

Docopp
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Bottle Rocketeer
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Looks great, but I'm finding that the bottom of the window, with the "hire applicant" button, is off the bottom of my screen. screenshot inside the spoiler: Going to try reinstalling the mod. OK, I had my UI scale set to 90%, resetting to 100% fixed it.
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[1.1] VesselMover v1.5 (+Vessel spawning, toolbar ui) - Apr 25
Docopp replied to BahamutoD's topic in Add-on Releases
Has anyone else seen this? I've got a base landed below ASL on the Mun, when I go to move it with Vessel Mover, it's lifted WAY, WAY up, making it hard to position with any precision. I'm thinking that the negative altitude sign got lost somewhere, and it's lifting my base to the appropriate height above ASL. For example, my base is at -60m, and gets lifted to + 65m. -
[1.02] KW Rocketry v2.7 Available - 1.02 Compatibility! - 16/05/2015
Docopp replied to Kickasskyle's topic in Add-on Releases
Verified local files with Steam, said it found 4 corrupt. That seems to have fixed the engines. Thanks for the responses. -
[1.02] KW Rocketry v2.7 Available - 1.02 Compatibility! - 16/05/2015
Docopp replied to Kickasskyle's topic in Add-on Releases
I'm seeing the larger (3.5m and 5m) engines being much more prone to over-heating since 1.0.3 and 1.0.4. Adding radiator panels doesn't seem to help. I believe the KW engines are missing the skin temp stuff Squad added, and are not pushing heat into attached parts correctly anymore. Is anyone else seeing this?