Jump to content

Feragorn

Members
  • Posts

    324
  • Joined

  • Last visited

Everything posted by Feragorn

  1. Pace Bear Pork Mars G.L.
  2. Still, any pictures of the spacecraft so we can see it?
  3. Cool. And you put each module into a low enough orbit to be able to see your previous ones, correct? That\'s also a pretty straight line you\'ve got going on, there.
  4. Extremely impressive. Perhaps there\'s the NASA version and the KSC version... The KSC version of course is missing a few struts.
  5. The attachment thing turned out to be me not putting the ASAS on under it. But the texture should\'ve been fine. I DL\'d it from the link you have up, and I didn\'t touch the individual folders when putting it in under JSGME.
  6. You can add stages (in this case, railgun decouplings) in the VAB. Mouse over a stage and click the + sign.
  7. Welcome to the forums, and it\'s a known issue. Pushing yourself through them might not be such a problem if you detach your spacecraft from the fairing base after you detach the shrouds. Then you can use the base, which is wider than your main craft, to push the shrouds away and then detach. Alternatively, you can go into the .craft file and change the decoupler force to something a tad more powerful.
  8. Christ, I remember that pod. Might still have some old .craft files with it. Of course, none of those are likely to fly well.
  9. ?????? ????? ???????!
  10. Good old days of .4 etc. As far as game mechanics are concerned, if 0.13.1 had been released six months ago, we\'d have had a shitload more fun. Although I do remember needing to wait the hours it took to see if you made it into a stable orbit or not.
×
×
  • Create New...