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Yeah, I figured that out last night. Thank you for responding though.
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Fr8monkey started following 1.6 Game stalling when loading solar panels., [1.8.x, 1.9.x, 1.10.x] Planetary Diversity, [1.9-1.10] Hangar and 4 others
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[1.8.x, 1.9.x, 1.10.x] Planetary Diversity
Fr8monkey replied to linuxgurugamer's topic in Add-on Releases
Playing in 1.8.1 . Is there a way to leave everything the same; but just randomly change the angles of the planets on loadout? Eve, Duna, Jool and the like have the same orbits and apogee and perogee , just change the place or angle in orbit when the game starts. -
Playing in 1.8.1. Have had the mod installed with no problem before; but had to do clean install. Now hangs on Hanger/parts/bighanger/hanger2 Any Ideas? Looked around and no help. Is there another mod that messes with this?
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Was wondering if there was a way, when starting a new game, the angle of all the planets could be random. Don't want to change the planets orbits, like moving EVE to where Jool is and the like. Every time a new game starts, all the planets are the in the same place.
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[1.7.x - 1.10.x] [WIP] Ultraman Tiga GUTS Vehicles
Fr8monkey replied to garyhoover's topic in Add-on Releases
Have actual fuels and stock alike (or ability to change color) and I'm in... -
Game crashing when loading ship.
Fr8monkey posted a question in Technical Support (PC, modded installs)
I load a ship from VAB; and the game hangs and crashes every time. Checked the task manager and memory doesn't spike or go over 50% I have mods; but have had no problem before about a week ago. Also have verified files at least 3 times this week. Any ideas? P.S. am playing version 1.8.0... Also, can anyone explain what to search in the crash file so I can figure it out? I can open it, but don't know what I am looking for. Thanks. -
I have USI. Is that an issue? https://www.dropbox.com/home?preview=Main+Save.sfs
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- gameplay
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I've looked around and can't find the problem I am having. Jeb is a workaholic and did a Mun walk. He gets tired and becomes a tourist. He gets back to KSC and a week later he is still a tourist. Will I ever get my Jeb back?
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[1.4][1.7.7] GravityTurn continued - Automated Efficient Launches
Fr8monkey replied to AndyMt's topic in Add-on Releases
Having an issue I think this mod might be the problem. I launch a rocket and the engine shuts off 1 second later. Doing it manually, it launches fine. Haven't looked in the text wall. I there something I dont know? -
1.6 Game stalling when loading solar panels.
Fr8monkey posted a question in Technical Support (PC, modded installs)
Haven't Played in a while and now when the game loads up, it gets to Squad/Parts/Electrical/1x6ShroudSolarPanels and quits loading. Would Near Future Electrical do that? -
I’ve been wondering the same thing. That with a life support mod, and you have to build a monster ship just to get 3 Kerbals there much less back. Needs a ‘hospital’ module that helps with the health concerns.
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One sentence you could say to annoy an entire fan base?
Fr8monkey replied to Fr8monkey's topic in Forum Games!
Don’t forget what KSP needs most... DLCs! -
[1.8.x] DMagic Orbital Science: New Science Parts [v1.4.3] [11/2/2019]
Fr8monkey replied to DMagic's topic in Add-on Releases
I’m getting the parts. My problem is, those parts can’t be reset by a scientist after use. Posted that problem atleast 3 times and don’t get a response either...