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Koolkei

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Everything posted by Koolkei

  1. lol the exact opposite for me, i just cant be patient, i think i'm going to restart my try ,this time with mods, to make it amphibious yup, just downloaded 2 days ago (had work on weekend, cant play)
  2. tried doing this...... but as im not a patient man.... i also built my craft, blazing fast (for a ground based unit). STOCK btw http://imgur.com/a/GTy6j#0 im taking a 'safe' speed of roughly 110-130m/s on medium terrain (on 25-30% throttle), recommended 40-60 on highly uneven terrain like mountain, 80m/s limit for uneven on perfectly even terrain, 150-180m/s is achievable, 200m/s is also achieveable but unsafe. on average, i cover about 10km per 3 to 5 minutes now i also found a bug that really makes this craft scarier than it should be. on some terrain, above 40m/s i think. braking actually accelerates you, and this accurs REALLY often, and the effect are somewhat stronger than the engine power itself. this makes it hard to actually slow down, but once you have slowed down enough, it works fine, excellent actually.
  3. now is a amphibious vehicle allowed? i want to try building one if so
  4. i got some complaints..... the weight distribution is not spread well enough. i can't go more than 100m without breaking at least 5 wheels..... and is using the small port on purpose? this thing literally cant be turned..... oh doing the ultra heavy weight btw
  5. oh shoot been out for about more than a week it's already starting??? did i miss the first turn?
  6. for the .24??? i still got the original .23.5 gamedata folder zipped.
  7. what about infinite Dice's ICE mod? (Internal Combustion Engine->ICE)
  8. yup, not braking, motors on, in 1st gear, engine revving up high..... but i do notice somthing weid, it's like the tire isn't touching the ground, i could rock my rover back and forth
  9. sure. since that 3 mods (skillfull, ICE, Boat parts) are created by the same person and is intended to work with each other
  10. could you help me? i still couldn't move, even when i go into gear..... i have the engine running, the transmission in place, gear seems to be changing..... but the it's not running
  11. this thread need to be recovered and a request please. and 1 more mod to the game data folder would you? this one http://forum.kerbalspaceprogram.com/threads/61717-InfiniteDice-ICE-An-alternative-Engine-Module-for-Atmospheric-Vehicles he's also the author of the skillful mod, and it is awesome....
  12. wait.... this thread is opened again? does this mean the mods allow us to continue this war role-play??? this thread was closed before
  13. now to get it on multiplayer, have a mass of player have a race with guns mounted....... that will be sooo epic.....
  14. hey dice.... umm the front page download links is dead..... well not dead, but redirected me to curse, where the mod isn't there was really dissapointed when TT multiwheels seems to be losing any hope of updates.... but then this, even better than i can imagine not that i've played this tho XD
  15. here's mine it have impressive amount of deltaV it can carry a small load from LKO to Duna (and possibly back without the cargo if you're good enough, i took like 10% of the deltaV just to dock)
  16. thx for that. but i said playable, not yellow. i go into yellow like 30 part when on the ground, 50-60 in space. but yellow only means the the physics calculation time delta is going slower from what it was supposed to, it doesn't translate directly into fps, although it does have a strong connnection
  17. another request. what EXACTLY do you mean by half a decent computer? i mean any computer that couldn't get 150 parts to be at least have playable fps rate when flying, just dont cut it to play KSP. besides, i dont think there are that many computer that are THAT bad. i'm running on a low clock speed(bad!) quad core(worse! KSP unity engine only can take advantaget of 2) AMD APU laptop(just plain stupid combination), and can only run on the IGP (world. eat me already!) and i can still at least fly a plane with around 175 parts with almost decent fps, and around 150 parts to get it fully decent fps. so to make a rover of your standard (and beyond that) with only 40 parts is outrageously hard. so my request is, double the part count rules please?
  18. ok. im nowhere near US. im in SEAsia and that's ok for flag, but for emblem/something that we need to put on our vehicles.... i think we need something simple now if i could remember my old and never used skype....
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