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FITorion

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Everything posted by FITorion

  1. all ASAS does is control SAS... so yes. yes I do. as only using ASAS would be useless.
  2. um... the image: the real one: There is no "tower" anywhere near the real one. I live in Florida. Pictures taken by me. I also have pics of one of the shuttles in the air just before landing... then a bunch more as it was towed back to the shuttle processing hangers next to the VAB.
  3. I can... one which enables multicore use... but anyway neither is coming with this update... The picture is a big tease.
  4. Yep. The forums had a hickup... and they discovered that their backup system for the forums hadn't been working like they thought it was... and poof everything was gone. Forum was down and no communication was to be had at all for a few weeks. Then we finally got the forums back up. I had made an account before the time period that the wipe effected but every single one of my posts had been made during that period. All gone.
  5. SR71 black bird. Does it do that? no. Why do I bring it up? Well it leaks all over the place on the ground. It has to refuel once it gets up in the air. All the seals and the like seal themselves once they warm up and at the pressures encountered during flight. At the speed and altitudes it flys at it's skin anneals itself during the flight due to the heat from friction with the atmosphere. So while it doesn't produce reentry effects like that... if you got a plane going fast enough... it would produce effects like that. such a plane would have to have a lot of heat shielding components as any normal plane parts would melt.
  6. Yeah... it doesn't work and I doubt it ever will. Would it be cool if it did? yes. This isn't a 100% accurate physics sym and never will be. Reasons why it won't be: Aerodynamics is not the focus of the game. Space physics which is the focus of the game isn't even entirely accurate (N-body equation) It's a game. accuracy will always be secondary to fun game play. The current limits on how much of the computers resources the game can access. Reasons why it eventually could: Updates to the game engine allowing access to more ram and the other cores all computers have these days could occur. They plan on improving the current aerodynamics anyway. If the above happens then much improved aerodynamics might add to the fun of the game and not detract from it.
  7. they've discussed it a few times... but I don't think it was in any official blog or anything like that and probably was wiped out when the whole forum got reset.
  8. Is this where we post our dark pictures? I think it is.
  9. umm... no... it won't. no atmosphere to worry about means no drag and no orbit degradation.
  10. just for a base line... Here's all the info I know of yet releases about what is intended to go into .21 http://forum.kerbalspaceprogram.com/content.php/184-KSP-0-21-Update-News Revised Flight-End scene flow. Player Progress Tracking System. Overhauled Space Center Scenery. The Astronaut Complex Facility. Crew Management. Overhauled Space Center Facilities. More Upgrades to Parts and Part Modules. My save was sorta destroyed by .20 and me... not backing things up first... so I've been kinda reticent to do much in .20 thinking that I don't want to duplicate my efforts... I had sent orbiters to most places... I don't want to do that again until there is a reason too. **cough resources cough** They aren't planned for .21 and I'm a little disappointed by that. Not discouraged, not mad, I just really want it and a little bit of me will be disappointed every time I'm told "not yet". So for .20 and for .21 for which this thread is about I don't see anything to motivate me out of Kerbin orbit. I'll most likely be making novelty space craft in Kerbin orbit for a while. If crew training gets in... I can see that taking up a bunch of my time. Train my Kerbals up so that when resources are added they're all ready to go out and conquer.
  11. Getting to orbit... I don't care... it's all sub orbital anyways. If I'm going to a higher orbit then I put seperatrons on it and they are usually all I need to put it on a suborbital trajectory. If I'm going out to the Mun or Minmus or out to the other planets... then I don't do anything. There's so much "space" in space... that I'm not going to run into those things ever... Once I get to a planet... and if I don't want the cruse stage to be there with my satellite... I use the "end mission" trick... Just after separating I switch to the useless piece and hit end mission... I hear they're going to be removing that option... so I'll have to do something different in the future... but that's what I do for now.
  12. I'm fairly certain that when docking came out that uncontrollable craft "debris" with docking ports could not be docked to. I don't remember that ever changing. If it has that's wonderful... but I haven't ever checked because I always have a control module on anything I'm going to dock... Also the ports once undocked from take a bit of time and distance before they reactivate and can be docked to again. Not sure if that's relevant to your situation.
  13. There's a Space Shuttle mission patch water mark on the front of their suits. I never noticed that before. what mission is it? can anyone tell?
  14. Lagrange points... the lack of. They aren't likely to ever be in... and I've come to accept that... but oh how I wish.
  15. I for one picked up a few copies during the sale to give to others. I have one left and am not sure who I'll give it to.
  16. The negative drag... confirms mod. The aerodynamic in the game currently is a place holder. Nose cones serve no function in the game because of this. They are dead weight. In an attempt to make them useful people set the drag to a negative number. This is dangerous. Search youtube for the crafts accelerated to beyond light speed with negative drag.
  17. We lost the main guy that did them. Still not sure why he left. I miss him. Anthony (Damion Rayne) I think was one of the best community managers I've ever seen a game have. My guess is there was a lot of non public ridicule during the website blow up that wiped all our posts back several months and had the site down for a long time. But I never saw any public vitriol and in fact saw a lot of gratitude for his hard work getting everything back up.
  18. I know... that's were I got them all from.
  19. I now have 33.2 GB of Apollo pictures and video. Man that took a long time. I'm not a member of any sort of file sharing place... and I just checked mediafire... they have a 10GB limit... so I don't know when or if or how I'd be able to share this with you all. If anyone wanted it.
  20. yeah I grabbed down them all but it requires a firefox restart and I'd already started on Apollo 17. I'll give it a shot once I finish off 17. at 500 of 780 now.
  21. I had to mess with Firefox settings to enable alt+click = save link as... but now I'm cruising. I'm starting at Apollo 17 and working backward. 200 of 780 Apollo 17 pictures downloaded so far.
  22. that's cool. I wish they were all in one zip file I could just download all at once. This will take me a while going image by image.
  23. I found some rather large images from the Apollo missions. I was struck by how close KSP has gotten to matching them. Still has a ways to go but it's getting better all the time.
  24. I start outfitting my orbital probes with the sensors and sending them to Mun, Minmus, Duna, Eve, Jool and related moons, and Moho and maybe even Eeloo. Then I outfit my rovers and send them out. After that I think I'd set up a base on the Mun and Minmus with orbital stations at both to transfer the fuel to. This is only looking at the fuel making resources. I don't know how my plans will change once the other resources are in and I finally understand what they are used for.
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