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Werty

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Everything posted by Werty

  1. with roverdude's i imagine the kerbals without food going to an strike against your will.
  2. All this have been very confusing thanks for the info i'm now more relaxed and i look forward to see what happens with all that but i'm a bit more optimistic
  3. That road map don't look bad at all and for some thinks like new good parts i will be happy to pay. But what about the developers are leaving like that? because if we're supporting a game that dosn't treat the Dev team like they should i may decide to take my money and time to other side.
  4. We may need a extended explanations from the actual management about what happened and what is going to happen from now on. Because leaving of that number of good Dev's and the anunce of expansions/DLC's have realy shocked me and now for buy and suport Squad again i ask for a explanation of what is happening.
  5. I would suggest this two with TAC: but Rover Dude's mods are awesome too
  6. I have been thinking about that for a while maybe is to complicated to add this to KSP or maybe my mind is drifting too much but i thought that may be great to make in everi start of a carrer a quest line. My english is not good enought so i try to explain me better. To give a big purpose may be squad can genareate 3 or 4 random quest that habe no contract involved. for this quest will be nice to land in a concrete place and make a kerbal visit certain location like the monolith we found but random and every of these monoliths can give you a clue about where you can find the next For exemple you see after scanning ALL Kerbin that 1 of this random Monoliths is in a certan location. You send a Kerbal there then you read about the next monolith planet location so you need to go there use the scaners send back data and then use a kerbal to go there and find the next. After you find the last maybe some nice historical or cachi phrase in the last will apear and maybe the option to start again the quest. I hope this dosn't sound strange or boring
  7. i posted my mission to duna with base an all you can see my lander but it needs refuel in Duna to climb again unles you're awesome pilot if you still need help i can give you my craft files
  8. what altitude reach the longsword with a orange tank?? thanks
  9. Same base now at 1.12 With interplanetary ship
  10. Uooo downloading and trying it nowww nice idea you had there mate thanks
  11. My Brand new Duna Base with TAC life support, KAS & KIS. http://imgur.com/pha4FHN
  12. i use MJ i start redesing all the ship i'm balancing it trying to put the engines close to the center of the lift so the DCoM don't get behind the CoL. i will put the redesing here so you will se the improvement but is triky to desing somethin that delibers 13 T in orbit
  13. I'm not usig any aerodynamics mod the payload is 13.8 T the plane full without cargo 88 T you think i have not enought engine-power?
  14. OK the CoT is not aligned so i will correct it. and i will change the intakes but it will make the CoM aproach to the CoL so i will be unestable. I will make a new design trying to solve the problems. thanks for helping
  15. I'm triying to make this thing fli to deliber a payload up to 200.000m but i habe problems with the lift that i'm not capable of solving that's why i need your help. It seems not to create drag and if i achive the drag necessary then the central mass overpass the center of lift so i need more knowledge that maybe you have. If you need the ship file make me Know
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