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WeirdCulture

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Everything posted by WeirdCulture

  1. Why it should it easier for you then for me? Keep tryin and keep Quickloading Use this! http://forum.kerbalspaceprogram.com/threads/76320
  2. change "quiet splash" to "nomodset" in your grub.cfg else find here: http://bfy.tw/11Yn
  3. from your files: DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory! Trying to allocate: 186640B with 32 alignment. MemoryLabel: VertexData Allocation happend at: Line:489 in Memory overview [ ALLOC_DEFAULT ] used: 678560463B | peak: 0B | reserved: 696175058B [ ALLOC_GFX ] used: 404535948B | peak: 0B | reserved: 437580280B [ ALLOC_CACHEOBJECTS ] used: 222828B | peak: 0B | reserved: 12582912B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 196344B | peak: 0B | reserved: 8388608B Could not allocate memory: System out of memory! Trying to allocate: 186640B with 32 alignment. MemoryLabel: VertexData Allocation happend at: Line:489 in Memory overview [ ALLOC_DEFAULT ] used: 678560463B | peak: 0B | reserved: 696175058B [ ALLOC_GFX ] used: 404535948B | peak: 0B | reserved: 437580280B [ ALLOC_CACHEOBJECTS ] used: 222828B | peak: 0B | reserved: 12582912B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 196344B | peak: 0B | reserved: 8388608B (Filename: Line: 920) Crash!!! ERROR: Error while initializing dbghelp.dll, GetLastError: 'The operation completed successfully.' (Address: 00000000) ========== OUTPUTING STACK TRACE ================== ERROR: Error while initializing dbghelp.dll, GetLastError: 'The operation completed successfully.' (Address: 00000000) ========== END OF STACKTRACE =========== **** Crash! **** Reduce Mods, Use ATM, OpenGL or Linux
  4. well the list is long... 000_Toolbar 000_USITools BoulderCo Chatterer CoherentContracts CollisionFX CommunityResourcePack ContractConfigurator ContractPacks ContractsWindow CrowdSourcedScience CustomAsteroids Diazo DistantObject DMagicOrbitalScience EnvironmentalVisualEnhancements HullCameraVDS KerbalConstructionTime KerbalEngineer KerbalJointReinforcement KESA kOS KronalUtils KSP-AVC masTerTorch NavyFish Nereid NRAP PlanetShine ProceduralFairings RcsSounds RemoteTech SCANsat ScienceAlert SmartParts Solar Science spacetux Squad StageRecovery StationScience StockBugFixModules StockFairingTweaker StockPlusController.cfg TacFuelBalancer ThunderAerospace ToadicusTools Trajectories TriggerTech UniversalStorage VOID WheelSounds
  5. http://forum.kerbalspaceprogram.com/threads/117344-Launchclamps-crash-into-rocket-and-follow-into-space?p=2034329&viewfull=1#post2034329 maybe that helps
  6. has somebody seen this object ( the one in the red square without the square)? it start to follow me into space, it appears like the launchclamps every x-meter
  7. you mean Rosetta (the probe) choosed the landing place for Philae automaticly? No.. all landing places were choosed manualy. There was a whole group for finding a good site... http://sci.esa.int/rosetta/54468-selecting-a-landing-site-for-rosettas-lander-philae/ Every steering command is being send to rosetta for every change of orbit. You can say Rosetta has a "driver". Thats the Job of the Spacecraft Operations Manager
  8. The interresting thing is that it is referred as Apsis and Periapsis not Apoapsis.. strange... To throw something in the Aluminium discussion... for our german friends: Wer man gegen ein Minimum von Aluminium immun ist,besitzt "Aluminiumminimumimmunität"
  9. Guys... with the rover.. what exactly do you expected? Curiosity makes 5cm per second... that make 3m per minute and 180m per hour... or 4320m per day. Rovers are funnier with kOS. Send a command, wait and see what it does.. but yes.. that's are rovers
  10. Yep I still search for a replacement of the old lazors mod.
  11. Yes, I do use astronomers Dust. Thank you, I wuill try this, and will report.
  12. is there a way to disable the clouds on some planets? I have some on the mon
  13. I forgot the Wastecontainer on a long trip, they are still in orbit, but I don't want to know the smell inside the Mk1 Pod
  14. what are you searching for? Realism, Eyecandy, or just helper for your gameplay? my favorite realism aqddons are RemoteTech2,TAC LifeSupport and ScanSat, for Eyecandy search for EvE (ans OpenGL mode).. there is soo much check this out: http://forum.kerbalspaceprogram.com/threads/55401-Community-Mods-and-Plugins-Library?p=2037073&viewfull=1#post2037073
  15. The thanks go to jkook702. he was the one who brings me to this. There is also a confirmed bug in the tracker: http://bugs.kerbalspaceprogram.com/issues/4766
  16. install Linux and use the 64 Bit version.... for the 32 Bit windows version: no
  17. yepp, since the last update all openGL modes of KSP have an awfull expirience When I start a 100 part ship in OpenGL or in Linux (which uses OpenGL) I have a nearly constanz yellow timer. When I hit the speed of atmospheric effect the timer stays yellow. So I installed it vanilla again on windows and on linux, build a little bigger ship (90 parts), started it in Linux => yellow timer, bad performance, rebooted to windows, started in OpenGL, same as in Linux, yellow timer, bad performance, started in DirectX, runs fine i3770, 16GB RAM, GF 970
  18. what do you mean with GP+ and Stock motors?
  19. naah... work in software quality managment segment... you can go fast and good.. but not cheap
  20. two hopes... first that you are right, second that the unity update will came fast and quality tested
  21. hihi... never thought of that... i ALLWAYS go for the Mun first too
  22. Ohh this thread again... and again and again... when we merge all these threads together, will this summons a new kraken?
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