sand500
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Bottle Rocketeer
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Oh man, just discovered this mod. Was searching for something that would add slime lights to the game.
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[1.3.1] Aviation Lights v3.14 [use MOARdV's version instead!]
sand500 replied to BigNose's topic in KSP1 Mod Releases
Can we get formation lights as well? http://www.astronics.com/products/aircraft-lighting/formation-lights.asp- 799 replies
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- lights
- aviationlights
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Can you add support for Add-on Controller?
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
sand500 replied to ferram4's topic in KSP1 Mod Releases
Can you Addon Controller? http://forum.kerbalspaceprogram.com/threads/94426-0-24-2-Addon-Controller-Toggle-addons-and-parts-on-off-for-individual-saves- 14,073 replies
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Thanks, that make sense.
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This looks pretty cool. I have basic knowledge of logic gates from minecraft and how to wire them together to do stuff so let me see if I am looking at this right. If there is a direct connection from the fuel tank all they way to the top most docking port, then the output is a 1, if not, then output is a 0. Kinda confused as to how input is handled. and how you wire multiple logic gates together.