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worir4

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Everything posted by worir4

  1. Thanks, i have mostly fixed it. The ships are even darker now but the dark colour thing is gone.
  2. Can't we just mix all the hype vehicles together. I will buy a ticket for the resulting vehicle.
  3. Gregoxmun why not do something really kerbal? Attach five lines of carriages to one locomotive on the middle track???
  4. So is it gonna be released in the next few days? I call Saturday!
  5. Thanks guys, ill just mess around with the settings.
  6. I'm not sure how to explain it. It's like viewing an image of something dark in a low resolution. The dark colours just don't mix together properly and you can see the transitions between the colours too clearly. it's not the mod, it happened with the stock background also, I thought the mod would fix it but it didn't.
  7. I have this issue where on my monitor dark colours seem to not fade properly. In the screen shot, the red circle shows an area where the colours do not fade together. The result is an image with clear contrasts in shades where there shouldn't be. I have this issue in other games and i think it is just my monitor. I am not sure if other people see this but is there any way i can fix this. I have tried adjusting the gamma but it does not seem to work. Also in the dark i can not see my ship at all i and i can only see the silhouette against the background. Turning up the gamma fixes this but it increases the contrast in dark colours. Any ideas?
  8. Woah too far man... This fanbase is full of trolls (get it?)
  9. Banned for obsession with ponies.
  10. In Soviet Russia the magic boulder touches you! How to make a Kerbal grow an afro
  11. Actually I see two! Emily Moor Mast and Castle Hill. Rep if you can guess where I live(Don't look at my profile) I can post a pic if you want. The user below me also playes paradox interactive games.
  12. All other life on Kerbin has taken shelter underground in fear of being hit by fast burning rods that originate from the KSC.
  13. Thanks, this looks like what i'm looking for however it links to the old spaceport page so i can't download it. An updated link would be appreciated.
  14. Awesome mod. Just one problem i have extended the physics range to 10km. It all runs fine until i have a craft that is parked but with a plane i go further than 10km. When i come back the parked craft just explodes. I have tried with less physics and it seems to only happen above 3km.
  15. Blah, obvious and disgusting cheat. Insulting the crown and not being executed! The only explanation is CHEAT!
  16. Does any one know of a mod that allows a Kerbal to start in the external command chair. I know about the pod detaching method however I can't apply it in the situation that i need it for. Any suggestions?
  17. Epic. Just wondering on the OP picture there's a small blue rocket. Is that new or is that what is inside the rocket pod?
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