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King Arthur

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Everything posted by King Arthur

  1. Let's be honest here: If someone can't manually point prograde and thrust until their orbit is roughly circularized, they should go back to ground school. Circularizing an orbit is neither hard nor time consuming.
  2. For what it's worth, the BACC has always been less than stellar. Back before the NASAmission parts came, the BACC was the largest SRB we had and it was essentially useless. If you needed boosters on your launcher you were far better off building and using some liquid boosters (LRBs) because the BACC can't lift anything to save itself. The RT-10 meanwhile has always been that "trash can full o' boom" that has some hilariously effective applications. Once you start using the S1 SRB-KD25k, the SRB from NASAmission, the BACC is even further overshadowed because the S1 SRB-KD25k actually does what an SRB does extremely well. So yes, the RT-10 is better than the BACC in almost every way. I would in fact argue that the BACC is the weakest of all the stock engines currently available because both of the other SRBs outclass it and LRBs just knock the BACC out of the water.
  3. MJ only makes accurate calculations when you have an activated liquid engine, MJ doesn't consider RCS as engines and thus MJ will calculate with the presumption you have no engines which results in the T-0 burn initiation. So in a nutshell: Yes that is normal behavior.
  4. The Space Shuttle fed its three SSMEs from its EFT (external fuel tank), I think that counts as a form of crossfeeding.
  5. It's as simple as just using the T45 (or combining the two) if you need vectoring. The lack of vectoring on the T30 is a non-issue early in career mode since your rockets will be small and easy to push one way or another anyway; going larger and later the T30's lack of gimballing and higher TWR make it shine as a booster or supporting core engine in launchers. Most of the stock parts need a thorough rebalance at some point, but the LV-T30's pretty low priority on the list as far as that is concerned.
  6. Age of Empires was a great series, Age of Empires II is my favorite-of-all-time game. That said, the AoE series died when Ensemble Studios, the people behind AoE, closed down. Any new AoE game is merely an attempt at milking the remaining cash out of a once prestigious game series, unfortunately.
  7. I have an idea for the "UAL" flag if you're still taking proposals. "UAL", the United Artists League. Bio: The UAL is a small nation home to the most prestigious university of the arts on Kerbin, the University of Kerbal Arts & Literature. While the UAL's presence in the field of spaceflight has not been notable, their long history of logo- and flag-making for other countries and various entities has had a subtle and lasting impact on kerbal spaceflight. There are also rumors that artists and designers from the UAL color-coordinate many of the parts produced by aerospace companies all-around Kerbin.
  8. The Space Shuttle flew many of its heatshield tiles repeatedly (after inspection of course). Some tiles tiles would need replacement, be it due to wear over time or damage or whatever, but the Space Shuttle didn't need all its heatshield tiles "complete replaced" after each flight. I know that many people want to rag on the Space Shuttle for its sensitive heatsheld or that it wasn't all that cheap for being "reusable", but the Space Shuttle was definitely a pioneering reusable spacecraft.
  9. Dropping by to say I really like reading the chronicles, it's well written and paced. I hope you can keep this going.
  10. I actually liked how the GN Drive does not replace the RCS thrusters in its entirety, it's the one imperfection that actually makes the whole thing look good. Plus, even the Gundam universe (00 or otherwise) make wide use of RCS.
  11. For now, the most badass thing I can remember is the Kraken deciding to pay a visit while flying one of my shuttles down to a landing at KSC. >Kraken eats starboard wing, said wing crashes into launchpad at lightspeed. How? Because Kraken. >Manage to pull an F-15 and fly on one wing + fuselage. >Kraken decides to eat remaining port-side wing, said wing crashes into a KSC fuel tank at lightspeed. Because Kraken. >Still manage to land the thing with no fatalities. Somehow. i r winrar.
  12. So what you're saying is that Microsoft should "fix" Windows because Windows crashed thanks to a driver that was coded (presumably) in an incompetent manner. Yeah. Go away. Mods are developed at the pleasure of the mod devs. Players use mods upon their (the player's) own responsibility. It's just that simple. (Also, DLLs usually aren't what causes KSP to crash from running out of memory, but I'm sure you knew of that right?) The vast majority of KSP players, myself included, are modding their 32-bit installs (and 64-bit installs on Linux) and playing them without too many problems. Given that you only have 4 mods running on your copy of KSP according to your OP, I'd wager the problem is on your end and not neccesarily something to do with KSP. Finally, chill out and lighten up or take your smug, entitled, know-it-all attitude elsewhere. Your terrible attitude is not encouraging anyone to help you, learn some humility and treat others the way you yourself would want to be treated.
  13. http://forum.kerbalspaceprogram.com/threads/97285-0-25-Stock-Bug-Fix-Modules-%28Release-v0-1-5c-10-Dec-14%29?p=1589111&viewfull=1#post1589111 ^ The chain of posts there might be of some use for those of you being affected with so-called "staging bugs", the symptoms sound similar at least.
  14. The irony is dropping a "yay renewable energy!" sign on a World Heritage site that can never be repaired, let alone renewed. I honestly am baffled why in god's name Greenpeace hasn't been labeled a criminal organization yet and eliminated, the crap they keep doing benefits absolutely noone. Seriously? The price for desecrating a site of priceless historical and cultural significance is a paltry 6 years? That just reaffirms to me that there's no way human civilization is ever going to last for any notable period of galactic time.
  15. I guess my snarkiness went unawares, so I'll lay it out more clearly: Do your own testing. We're more than happy to help you if you come across problems that aren't simple or obvious to solve, but the questions you are asking are rudimentary and things that you can answer yourself.
  16. I actually agree with the OP. While I like the Mk2 parts, carrying any practical payload in the cargo bay is a test in masochism as you literally cannot fit anything larger than a 1.25m fuel tank, which limits practical payloads to 0.625m small satellites and probes and you can launch those easily enough atop a simple and cheap 1.25m launcher stack. The Mk3 cargo bays will likely solve the problem of hauling up ships, station modules, and other goodies, but the Mk2 cargo bays truly are too small to be really practical for hauling cargo.
  17. RCS thrusters are something the GN Drive doesn't entirely replace, amusingly enough. GN Drives/Condensers simply cannot provide the precision of RCS unless you limit down the "max overload" very low.
  18. The first digit is for denoting major versions, omitting this would make the version number confusing for the people who do know how to read it as the 0 tells us KSP hasn't reached v1 yet.
  19. https://en.wikipedia.org/wiki/Single-stage-to-orbit Subsequent disposal of hardware once in orbit has no bearing on whether something is an SSTO or not.
  20. Thing is I've modified the latter mod slightly to my taste, so there'd be incompatibilities or some other small problems that I don't want to bother the mod dev nor myself with. Such is the way things go with sharing adventures of modded stuff, hope you understand.
  21. I noticed that there seems to be a small Space Shuttle boom going on down here, so I thought I'd post some albums of my own workhorse space shuttle as well and join the fun. An earlier iteration didn't really garner much interest over on Reddit, but these always received some compliments on IRC so maybe you guys here on the forums might be interested as well. I can't provide craft files since this involves the Modular Rocket Systems and GN Drive mods, but maybe this together with the wonderful shuttles being posted around here will inspire you to try your own shuttle designs and share your adventures?
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