Tyren
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Everything posted by Tyren
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Nah, i said i am running KSP at x64. At.1.0.1 it was a pain in the ass, but i can force it via launcher or command line to x64 without issues. But that is as far as i can go, only a few more patches will burn that client to ashes. I have 4 GB GRAM and 24GB free RAM for use, most of it is still idle.^^ Well i never ran a really high part count ship, due to the sheer number of more or less handy mods it never counts up over 200. - - - Updated - - - Anyway, for several mods like this one, electronicfox' discreet parts and CSS i have separate independent installs for testing purposes, as well as BDA.
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Way to go thumbsup*
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Kerbal Weather Systems needs your help!
Tyren replied to silverfox8124's topic in KSP1 Mod Development
I tried that one a while back, it would be a worthy pile up for game immersion. Good luck -
Iirc Bobcats Kliper model looked burned up after reentry.
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Space Shuttle Pack for ksp 1.0.4 dev thread
Tyren replied to Mike-NZ's topic in KSP1 Mod Development
Looking forward to it. +1 -
Space Shuttle Pack for ksp 1.0.4 dev thread
Tyren replied to Mike-NZ's topic in KSP1 Mod Development
We will wait patiently and quiet. -
Space Shuttle Pack for ksp 1.0.4 dev thread
Tyren replied to Mike-NZ's topic in KSP1 Mod Development
I will not further butt in into your oeganisation, i guess we all had our big time. Lets have a long sleep over it and then we will start to break our games anew...uhm, test the several iterations and give feedback, as intended. - - - Updated - - - One last thing: i tested 1.7 with mexhjebs autopilot function, it habdles it very well. I just got some funny issues at my descend (it was more like falling down gnihihi, even Jeb hat some scary faces then xD). -
Space Shuttle Pack for ksp 1.0.4 dev thread
Tyren replied to Mike-NZ's topic in KSP1 Mod Development
Damn me for not having the right words...screw it i am a dumb german with not enough knowledge of expressing myself in english, but... THIS! - - - Updated - - - Jeast and Mike, you did some valuable work back there, do a github repo together and put every change there so you can both work on it. Like Jeast mentioned maybe organized as he proposed: 1 stable release for Jeast to fiddle around 1 "prototype" with the new features in mind - you can hold your incredible speed up if you want, Jeast can do some tweaking if he wants, we can test if we want 1 info - "i dont give a .... about if you like my new features or not, try them if you dare" Last but not least: count me in for testing purposes, i am willing to give feedback if you need it. So long -
Space Shuttle Pack for ksp 1.0.4 dev thread
Tyren replied to Mike-NZ's topic in KSP1 Mod Development
Who knows? I cant tell what would have happened to it if it has been maintained all the time. Mike did a great job (so did Jeast and the others, too), and you still complain. oO If you are in line with 1.6, use it, i am looking forward where that mod goes, if he is willing to give it another go. -
Those lightweight bodies sure do extrude enough to swim imho...dunno why this doesnt happen. It feels more like soft stock water with BB whatsoever, i dont think its a real workaround to get realistic water values. For now, if not happened already, just state in the OP that it wont work with BB, thats more then sufficient imho. - - - Updated - - - Ah i checked, its already mentioned.
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Space Shuttle Pack for ksp 1.0.4 dev thread
Tyren replied to Mike-NZ's topic in KSP1 Mod Development
What it is supposed to be and what it becomes is up to the guy who actually deals with it, isnt it? -
Space Shuttle Pack for ksp 1.0.4 dev thread
Tyren replied to Mike-NZ's topic in KSP1 Mod Development
Eeeh what? hmm...cheech, you know that Mike bombed nights and days to get HIS features in together with Jeast and merged it finally into a working version? I dont have 6 wings in there, my install is fully functional. I dont know if youre realizing this, but your posts are read pretty demanding and offensive (my native language isnt english, though) so i can kinda understand that Mike is out. Keep cool, dude. Mike, grab some sleep first. Edit: i tested it, i reported odd things, they were fixed. Cant see a problem here necessary to clutter this thread with. -
Space Shuttle Pack for ksp 1.0.4 dev thread
Tyren replied to Mike-NZ's topic in KSP1 Mod Development
Yeah, aero control is messed up somewhat. I had no chance to get this thingy into a decent descend (sounds weird huh)...Result: i shot myself back into an suborbital flight....^^