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User Unrelated

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  1. Uh... I don't know where your facts are coming from, because from what I've seen 1.0 makes boats better. The water seems to be more tolerant of parts moving through it than before, and several of the new parts make pretty useful boat pieces.

    Then maybe it was the 1.0 feature list I was remembering.

    I know I saw it somewhere for a new version.

  2. I'm trying to remember, and it's totally slipping my mind. That's just the part that stuck out and caught my attention for some reason.

    Sometimes I get new hype release "I HOPE VERSION X.X.X WILL BRING XXXX TO KSP!" confused with actually announced features in the dense soup of my memory, but I'm pretty sure I didn't with this one.

  3. I use whatever comes to mind.

    It can be as not-a-word as "Huphorah" or as dumb as "Fish taco" and anything in between.

    Some other notable craft I have deployed since I began playing are:

    The Bad Idea (was coincidentally involved in the save-file-corrupting catastrophe on the surface of the moon as Fish Taco)

    A Flying Banana

    Wudgeclix Prime

    Bing

    dn ÇÂpá´‰s sᴉɥʇ

    JJ the Jet Plane

    Urmung

    etc. etc.

    The debris that collects in LKO is certainly worth a good chuckle looking at all the names.

  4. I'd like to see more space exploration parts: Better landing modules (not just cans), habitat modules, thrust plates, longer ladders, longer landing legs, service modules. And then I would appreciate a art pass or revamp of all of the older fuel tanks.

    I would like to expect that those things are coming at some point. Especially with SOME parts already getting nice make-overs.

  5. Well, it did say that the occlusion angle would be user-settable?

    Who knows how high of an equatorial orbit you'd need to keep comms with fuzzy occlusion, anyway!

    And well... if you want to send a bunch of stuff to low orbit somewhere, why not just send a small relay probe into a polar orbit, first? You'd have to do the same thing with RT...

    I'm definitely excited for this feature, though.

  6. I watched a launch of an Atlas 5 from the front lawn of the Kennedy Space Center visitor center last summer, it was incredible! I can't give much viewing advice, though, besides you can pretty much see it from everywhere in the area...

    It was during a NASA sponsored robotics competition that I was part of, too, so I got to play with robots at Kennedy Space Center AND watch a rocket launch! Great week!

    Earlier in the week, I had taken a tour of the launch complex, and seen the rocket sitting on the pad ready for launch :)

    And many years ago, I actually saw a shuttle launch from a highway near the area... The road was a parking lot as far as the eye could see, as people wtood on the roofs of their cars to get a batter view...

    And I live on the complete opposite end of the East coast, so I feel pretty lucky to have been in the area by happenstance both times (The shuttle launch was during a high-school robotics competition... Yeah I do a lot of robots...)

  7. Come on, guys. Are some of you actually still talking about this as if it had any chance of being real? Despite the fact that conclusive counterevidence has been presented years ago, as pointed out by several different people in this thread? Even if you don't know a thing about mass extinctions, how gravitational perturbation works, or what the WISE survey is, it doesn't take more than the most cursory of Google searches to learn all about them. Again guys, come on. This is the science labs subforum. At least try to consider hard science in your argumentation.

    It's going to keep happening.

    https://en.wikipedia.org/wiki/Mars_hoax

    "The hoax, which has since resurfaced every year from 2005 through 2015..."

  8. This book

    http://www.rifters.com/real/Blindsight.htm

    Has a pretty neat way of dealing with first-contact. I won't spoil anything for those who want to read it.

    It's an excellent read, too. I highly recommend it.

    Search the page for the text "I was the only pure spectator." if you want to skip straight to the communication bits.

  9. Well that's why the reverting feature is there!

    Some people play "hard mode" where they don't revert, but if you're just casually playing, who cares!

    I revert all the time, sometimes even from orbit if I mess up a maneuver or don't have enough fuel or the staging goes horribly wrong (especially while trying to design an SSTO like yesterday)

  10. I've recently been playing very mod LIGHT (not totally stock, but no huge parts packs or mods that change gameplay)

    And I have just as many issues as I did with lots of big mods.

    My choice was less the crashes' fault, and more just a paradigm shift in how I enjoy playing. (Mostly, I could never decide what to do when I had 4 different end-game goals, and 90 different styles of boosters to get me there)

  11. Vigilante-8 Second Offense for the Sega Dreamcast.

    That game.

    THAT FREAKING GAME.

    This is really the only good video I could find

    but imagine that kind of nonsense, but everywhere.

    Lots of bouncing around off phantom vertical walls, lots of infinite-frictionless-plane weirdness, lots of zooming around at warp speed with your vehicle clipped halfway in the ground.

    My brother and I learned how to exploit this game so bad, we really enjoyed it. Lots of giggling.

    It had "cheats" too that would just make it more ridiculous...

  12. That's not graphics weirdness, that's PHYSICS weirdness...

    The parts are actually separating from the ship... and they are spinning so fast at their current radius that I think the frame-rate of the game is causing a "strobe light" effect, making them look like they are rotating slowly.

  13. If anything like that were to happen, I would want to write it in a different style. What I wrote in this thread is just an interpretation of given facts, along with a little bit of speculation surrounding some "what if" questions. I purposely tried not to make any creative decisions. If I were to write something more formal, I'd want to put it into the style of a fictionalize astronomy book and exercise some creative freedom. For example, instead of speculating about what Kerbals might know if they have spectroscopy, I would want the creative freedom to say that Kerbals do (or do not) have spectroscopy and this is what they do know (or at least what they think they know). I think it might also be interesting to alter some of the "facts" just a bit to show how uncertain their pre-space age understanding is. For example, if you were to read a 60 year ago astronomy book, you'd see that we were wrong about some things. Of course, writing in this way means that I'd be introducing some new fiction to the story that didn't come from Squad, but I think it would be more entertaining to read.

    I was definitely thinking along the lines of "interesting read and nifty coffee table book made to look like a legitimate reference text" rather than actual reference...

    I could see this sort of thing turning into a big community project, I'm sure people would love it :)

    I was also thinking of a pre, and post space-age version... The post would obviously be written in the Kerbal style of "The surface of Minmus might look appetizing to most, but it is in fact NOT a snack, composed of mostly XXXX with trace amounts of XXXX and XXXX, enough to give even the hungriest Kerbal a stomach-ache. For centuries, astronomers had formulated many theories around the apparent edible nature of the small moon, but advances in technology have finally put this ancient folklore to rest. You can still find some niche groups of crack-pot theorists who believe that the Kerbal Space Program will one day open an all-you-can-eat dessert buffet on the surface of Minmus."

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