X. I should try to run Fraps on Wine. Fraps doesn't work too. Waiting for solution if anyone knows.
  9. Can you help me about installation? Where I have to install the files? ShowFPS file or only source file into GameData didn't work
  10. Hi, using an OS X based system and you know, there's no program to show FPS in-game I just want to show my KSP FPS without using any program. Can I access a console of game engine in KSP? Thanks.
  11. I'd look with SSTV-Image converter, But I don't have a Voyager-like probe Send the sound here via any soundsharing site.
  12. I know that was not a successful landing
  13. Here is my first non-cheat Space Shuttle, thanks to B9 Part pack. I had some problems because I didn't put any SAS module into Shuttle Here is the craft file. http://yadi.sk/d/X2k-Ls6ySrBJB Notes: **You'll have to use B9 Aerospace pack and MechJeb.** **Don't forget to add S2 SAS Module INTO SHUTTLE** **Set the big engine thurst limit to 70** Enjoy! Post your thoughts!
  14. Bu oyunda pek Türk oyuncuya rastlamadım. Sizleri görmek güzel
  15. SAS Force -bombed- my ISS. You are lucky
  16. It's shaking because of SAS Force I think. Turn off SAS modules without ISS core parts.
  17. Hi all! Can NASA use KSP algorithms, codes or whatever, for their maneuvers, launchs etc. I think KSP algorithms -or whatever- works well on game. Maybe on their supercomputer? Sorry for bad English, waiting for your comments
  18. So exciting, playing on a Mac in an unofficial server.
  19. RCS, uh maybe. But we need an SAS Module which can fit into 3,75 Part immediately.
  20. How can you rendezvous with an asteroid? It's impossible
  21. It's now absolutely godlike. Zero Lag on Mac. I think We have to celebrate Squad about new parts, new performance, new game. Just thanks! Edit: SQUAD ROCKS!!
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