Jump to content

MKI

Members
  • Posts

    939
  • Joined

  • Last visited

Everything posted by MKI

  1. I recently watched Episode 1, and not only did I have a very difficult time turning off my brain (the film makes so little sense), the spectacle really didn't look that good anymore, to the point my eyes felt some measure of pain. I hope with all these modern advancements in CGI, the sequel trilogy holds up better in the years to come than prequel trilogy at least visually. I'm waiting for Kenobi. Undoubtedly one of the best things to come out of the prequels is Ewan McGregor, and John Williams music, throwing those in with a Vader rematch with modern technology and you have a winning combination right there.
  2. Software versioning can be weird. Just because its "1.1" before/at/after release doesn't really mean anything besides whatever subjective metric is being applied to the versions, hopefully its at least consistent. This is the traditional "branch release model", that in a utopia always works, makes for sable on-time software and "doesn't break". Except we don't live in a utopia. Whats in branches could change, and even the smallest innocent change could break things. This also only assumes everything related to software is tied to the codebase, which isn't the case even for a game. This model even when used correctly can still create problems. If 1.4.2 issued a patch that fixed the Kraken in a specific scenario, as 1.4.0 got delayed a full physics engine overhaul until 1.5.0. Now when 1.5.0 rolls around you have 2 different changes you need to consolidate due to "divergent branches". If this sounds confusing, its because it is. This usually just results in delays while consolidation is going on to verify everything works with the "new" changes, but it does add complexity and does add more gaps where issues could occur with "fixed" code.
  3. I don't mind delays as long as the final product comes out better. That said time is money, and I hope all the compounded delays doesn't impact the final product for one reason or another. COVID delayed the game at least 1 year, and due to the complexities of the game itself I'd throw in another year. That's a lot of time, and thus extra resources invested into the game. I hope for the best and that this game holds up. Even if that means sectioning off a feature here or there for some paid for expansion. Or even more Jeb plushies being sold at higher costs to recoup some funds hahaha.
  4. I'm not really someone who watches a lot of TV, so I know the selection of shows I've watched through and through is limited. Out of the ones I've watched, I'd say: excrementst's Creek - funny and has heart, but somewhat of an acquired taste, and doesn't over stay its welcome. The Office - even though the latest seasons aren't that great once Michael leaves, but its the sorta show that still is popular simply because its so relatable, and still has a good story at its core. I'm actually re-watching this since I gained access to it thru its streaming service haha. Avatar the Last Airbender - not the god-awful live-action movie, but the original cartoon. I personally don't like anime, but even as a kid, I realized this show was something special. It's not every day a kid-cartoon really goes above and beyond and elevates itself into something that completely stands the test of time. You just have to admire the amount of care, thought and execution put into every aspect of the show. From the lore, themes, art, design, music, characters, and overall story, it's all top-notch and bundled up and shipped as a "kids cartoon". Sure there is silliness and "kids having fun" (especially in the earlier episodes), but stuff like Iroh singing a lullaby to his dead son to celebrate his birthday will make grown men cry like a baby: (Iroh's voice actor died after giving this performance, which makes things even more heavy in the feels department) I recently re-watched it after it got released back on Netflix and I was a little surprised the show held my attention so well after all these years because again, its a kids show. If you never watched this show, or think its for "little kids" I recommend watching the following episode to get an idea of it, and its core elements and why its easily one of the greatest shows of all time. Or at least the greatest kids show of all time. Watch Zuko Alone: https://avatar.fandom.com/wiki/Zuko_Alone Its an episode that can stand alone, provides enough lore to give you a decent background understanding of whats going on, and focuses on easily one of the most compelling and well written characters ever made.
  5. That would mean the number of flights for a fuel depot increases (since your need to bring up the depot itself), and you have to deal with boil-off right? This is in comparison with a direct refuel in orbit with the primary Starship that is going somewhere. I guess the main advantage of this fuel depot is your primary Starship (which is probably crewed) can get all the fuel from the depot and be off, rather than wait for multiple re-fueling Starships to come to it. Also, I'm not sure if this is a concept or the actual plan. Is SpaceX still planning multiple fights to fuel a single Starship, or using this fuel depot concept or something else? They change plans pretty often so I wont be surprised if things have already changed.
  6. I think the "web" part is the easy part (see amusing videos above). It's the "sticky" part that I think is really difficult. I think there is a limit to how strong something can be made to stick quickly for a given surface area. Not only that, but you'd somehow have to engineer the fluid to be "shootable" to even be practical in any of these scenarios. In the use-case of incapacitating an individual I think existing options are easier and more practical than trying to limit a person's mobility. Tasers and area-denial technologies can disorient or incapacitate people without trying to directly restrict their movement. I'm not sure if you could make Spider-Mans web shooters even with unlimited technical capabilities, it might be against the laws of physics IMO haha
  7. Wait... if that's the case wouldn't that mean everything, everywhere, for anything is happening instantly? multiverse confirmed!
  8. I'm curious about the idea of having an "infinite" speed limit for light, does that mean it moves at infinite speeds instantly? Or that it could move that fast but moves... slower? I'm not sure if "infinite" speed is practical in the real world, or at least if we have any idea how it would work. AFAIK light particles need to be moving at some speed, as there isn't such thing as moving "infinitely fast" at least in our universe. Not only that but if you get anything moving that fast, let alone "infinitely fast" wouldn't that just destroy everything? Sure photons are small and light, but if your going stupidly fast, I'd assume bad things would happen once they run into something. The other aspect would be how relativity would be affected in a universe where the speed of light changes. My understanding of general relativity makes me think that having an infinite speed of light would mean you have essentially no time at all, as all things would be occurring simultaneously. Or more practically if the speed of light became higher/faster, that would mean light travels faster/further in the same amount of relative time, and thus I would assume this means the universe moves at a different relative speed. I can't wrap my head around it to know how that would affect us, but it would to a degree. I'll let someone with a better idea of general relativity respond haha. Simply put a universe with an infinite speed of light would probably not be anything like what we understand as our universe, but its an interesting thought experiment for sure! side-note The concept of a variable speed of light reminds me of a certain book I recently read ;D
  9. This assumes the Mriya was directly available immediately right? I assume shipping container ships are mostly interchangeable or at least part of larger fleets. I assume its easier and less risky to take into account all the possible delays in shipping through these bottlenecks, than it is to bet on a single vehicle to get your job done. I'm sure there are scenarios were this risk is worth it, as mentioned before if you need your shipment deeply inland, you can easily bypass large portions of other types of risk (like rail transportation). There is of course the risk that we ignited this whole thing, if something happens to the Mriya your now in the back of the "shipping logistic line" that you could of probably been mostly the way through. Finally this assumes what your shipping is near the Mriya in the first place. Most of the freight coming through the ports of LA are from Asia, where-as the Mriya would be most beneficial in and around Europe itself, as that is where its based AFAIK. There the logistics might be different due to the increased coastlines and totally different shipping routes. (I'm also not even sure if the Mriya could fly the Pacific even with refueling?)
  10. As I've mentioned in the past, I live in Southern California near semi-near Vandenburg Space Force Base. I'm actually closer to the ports, where 20% of all cargo enters the US. This was the location of one of those "bottlenecks" in the logistics supply chain. A few months ago there was over 100 cargo ships off the coast (!!!) I do believe using cargo planes can help dodge some of these supply chains. I don't know much about shipping, but I'm also sure this will const significantly more than cargo transportation, which is pretty affordable relative to flying a plane around. I don't know about other places in the world, but from where I can see, ports are still a huge bottleneck.
  11. I'm too lazy to go through all the previous posts so forgive me if this was already brought up. Without the AN-225 available for the foreseeable future, assuming someone does build a replacement/alternative, what sort of demand was there previously? From what I know of its history the AN-225 was brought out of essentially abandonment due to the need for what is essentially the "ultimately huge transport plane". Like if there was a lot of demand, was it in the realm that you could technically re-design a plane with a bunch of changes/enhancements to make it better/more-economical and actually be useful? Or was it more like bigger = better and having only 1 plane available covered enough market share its worth it? Also props to the mod team for keeping this topic open even though its essentially a "minefield topic" in regards to the nature of its destruction. I always found the AN-225 to be one of the most interesting planes ever made and this forum an excellent place to talk about such topics, so I really appreciate it staying open to talk about the plane itself
  12. There is a very distinct difference between an invisible virus and legit aliens indiscriminately killing people. The initial contact of the Ender's Game universe has the alien force essentially vaporizing anything and everything in their way all the way to the ground. It is actually true that initially humans didn't believe/corporate after initial contact, its also true nations still play geopolitics by withholding aid to the initially affected country, China. It isn't until China actually sends in nukes and realize they do nothing do special operation forces bypass geopolitics and get involved. It might not unite the worlds for peace, but it sure as hell will scare everyone to get their act together and form some force to fight the threat. I believe having the concept of "a physical identifiable enemy" is strong enough to unite the world against a common threat. Sure there will always be deniers (there are a few in the books if I remember correctly) and those that just want to make a buck, but by the time of book Ender's Game itself (decades after the first invasion) the world is on edge waiting for the threat to come back, and the world is built around that fear propaganda of the initial contact of the aliens returning. Also Independence Day is a blockbuster movie on the same level Armageddon. Eat popcorn, watch stuff explode, watch Will Smith punch an alien, smoke a cigar, and let the president of the US drop the best film speech ever. I don't hold it up high in regards to realism haha.
  13. I'd assume current space stations are vulnerable to this sort of attack, but any serious militarized station wouldn't be as reliant on ground control, at least before they can do their job. The same way during the cold war there would be multiple attack platforms that could launch their own nuclear payloads essentially by themselves. From subs, to b-52s, I'd assume a militarized station would be capable of holding out for sufficient time execute whatever it is for why its there (launch the rods from god?). There is of course the question of just hacking whatever your using to control whatever, but I'd apply that to satellites and drones as well, which would be probably just as difficult and probably more rewarding in regards to capabilities. There's no International Fleet because there is no alien invasion. In the book the moment the threat was eliminated, the world waged war on each other once more as detailed in the Shadow series.
  14. I never thought about this aspect of warfare, let alone heard about it. Then again I'm an American, so Marines are what I think of "amphibious* soldiers" If this is the case, going back to a sensible "large orbital station" lets assume the opposition forces need to actual enter/embark the station and thus need infantry action in 0g. Traditional guns wont work due to the risk it poses to the station itself, which would make things more problematic. I could imagine lower velocity weapons being used, to possibly indirect weapons, or maybe even lasers (!) I'd also assume combat would look similar to what is described in Ender's Game for the kids "battle room" techniques, where speed and maneuverability is everything.
  15. Interesting read about stuff I didn't know about. Very "bond-esque", and its somewhat interesting reading about how some designs where "left in the armory" since they are essentially useless outside of a very niche environment. All of them with the goal of getting you on the beach where you can use more conventional weapons. If we consider "space" the ocean, still none of these apply. If the "beach" would be say landing on the lunar surface we get into the realm of some kind of "space-drop" assault weapons which not only would be incredibly sci-fi cool, could technically work out in the open of space itself. Just good luck hitting anything beyond visual range haha. Maybe, a madman with a nuke would risk MAD to trigger the apocalypse to get what they want. I'm not sure if there could be a madman with their own launch capabilities... wait :O
  16. With this sort of setup, you'd probably have to make a few assumptions on the state of the world to get to this level. Current "space warfare" would be more limited to anti-satellite weapons, cyber warfare and jamming. Space as a "location" to fight just isn't worth it when everything important is still "on" earth. Plus its a lot more expensive to send up a satellite that has 0 defenses than it is to just strike whatever targets your opponent sends up. So lets assume there is a significant investment into LEO with multiple space stations in orbit. We could even possibly include beyond LEO assets, but lets ignore those for now. My assumption with multiple militarized large space stations in orbit would probably be either really stupid, or require some extra considerations to even exist. Mainly because unlike traditional warfare if you blow up your enemy, depending on the orbits you could end up effectively shooting a shotgun at yourself. At a bare minimum you can screw up large portions of the orbit and possibly create a chain reaction of orbital debris (Kessler Syndrome). I'd put this on a similar level of MAD (mutually assured destruction). Except unlike having nukes as a military deterrent, your expensive militarized space station doesn't actually defend anything. Extra considerations to change this to be a more realistic scenario would be for if we go beyond LEO, or maybe have massive advancements in orbital debris prevention (space lasers, and ability to dodge?) Finally astronaut vs astronaut space combat would only possibly exist on orbital bodies, where you'd need a human to do similar jobs as they would on earth, such as breaching/peacekeeping. 0G is where robots/drones are more effective. Since your not limited by "cover", you really just need to ram your target. This would be similar to asking "what does man on man combat look like underwater". Which as we know doesn't exist outside of Bond films. Everyone is in a sub launching torpedoes. Space warfare would be the similar in that sense, except at vastly larger distances, vastly faster timescales where time, speed, range and information are everything. When something the size of a pea can cut your craft in half defense and even firepower don't matter.
  17. I gave super earths as a single example of a scenario where colonizing space would be impossible/difficult. I didn't give it as the only example. I'm sure you can think of a few scenarios that would making traveling among the stars at least more difficult. The more difficult it is, the more reasonable "entering the matrix" theory becomes. Technically humanity falls into this scale with most humans not actively working on reaching the stars and spending their time in cyberspace.... looks around. Lazy or not it isn't easy traveling among the stars,
  18. Again, the 2 axioms I usually rely upon assumes the extraterrestrials to be logical thinkers, and that we can understand them. Generally evolution pushes species to expand, and continue to evolve over time to find new places. However, this requires some level of foothold. You can't expect a lion to magically be able to swim the Atlantic to colonize the nearest island. You could expect some type of bird to make the flight eventually. On the same level you can't automatically expect evolution to make species capable of planet hopping. Its possible intelligence could give a select few species the ability to do that, but AFAIK this isn't a given. The same rules just don't necessarily apply to civilizations and the stars. Currently there is the sample data of 0 for civilizations that can make the trek out to another planet. Why this is, is part of the paradox. I just realized its possible the simulation hypothesis can help explain the Fermi paradox, if you want to "drink enough cool-aid" and possibly turn into a raging madman haha. 1. You live in a simulation (the why isn't important) 2. The simulation is designed without competition among the stars, thus explaining the Fermi Paradox by "there really are no aliens". I'm not sure if being in a simulation is better/worse or just different than explaining the Fermi Paradox by having everyone stuffed into their own simulations, but I'd consider it on the table and at least semi-relevant to this thread haha.
  19. 1. I don't think its laziness or self-centering is required to consider the simulation hypothesis. Lets say these aliens, smart as they may be, find traveling among the stars to be difficult/impossible. At the same time, their virtualization and computation capabilities are advanced enough "entering the matrix" is a sensible alternative. Something as simple as living on a "super Earth" would make getting into orbit hilariously difficult, never mind trying to get enough up into orbit to travel to another system. 2. This assumes their society has problems. I consider 2 primary axioms when referring to any solution to the Fermi Paradox. 1. All possible answers require aliens (if there are any) to be logical thinkers 2. All logical thinkers can be identified by a reasonable human. As long as those 2 hold, I think its possible to at least find a reasonable answer to the Fermi paradox. I can see multiple variants of "The Simulation hypothesis" to be valid solutions to the Fermi paradox. I personally feel like its "too easy" though, in that stuffing everyone into The Matrix leaves a number of plot holes. Like who's running the lights? What about reproduction? What about dissenters, etc etc. Some variants of the theory like everyone is asleep waiting for a cooler period of the universe to execute more significant computation, or transcended into another plane of existence where we can't detect them (the real matrix :O), all could be sensible spins on the general idea of the hypothesis. All of the variants boil down to the simple idea "colonizing space is for suckers", and some form of virtualization is the actual final frontier. Its also possible to combine multiple Fermi paradox solutions together, If these aliens are logical thinkers, who's to say its logical to noticeable expand a galactic empire among the stars? These are logical thinkers, so they would be aware of the Dark Forrest theory and thus might expand their empire while staying hidden within their virtual words, relying on staying silent within their virtualization. I usually put the virtualization theory up there in possible solutions to the Fermi paradox. Not so much because "humans are lazy, so aliens must be lazy", but because I do believe the actual universe might not be as cracked up to be, especially if your an advanced civilization. Plus the it also integrates another possible explanation of the universe itself, the simulation theory. Its worth mentioning my #1 guess on the answer to the Fermi paradox is simply "there are no aliens near you, because the universe is huge". Life might be common relative to the size of the universe, but the universe is too large that aliens just are too far to be seen/care about. Even with light speed travel, its possible the closest evil galactic empire just could never reach us before the expansion of the universe cuts them off. Thus, the local group might be ours for the taking!
  20. I'm on the fence if my life would actually be an improvement. I have basically no regrets, and knowing how things turn out might actually screw things up. Easy things would be to invest into specific companies when they are just starting out, looking to take advantage of big events, and avoiding a few choices that turned out bad. But beyond that I'm sure I'd do different stuff for the sake of it, but generally the overall choices I make would be essentially the same.
  21. Ah yes the best time to debug, and fix problems with highly critical code. When someone is yelling at ya ;D
  22. The Mandalorian season 1 was well written, but even if had its "filler episodes" that at first watch didn't seem to be important. Season 2 had similar issues but also expanded the lore dramatically, by including multiple characters from other shows. Boba Fett is similar to the 2nd season of the Mandalorian, with most of the focus on Boba Fett himself being primarily "in the past" about how he ended up in the Mandalorian in the first place, with some other episodes possessing what seems like "less important stuff" than others. Both shows fall back onto more of a "weekly fun show to watch" than some long perfect narrative. Even in the Mandalorian season 1 there were episodes that appeared completely standalone and almost out of place. However, those later got used as further world building in the later seasons. I think parts of what have been established in The Book of Boba Fett will come back sometime in the future. The "marks missed" might actually be seeds that are grown later, we'd have to wait and see. They could also be expanded on in other shows like Kenobi, which take place on the same planet. To think the entire series is essentially built off of a single shot of someone with spurs approaching the wounded Fennec Shand on Tatooine haha.
  23. So basically you have a normal kid, but then "download knowledge to their brain" after they are born. I think your describing the current education system, except since your sounds very expensive, I assume it would be more like a well funded and well executed education system with help with science breakthroughs by educating the masses! I think this is an excellent idea bahaha!
  24. The overall theme of the show, and primary characters all take inspiration from various genres, including westerns. But that is less about directorial direction and more the written theme of the show. So it takes on Tatooine, during a "lawless" era of Star Wars staring a character that is somewhat of a clean slate, but looks badass. There's also the overall story that is clearly being built up by Dave and Jon Favreau that got shoved in (hello Mando) for better or worse. Cobb Vanth and Cad Bane are both excellent example of very "western" characters thrown into the show. However, their introductions are both handled by a different "deep-cut", and Clone Wars Director Dave Filoni, as they are essentially "his characters". However, Rodríguez carries over his style from the Mandalorian episode he directed (https://starwars.fandom.com/wiki/Chapter_14:_The_Tragedy). With Boba and Mando basically fighting the whole episode, with what is pretty awesome but with a very distinct "student film-esque" filming style. Then again this is the guy who helped create Machete (Which is probably why Danny Trejo appeared with the Rancor haha), and is known for essentially a "one man crew" production. So it isn't surprising the same feeling carries over to the episodes Rodríguez directed. IMO I like the idea of letting each director stamp their style onto the episodes. Unlike films which cost big $, shows like these really can be juggled by various directors with their own approaches without many problems. Not every single one needs to be a master-piece when the real long term goal is to keep people engaged and subscribed to the platform. It might be a little jarring when the quality seems to change episode to episode, but its not like most will be so horribly turned off they wont tune in next week to see what happens. On a side-node, I was reading a piece about how Din has become the ultimate Star Wars character, which makes someone like Boba look honestly pedestrian. 1. Din has cool armor and helmet 2. Din has a cool background, and lore 3. Din has a cool ship (or actually 2) 4. Din is a cool gunslinger 5. Din has a cool side-kick 6. Din now has a cool freaken lightsaber (!) 7. Din has his own distinct music Boba is cool and all, but Din is too much of a powerhouse of a character. I feel like he will 100% appear in each of the Disney+ shows of this era and play a pivotal role in each, and we are going to have to accept his appearance everywhere.
  25. I blame 2 things. 1. The director Robert Rodriguez filming style is rather distinct for better or worse. 2. Limitations of The Volume Kenobi is next, and will have a rematch with Vader (regardless of the logistics to actually pull that off) should be sick. Plus the series will be directed primarily by Deborah Chow, who directed some of the best Mandalorian episodes. I'll be looking forward to it. Andor will be the actual war film. Or more specifically an espionage film. Rogue One was distinctly a war film, so Andor should fill in a number of gaps out the state of the galaxy. This is the guy who straight up kills an informant to protect information when he is introduced in Rogue One, so focusing on such a character would be a big shift from 2 guys in masks, galactic-level family issues and trade disputes. I've heard the Bad Batch is good, but never felt like watching it. I think the cartoon aspects of it turns me off. I got nothing against it, just time is limited so I gotta pick and choose what I'll be watching haha.
×
×
  • Create New...