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thufir

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    Bottle Rocketeer
  1. Just the KSO I'm having issues with now. It looks fine, but clicking on it does nothing, any ideas what I'm doing wrong?
  2. Reinstalled all three mods this afternoon still no luck. Rpm works fine in all other capsule etc
  3. I can't seem to get RPM to work in any of the KSO craft. Just a green screen, thought I saw something on this somewhere before but can't find it now......
  4. I'm having issues with FAR in a new install. How do I get an output log for you?
  5. Rofl And I thought this was a family game
  6. No worries dude, probably just me sucking at flying more than anything. Ill keep an eye on the speed more tomorrow, I was watching the intake more. I tried building a slightly bulkier version but it got too big for the nukes. Works great with 45s but consumes more then I'd like. Really love the designs though dude.
  7. I keep trying your flight plans, but both planes have flameouts below 21k. No idea what's up.
  8. My current LKO station http://steamcommunity.com/sharedfiles/filedetails/?id=169535027 http://steamcommunity.com/sharedfiles/filedetails/?id=169535017 http://steamcommunity.com/profiles/76561198078586420/screenshots/ http://steamcommunity.com/sharedfiles/filedetails/?id=169534992 http://steamcommunity.com/sharedfiles/filedetails/?id=169534961 http://steamcommunity.com/sharedfiles/filedetails/?id=169534938 http://steamcommunity.com/sharedfiles/filedetails/?id=169534920 http://steamcommunity.com/sharedfiles/filedetails/?id=169534913 http://steamcommunity.com/sharedfiles/filedetails/?id=169534896 I like to give my Kerbalnauts plenty of room to stretch out
  9. erases all previous kethane data. maps are all blank now, wish it owuldve just updated the info, now i need to waste a few days of idle time mapping
  10. I've had a bit of a mixed result. Kerbin's map is a little fekked, but once I scan over it, it cleans up except for the bottom where it shows the values. I'm about to scan the mun before I'm done for the night. Ill let ya know how it goes tomorrow.
  11. the hexmap was having issues, once i disabled = MechJebModuleLandingAutopilot MechJebModuleLandingGuidance MechJebModuleLandingPredictions it was fixed.
  12. Just wanted to know if there is a fix on the horizon, or if we just need to accept only using one or the other.
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