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JimmyAgent007

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Posts posted by JimmyAgent007

  1. So something like Pokemon GO but with science?

     

    Ive always seen science as 'nerd bait' for Kerbals.  Taking samples of the mun might not let you make better rockets but it may attract new scientists to the field because you accoplished something.  Sort of indirectly improving your rockets with mun rocks.  Just skipping the middle bit.

     

    Id also like some degree of science over time, but in real time that ignores time warp.  So you cant just set something simple up and time warp the tech tree.

  2. id very much like this, i dont want to rely on mods like hyperedit, also i dont want to have to redo the trip to Duna just to tweak parts on my lander or rover. the crappy effects sim containing only data that your previous missions have gathered would be ideal. the whole point of the feature is to quickly go between the VAB and the sim to make sure that you really have enough fuel in your lander to soften your decent on Duna. rather than fire off your rocket, fly to Duna, try landing a bunch with quicksave, decide it cant be done with what you got, then reverting back to the VAB and doing it all over again. So even if you use revert, even if you use quicksave/load, it would still save a lot of time. Not saying its a priority feature but it would be nice to have eventually.

  3. The devs said it wouldn't affect PC version ? Oh great, surely that means everything will be alright then. It's not as if every single developer who ported a pc game to console said that, and every time it harmed the PC anyway. But well, this is squad so *surely* that won't happen !

    Jokes apart there's no way Flying Tiger can port only by themselvesa game they don't know : some squad devs will have to work with them. And then, once the port is complete, who will run it, update it and fix it ? Either Flying Tiger stays in the works with squad (i doubt it though) or squad divides its resources between PC and PS4 development to run both platforms.

    The didnt do it themselves, they worked with squad already and made the U5 upgrade easier at the same time. Im guessing it will be handled much in the same way as KerbalEDU only more hands off from squad because its PS4. They already stated they wont separate their development focus. Of course I cant tell the future and how things will work out but I dont see the need for pessimistic fear mongering based on things other people do.

  4. Can we get the official comments by the devs posted here and on reddit put in the main devnote so people dont have to hunt them all down?

    Anyways, Im in the 'dont give a crap' camp. But there is a lot of crap on here from people.

    1. Is this really a devnote? Not really but apparently they didnt have anything much else to say. Still working, read last weeks and it would probably be close. Though I will say that some actual comments from someone would have been nice, even if it was a link to the reddit articles or something.

    2. Do we want a PS4 version? Mostly no it would seem but thats us. Others might. Harv wanted it on many platforms for a while but was limited. When one of those limitations was removed he went for it. (Coulda been why there was a rush to release.)

    3. Will this harm the PC version? Nope. Devs said it wouldnt and it apparently helped with the move to U5 so its a gain for the PC crowd.

    4. "But the PS4 version will be made by people we dont like." Who cares? Its the PS4 version. If they do good or bad it really doesnt matter to us so why fret?

    5. SQUAD isnt a charity. They are a company who likes to make money. Suck it up. They had a chance to expand the kerbal license to another platform and get other people to do the work. If someone comes with an offer like "We like your product, can we sell it in our platform and get other people to do the work? We will give you a cut of the sales." Why wouldnt they accept it?

    Just calm down people, sure, be annoyed that the devnotes were a single picture. No matter what it was Id be annoyed. But PC Kerbal isnt going to stop, PS4 wont effect you unless its something you want. In that case this is good news.

  5. Ive tested out mods but when im playing for fun I use stock. Part of the reason is suppose is to reduce the clutter in the VAB and on screen. The main reason is that I want to be able to test things and if something goes wrong I want to be able to report a bug, not complain and wonder what mod is causing the issue. Im like this with every Early Access title I play. I also still consider Kerbal to be in Alpha since they are still adding features.

    On the other hand, a game like Skyrim I mod like crazy to customize it to my desires. So Ive got nothing against modding in general, its one of the reasons I think the PC is best. Once Kerbal reaches my concept of finished I will probably start modding it.

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