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Everything posted by jrolson
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What's with the massive amount of lag in the VAB when scrolling up or down?
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Update for 1.1?
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Kerbal Space Program 1.1 Hype Train Thread.
jrolson replied to Whirligig Girl's topic in KSP1 Discussion
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Kerbal Space Program 1.1 Hype Train Thread.
jrolson replied to Whirligig Girl's topic in KSP1 Discussion
Cant wait for 1.1 The HYPE is real! -
Kerbal Space Program 1.1 Hype Train Thread.
jrolson replied to Whirligig Girl's topic in KSP1 Discussion
HYPE! -
I wanna try this mod but am worried that it will break my current save. Anyone know? Also how hard is it to figure out how to use this mod?
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[1.0.4] Stock Clamshell Fairings (June 1)
jrolson replied to xEvilReeperx's topic in KSP1 Mod Releases
Works great! -
This working in 1.0.5?
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[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
jrolson replied to Athlonic's topic in KSP1 Mod Releases
I installed this mod on a clean install of KSP and it made the shuttle engines sound different. Then I deleted the mod and engine sounds were back to normal. So it's clearly this mod changing the engines sound somehow... I think this problem only came from the recent update of chatterer as I don't remember the previous version having it...- 751 replies
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[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
jrolson replied to Athlonic's topic in KSP1 Mod Releases
This mod makes the new shuttle engines sound like a loud spinning fan... Please fix!- 751 replies
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1.0.5 is out!!!!! post your fist craft here.
jrolson replied to soulreaver1981's topic in KSP1 The Spacecraft Exchange
Built my first stock shuttle and made it to orbit! Well, mostly stock... had to make the STS boosters bigger with Tweakscale. -
Update for 1.0.5?
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How Do I Get Scientists?
jrolson replied to jrolson's topic in KSP1 Technical Support (PC, unmodded installs)
Ok thanks for the tips guys! -
How do I hire scientists? I don't see any?
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Dependencies: (Seriously, I mean it...) Tantares and TantaresLV TweakScale Tantares TweakScale Config (Alpha v1.1) Dropbox Download Procedural Fairings Tantares TweakScale Config: Created to scale parts to reasonable sizes based on purpose. A few notes on how it works: Surface Attatchable parts are scaled in reference to the thing that they were meant to attatch to. 0.9375m and 1.875m are standard sizes for most parts. Crew pods have strict scaling factors. Installation instructions are in the README. PM me for support. v1.1: (Simplified models, reduced part counts, improved authenticity, consistent FGB's, additional .crafts.) v1.2: (Improved Soyuz and Progress authenticity, added Soyuz-TMA (XLT) soft-landing jets!) v2.0: Major updates and revamps to every single vehicles in light of all the parts that have come out since v1.1. Utilizes parts Beale just recently released Removed some ISS stuff in anticipation of 0.9375m docking ports Added many Soyuz variants Added and removed some vehicles ("Khleb" removed, because Beale ended up making it the name of the Soyuz capsule... ) v2.1 Update nearly all docking ports to new 0.9375m size Added ISS modules, Gemini, ASTP, and Sputnik Added useful Subassemblies Cleaned up crafts for smaller part counts Improved historical accuracy Alpha 1.0.0: Initial Release Alpha 1.0.1: Added various parts, and fixed a few bugs Alpha 1.0.2: Internal, not released Alpha 1.0.3: Added TKS Abort tower, fixed 1x2 solar panel not scaling Alpha 1.0.4: Added and removed certain configs for Tantares 28 part additions. Alpha 1.0.5: Added TantaresLV config file. Place in TantaresLV like you would with the Tantares config. N-1 with Soyuz 7K-LOK and LK (Really close to being done.) Buran (Think I might get someone else's to throw in the pack, because I suck at Shuttles. Might make it AB Launchers dependent. More "Q - SkunkWorks" originals. Probes:, Luna, Sputnik, Phobos Grunt, and Surveyor possibly courtesy of gooddog15 TMK. HTV and HTV-R on H-IIB planeguy868 retexture dependent? Soyuz-TMA (XLT) Flight Test/Demo (Old) No download link?
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R.I.P. 64bit
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Could KSP Switch To Using Unreal Engine 4?
jrolson replied to jrolson's topic in KSP1 Suggestions & Development Discussion
Figured that, but the graphics would be mind blowing! -
[1.1.x] CoolRockets! Cryo and Launch Particle FX
jrolson replied to sarbian's topic in KSP1 Mod Development
This looks great! -
And the launch was delayed....
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[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
jrolson replied to benjee10's topic in KSP1 Mod Releases
This hasn't been abandoned has it?