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TheReaper

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Everything posted by TheReaper

  1. not exacly what i was looking for. the only part i seemed to be interested was that 3 chutes holding the tilted capsule. wish there was something more relavent. Thanks though
  2. is that not why we have kerbaledu now? so we dont need to force the game in one direction
  3. The title says it all. ive seen some gameplay screenshots, that does it, is there a mod for this? or anything you can help with? its not a big deal but it kinda grows on me and gets on my nerves the more rockets i land. side note: i ve found some older threads going arround this issiue, but i didnt see any direct replyes in the way i was hoping. Thank you.
  4. used kw rocketry and made saturn 5, and simulated the moon landing.
  5. Get mods if you want, it is likely that devs might improve aerodynamics (perhaps implenting NEAR to stock) but other then that, i really doubt that. Game is meant to be the balance between mainstream gameplay and nerdy realism, and it does that as best as it can. if you are one of the realism grinding players. just install a bunch of mods.
  6. There is a realism overhaul mod for realism grinding players.. however i like the game as it is, it is much more friendly to general public. although i wouldnt say no to better aerodynamics,i do know devs might have a lot going on, but implementing NEAR mod to stock would be awesome.
  7. i hope i will see NEAR or FAR with x64 friendly version.. i understand the issues but issues are our issiues and we all know the risks of MODDING, if something goes bad and we are unable to fix it, we can always delete the mod and say: "oh well, we tried" i am back to ksp after great break and colelcting my old mods, and i am simply UNABLE TO RUN X32... stock game itself runs to limits, i am unable to play x32 no matter what mods i sacrifice, x64 is my only way of actualy playing this game. Yes some people may complain about the issues but a very good argument on that case would be : 1- read this part again " we all know the risks of MODDING" Thanks
  8. i agree, i am also awaitng further news from devoloper, i hope he will be back, this is one of the few mods that are simple and effectively fun.
  9. Hello there, So i heared news that upcoming update will be .90 beta than ever. The last update was .25, and looking entire history all major updates were just 1 more version above it, and smaller updates were counted as .1 now what changed? This is kind of concerning news to me becouse im starting to think Squad is heading for a rush devolopment. Maybe this was taking too long and we will see 9 more versions in beta as 91 92 to 1.00 etc. is there a funding problem for the devolopment lately or squad has devoloped most of what it was planned for the game so we are making a huge jump. is there an official explanation for this becouse game obviously could use a bit more. if not ALOT MORE. You might argue that there are lots of mods that expand gameplay and suplements, and squad might be depending on this side for justifiyng a full price release sale at the end of the day but, i dont think a devolopment should work that way. Thank you for answers.
  10. 1000? so i basicly have to be like 1 million away ? at least?
  11. SPAAAAAACEE!!!!! i tested it in 100km, 350 km etc..
  12. i dont know why but i start with maximum exotic matter, it also doesnt appear as tweak in hangar unlike xenon gas, when i try to activate the engine, a fast boble appears and quickly shrinks and dissappears with a loud engine sound, as if it quickly just opens and shuts down again, but no movement whatsoever.nothing i tried seems to work. any help, maybe someone encountered this before?
  13. i cant really see my center of lift in hanger bay, its just a small blue ball, smaller then usual, usualy its at the same size with center of mass, but its just a small blue ball with no arrows attached to anything, is this normal?
  14. it really isnt... inside kspi there is atleast 4 folders.. you will argue that they are just support etc... well no. standalone mod is something to be cherished
  15. this mod would be great if it wasnt for the fact that my plane always wubbles and flips arround making high ptich sounds when plane landing gear lands.. it just doesnt stand still.. anyone else have this ? by the way the sinking in the ground for some other guys having the problem: upgrade the firespitter dll. or just add it, either outdated or not there.
  16. I LOVE YOU, finaly a warp drive that doesnt require a **** ton of other mods
  17. Will there be warp avaliable for stock standalone patch? i installed interstellar lite but stuff in it is hugely outdated
  18. i have a problem, so i downloaded this mod, for stock version, i cant seem to have any choise for warping, when iright click the rings all i see are energy and xenon gas amounts left same as in fuel tanks, but i have no choice for anything else, just fuel levels, im playing sandbox x64
  19. im not sure you should be replacing it, although i wasted hours on unity assets breaking down squads and this mods assets and replacing the internal files, but nothing happens, i cant get sun to work, i only installed the simplest of mods and i somehow broke x32 it cant go past loading screen (%100 sure not a memory issue) x64 works but cant get the sunflare to work on that as well, even so module manager keeps claming x64 is more unstable and can be bad for mods.. which is quite irritating considering i ve never had any problems
  20. i didnt test it with ferram or near but in stock these new wing parts are way op.. somewings+cockpit+bi adaptor fuel tank+2 rapiers and you are in orbit, just tiny bit of fuel and you are in orbit... dafuq?
  21. the one thing i hate about new game updates, need to wait for fixes or wait for mods to update as well
  22. when people get the chance please confirm compatabilty with 0.25
  23. i still want that this thread keeps alive as an addition mod to 0.25 that was just released. perhaps for the landing gear, nose cones that we were informed earlier in this thread.
  24. what will happen to this mod after 25 release? yes it got space plane plus mod integrated but surely if the mod keeps in devolopment it can add new parts compatable with the parts that squad took.
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