futrtrubl

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Everything posted by futrtrubl

  1. futrtrubl

    Foldable Relay-Antennas?

    Most of them. There are very few satellites with foldable antennae. TDRS is one that uses foldable antennae.
  2. futrtrubl

    [1.6.x] Kerbal Alarm Clock v3.10.0.0 (Dec 31)

    Yup, in the settings menu.
  3. futrtrubl

    [Unity] FloatCurve editor 1.0

    Can this output x-y values for the generated graph?
  4. That is the way the stock radiators work, they take heat from any part that is over a threshold. No heat transfer failure.
  5. I think we may have been arguing different things with different definitions of "active transport". Mine is transporting heat against a thermal gradient. Your's is controlably transporting heat. Captain Siera's is requiring a module to transport heat.
  6. As DMagic asked in the Scansat thread, which scansat contract pack are you using? This or the lite pack?
  7. I'd argue that that isn't active heat transport but high conduction passive transport with a limit.
  8. Indeed. More fully SR only recovers things when they are deleted by KSP. If they aren't deleted they aren't recovered.
  9. Actually the opposite. HC radiators actively pump heat into radiators (radiators can be hotter than source parts) but passively radiate. Stock parts passively suck heat from source parts (though over long distances) and passively radiate heat.
  10. Yes, it's likely that you are missing the poles and just don't realise there is a gray band there that is actually scanable.
  11. He means that fast and far are completely different. The sound can travel very quickly rapidly attenuate and can travel very slowly but travel great distances.
  12. Just so you know the IVA delay is done in ShipManifest.
  13. Not exactly a direct indication though is it. "Ahh, that Kerbal has about 75% stupidity and 50% bravery because he is looks moderately unworried while pulling 5Gs." doesn't really happen.
  14. futrtrubl

    [1.1.2] Kerbal Inventory System (KIS) 1.2.12

    I believe they consolidated them with ports. Either way probably best to ask in the KAS thread.
  15. Better to ask that in http://forum.kerbalspaceprogram.com/threads/121176-Official-FAR-Craft-Repository They will also need more information, at the very minimum the various graphs.
  16. For portrait stats can we get an icon for "badS"ery? I suggest a donkey. ;'] Hmm, perhaps some indication of stupidity and bravery too.
  17. Not to be too obvious but I have seen this a couple times on this board. Are you sure you are editing and running the same KSP? I have seen people edit things in one KSP folder and run a shortcut that refers to a different KSP folder. You are editing the files in GameData right? You're not duplicating the part file right? Less likely delete your MM cache.
  18. futrtrubl

    [1.1.2] Kerbal Inventory System (KIS) 1.2.12

    Do you mean from KAS? They are still in KAS.
  19. You will have to edit the code and recompile.
  20. futrtrubl

    [1.6.x+] Contract Configurator [v1.27.1] [2018-12-28]

    Just for future info; A better way would be to go into debug menu and force complete the mission. You get the rewards without having to edit saves and are able to then get further missions that require this mission to have been successful.
  21. For now if you are happy that you should have completed the contract go into the debug menu and force it complete.
  22. futrtrubl

    [1.1.2] Kerbal Attachment System (KAS) 0.5.8

    Unless you have CLS. Damn CLS getting in the way of me liquefying and pumping my Kerbals around my base.
  23. futrtrubl

    [1.2] Procedural Fairings 3.20 (November 8)

    This is a stock issue with thin stack mounted parts. You can work around it by scaling it up a bit then attaching one node and then scaling it back down.
  24. I believe so. Also CLS has been taken over by the SM guy but is still released separately for the other mods (and stock transfer) that use it.
  25. That adapter is pretty much what the raised fairing base is currently based on I think.