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alexustas

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Posts posted by alexustas

  1. 17 hours ago, Stone Blue said:

    Noice :D

    yeah... the ground indicator meshes for the wheels is a nifty idea...
    @alexustas, i dont know if you know this, but if you use the Icon_Hidden tag on the ground indicator mesh in Unity, you can have just the ground mesh, *not* visible in the Part Icons... ;)

    loving the Universal Storage mounts, too

    Yes, I know that. but I decided to leave the ground mesh in a preview, to additionally draw the user's attention to this feature, since in the previous version users had problem with the correct orientation of the wheels

     
  2. First of all. I am very sorry for giving very bad feedback recently.

    I have very little free time I could spend on modding. But I do not plan to completely abandon my hobby and really hope that sooner or later I will be able to get back on my favorite hobby as before.

     

    15 hours ago, Neil Kerman said:

    How do you add new markers to the Jebbesen Aeronautical chart?

    Charts are in fact an extremely cumbersome and complex document created in CorelDraw. So the best, and most likely the only way, will be if you provide me with complete information about new markers and I will add them to the document myself.

  3. 6 minutes ago, Mogoloko said:

    Hi (one more time, sorry),

    I'm enjoying a lot this morning. It's awesome. But I have a doubt.

    I've decided to start a new hardcore game: IVA Only, life support, etc. Is there a button (or hotkey) to start an EVA from IVA? I've tried to click in the hatch with no results.

    Due to an option that i've activate in another mod ('force IVA' in Through the eyes of a Kerbal) I can't go outside the rocket and start an EVA from there.

     

    I have also tried to install a mod called (quick IVA) that in theory create a hotkey to go to EVA, but I doesn't seem to work.

     

     

    Thanks a lot!

    There is an ability to start EVA through MFD. if I remember correctly, through the "target" menu.

  4. 30 minutes ago, Mogoloko said:

    It's the "EPG" button. It reloads the power of the aircraft.

    No. The "EPG" switch starts a "generator" that consumes mono-fuel and produces electricity. it's almost like a fuel cell, just built-in into the cabin and running on other fuel. and by the way, mono-fuel consumption is quite large. so this is definitely not a cheat. This is exactly an emergency device when there is no other way to restore battery power.

  5. @Mogoloko

    You should also add all this stuff to the config of the Pod, but not only change the name of the INTERNAL

    Spoiler

    MODULE
        {
            name = RasterPropMonitorComputer
            storedStrings = v 0.3.0.0|27.10.2017|   Mark 1-2 Pod    |MULTI-PURPOSE|CREW VEHICLE|SQD002002-A1|MK1-2|      SQUAD  &   A.S.E.T.
            triggeredEvents = ALCOR_CALLRECOVERYTEAM|ASET_AUTO_GEAR_DOWN_EVENT
            
            RPM_COLOROVERRIDE
            {
            
            // MFD -------------------------------------------------------------------------------------------------------------------------------------------------------

            // button backlight color

                COLORDEFINITION
                {
                    name = ASET_MFD_BACKLIGHT_ACTIVECOLOR // passive color of tumble and rotary/dial switcher name label
                    color = 53,60,69,255
                }
            
            // switchers
            
                COLORDEFINITION
                {
                    name = ASET_SWITCHER_NAME_POSITIVECOLOR
                    color= 140,160,180,255
                }
                COLORDEFINITION
                {
                    name = ASET_SWITCHER_STATE_POSITIVECOLOR
                    color= 120,140,255,255
                }
                COLORDEFINITION
                {
                    name = ASET_SWITCHER_BORDER_POSITIVECOLOR
                    color= 100,120,155,255
                }
                COLORDEFINITION
                {
                    name = ASET_SWITCHER_MARK_POSITIVECOLOR
                    color= 100,120,185,255
                }
                
                
            // digital indicator --------------------------------
            
            // readout
            
                COLORDEFINITION
                {
                    name = ASET_DIGITALINDICATOR_NORMAL_COLOR
                    color= 180,210,255,255
                }
                COLORDEFINITION
                {
                    name = ASET_DIGITALINDICATOR_WARNING_COLOR
                    color= 255,140,20,255
                }
                COLORDEFINITION
                {
                    name = ASET_DIGITALINDICATOR_STBY_COLOR
                    color= 100,120,155,255
                }
                
            // legend
            
                COLORDEFINITION
                {
                    name = ASET_DIGITALINDICATOR_LEGEND_NORMAL_COLOR
                    color= 100,120,185,255
                }
                COLORDEFINITION
                {
                    name = ASET_DIGITALINDICATOR_LEGEND_STBY_COLOR
                    color= 100,120,185,120
                }
                
            // Numeric Input display ------------------------------
            
            // background
            
                COLORDEFINITION
                {
                    name = ASET_NUMINPUT_DISPLAY_DIFFUSE_ACTIVECOLOR
                    color= 160,180,255,255
                }
                COLORDEFINITION
                {
                    name = ASET_NUMINPUT_DISPLAY_DIFFUSE_PASSIVECOLOR
                    color= 160,180,255,255
                }
                
                COLORDEFINITION
                {
                    name = ASET_NUMINPUT_DISPLAY_EMISSIVE_ACTIVECOLOR
                    color= 100,120,255,255
                }
                COLORDEFINITION
                {
                    name = ASET_NUMINPUT_DISPLAY_EMISSIVE_PASSIVECOLOR
                    color= 50,70,80,255
                }
                
            // readout
            
                COLORDEFINITION
                {
                    name = ASET_NUMINPUT_DISPLAY_POSITIVECOLOR
                    color= 0,0,0,255
                }
                COLORDEFINITION
                {
                    name = ASET_NUMINPUT_DISPLAY_ZEROCOLOR
                    color= 0,0,0,255
                }
                COLORDEFINITION
                {
                    name = ASET_NUMINPUT_DISPLAY_NEGATIVECOLOR
                    color= 0,0,0,255
                }
                COLORDEFINITION
                {
                    name = ASET_NUMINPUT_DISPLAY_GHOSTCOLOR
                    color= 255,255,255,20
                }
                
            // IndicatorADV ---------------------------------------------------------------------------------------------

            // resources -------------------------------------

            // scale colors

                COLORDEFINITION
                {
                    name = ASET_IND_ADV_RESRC_SCALE_ACTIVECOLOR // low
                    color = 240,60,0,255
                }
                COLORDEFINITION
                {
                    name = ASET_IND_ADV_RESRC_SCALE_PASSIVECOLOR  // normal
                    color = 30,165,0,255
                }
                
            // scale consumption

                COLORDEFINITION
                {
                    name = ASET_IND_ADV_RESRC_CONS_SCALE_ACTIVECOLOR // consumption
                    color = 240,190,0,255
                }
                COLORDEFINITION
                {
                    name = ASET_IND_ADV_RESRC_CONS_SCALE_PASSIVECOLOR  // production
                    color = 115,245,0,255
                }    
                
            // readout text
                
                COLORDEFINITION
                {
                    name = ASET_IND_ADV_RESRC_READOUT_POSITIVECOLOR // color of indicator readout [LOW]
                    color = 255,160,110,255
                }

                COLORDEFINITION
                {
                    name = ASET_IND_ADV_RESRC_READOUT_ZEROCOLOR // color of indicator readout [NORMAL]
                    color = 210,255,170,255
                }
                
            // consumption readout text
                
                COLORDEFINITION
                {
                    name = ASET_IND_ADV_RESRC_CONS_READOUT_POSITIVECOLOR // color of indicator readout [consumption]
                    color = 240,190,0,255
                }

                COLORDEFINITION
                {
                    name = ASET_IND_ADV_RESRC_CONS_READOUT_ZEROCOLOR // color of indicator readout [idle]
                    color = 50,50,60,255
                }
                COLORDEFINITION
                {
                    name = ASET_IND_ADV_RESRC_CONS_READOUT_NEGATIVECOLOR // color of indicator readout [production]
                    color = 115,245,0,255
                }    
                
            // readout text window border

                COLORDEFINITION
                {
                    name = ASET_IND_ADV_RESRC_READOUT_BORD_ACTIVECOLOR
                    color = 240,60,0,255
                }
                COLORDEFINITION
                {
                    name = ASET_IND_ADV_RESRC_READOUT_BORD_PASSIVECOLOR
                    color = 30,165,0,255
                }                
                
            // temperature -------------------------------------

            // scale colors

                COLORDEFINITION
                {
                    name = ASET_IND_ADV_TEMP_SCALE_ACTIVECOLOR // high
                    color = 255,60,0,255
                }
                COLORDEFINITION
                {
                    name = ASET_IND_ADV_TEMP_SCALE_PASSIVECOLOR  // normal
                    color = 225,255,175,255
                }
                
            // readout text
                
                COLORDEFINITION
                {
                    name = ASET_IND_ADV_TEMP_READOUT_POSITIVECOLOR // color of indicator readout [above zero]
                    color = 230,230,230,255
                }

                COLORDEFINITION
                {
                    name = ASET_IND_ADV_TEMP_READOUT_ZEROCOLOR // color of indicator readout [zero]
                    color = 230,230,230,255
                }
                
                COLORDEFINITION
                {
                    name = ASET_IND_ADV_TEMP_READOUT_NEGATIVECOLOR // color of indicator readout [below zero]
                    color = 175,194,255,255
                }            
                
            // readout text window border

                COLORDEFINITION
                {
                    name = ASET_IND_ADV_TEMP_READOUT_BORD_ACTIVECOLOR
                    color = 255,60,0,255
                }
                COLORDEFINITION
                {
                    name = ASET_IND_ADV_TEMP_READOUT_BORD_PASSIVECOLOR
                    color = 225,255,175,255
                }    
                
            // engine control -------------------------------------

            // scale colors

                COLORDEFINITION
                {
                    name = ASET_IND_ADV_ENG_SCALE_ACTIVECOLOR // max
                    color = 255,180,0,255
                }
                COLORDEFINITION
                {
                    name = ASET_IND_ADV_ENG_SCALE_PASSIVECOLOR  // normal
                    color = 225,205,140,255
                }
                
            // readout text
                
                COLORDEFINITION
                {
                    name = ASET_IND_ADV_ENG_READOUT_POSITIVECOLOR // color of indicator readout [max]
                    color = 255,240,210,255
                }

                COLORDEFINITION
                {
                    name = ASET_IND_ADV_ENG_READOUT_ZEROCOLOR // color of indicator readout [normal]
                    color = 50,50,50,255
                }
                
                COLORDEFINITION
                {
                    name = ASET_IND_ADV_ENG_READOUT_NEGATIVECOLOR // color of indicator readout [don't used]
                    color = 100,100,255,255
                }
                
                
            // readout text window border

                COLORDEFINITION
                {
                    name = ASET_IND_ADV_ENG_READOUT_BORD_ACTIVECOLOR
                    color = 255,180,0,255
                }
                COLORDEFINITION
                {
                    name = ASET_IND_ADV_ENG_READOUT_BORD_PASSIVECOLOR
                    color = 225,205,140,255
                }    
                
            // ALCOR fuel monitor ------------------------------------------------------------------------------------------------------

            // graph

                COLORDEFINITION
                {
                    name = ASET_FM_GRAPH_ACTIVECOLOR //light on
                    color = 180,210,225,255
                }
                
            // vert bar
                
                COLORDEFINITION
                {
                    name = ASET_FM_VERTBAR_FUELST_ACTIVECOLOR //light on
                    color = 255,255,255,255
                }
                COLORDEFINITION
                {
                    name = ASET_FM_VERTBAR_FUELTOT_ACTIVECOLOR //light on
                    color = 200,200,255,255
                }
                COLORDEFINITION
                {
                    name = ASET_FM_VERTBAR_OXST_ACTIVECOLOR //light on
                    color = 255,255,255,255
                }
                COLORDEFINITION
                {
                    name = ASET_FM_VERTBAR_OXTOT_ACTIVECOLOR //light on
                    color = 200,200,255,255
                }
                COLORDEFINITION
                {
                    name = ASET_FM_VERTBAR_MP_ACTIVECOLOR //light on
                    color = 255,255,200,255
                }    
                
            // label    

                COLORDEFINITION
                {
                    name = ASET_FM_TEXT_ZEROCOLOR //  light off
                    color = 100,120,185,255
                }
                
                COLORDEFINITION
                {
                    name = ASET_FM_VALUE_ZEROCOLOR //  light off
                    color = 200,200,255,255
                }
               
                COLORDEFINITION
                {
                    name = ASET_FM_FLOW_ZEROCOLOR //  light off
                    color = 255,200,100,255
                }                                    
                
            // label plate ---------------------------------------------
            
            // background
                
                COLORDEFINITION
                {
                    name = ASET_PLATEBKG_DIFFUSE_PASSIVECOLOR
                    color= 255,255,255,255
                }
                COLORDEFINITION
                {
                    name = ASET_PLATEBKG_DIFFUSE_ACTIVECOLOR
                    color= 255,255,255,255
                }
                
                COLORDEFINITION
                {
                    name = ASET_PLATEBKG_EMISSIVE_PASSIVECOLOR
                    color= 0,0,0,255
                }
                COLORDEFINITION
                {
                    name = ASET_PLATEBKG_EMISSIVE_ACTIVECOLOR
                    color= 140,160,200,255
                }
                
            // label text
                
                COLORDEFINITION
                {
                    name = ASET_PLATETEXT_POSITIVECOLOR
                    color= 0,0,0,255
                }
                COLORDEFINITION
                {
                    name = ASET_PLATETEXT_ZEROCOLOR
                    color= 0,0,0,255
                }
                
            // dividing lines
                
                COLORDEFINITION
                {
                    name = ASET_PANELDIVIDER_PRIMARY_BACKLIGHTCOLOR
                    color= 100,120,180,255
                }
                
            }
        }

    or you can take the config from this post and replace " mk1-3pod " to "mk1pod_v2"

     

  6. 3 minutes ago, tanelorn said:

    I could use some help please. The ALCOR does not appear in my tech tree. I am in career mode. I am using the community tech tree. I looked in the ALCOR files and couldn't find a reference to it's tech tree location. Anyone know why I can't research it?

        // --- editor parameters ---
        TechRequired = advLanding
        entryCost = 8000
        cost = 4000
        category = Pods
        subcategory = 0
        title = ALCOR Pod (B)
        manufacturer = A.S.E.T.
        description = Advanced Landing Capsule for Orbital Rendezvous, a lander pod that actually is as lightweight as the manufacturer claims. Warranty void when subjected to atmospheric entry, sneeze, hard knocks and misplaced screwdrivers and/or wrenches. Packed full of high technology, leaving precious little space for the crew.

     

       

  7. 5 hours ago, nightstalker101s said:

    I had a question. If I'm correct (I'm new to this idea of creating an IVA) I will need to place the part by using the location in partInternal.cfg file and then check in KSP to see if it looks right. Am I right? Is there a better way? Another plugin that refreshes parts? I would like to use your parts pack and RPM (maybe Avionic Systems) to create IVA's for all of the stock cabins, but I'm a little lost looking at the documentation as to whether I'm understanding this correctly.

     

  8. @LawnDartLeo

    Quote

    Even if exported as a lower count STL into something like Blender

    I've never done this and can not say exactly what you need to do. I can only say that you need to get a clean neat polygon mesh with a minimum acceptable number of polygons. Of course, this applies first of all to round-shaped parts. After this you need to prepare UV maps and create a texture.

  9. @wile1411  Note: TUMBLE and  SLOPE warnings are turned  off by default. On the overhead panel you find "CAUTION AND WARNING SYSTEM" control panel, use a buttons to switch on and off that warnings if you need

    @Flon PM me and I try to help you with a custom configs

    On 02.02.2018 at 3:49 AM, LawnDartLeo said:
     
    Greetings,

    1) is there a fitting decent stage for the ALCOR can?

    2) If not, is there an idiots resource that anyone wants to recommend for making KSP assets? (the wiki leaves me scratching my head)

    • Ascent stage engine
    • Ascent stage separator
    • Descent stage
    • Descent engine
    View post on imgur.com
     
     
    ... and how the heck do I get imgur to put pics here?

    A very loooong time ago , I began to develop a landing and ascend stages for ALCOR, but abandoned the development due to lack of free time and a lack of inspiration

    p8qyzAz.png

  10. On 13.02.2018 at 5:04 PM, wile1411 said:

    I had a question about 1/2 of the annunciators in the ALCOR capsule what triggers it:

    What is the Tumble warning for an when does it trigger?
    I've tried rolling the craft on the ground and spun it wildly in space, but neither triggered when the warning was sent to "on".
    Note: I did manage to trigger 'Altitude', 'Descent', 'High G' and made 'Contact' flicker a bit, but no "Tumble'.

    For the Slope warning, does that trigger for anything not zero, if not what is the range allowed before the warning starts? Looking in other threads for an answer I see that the Dial in the Mk1 lander can >=15 is Red, and >=6 is yellow. Not sure if Alcor would have the same slope trigger limits? 

    TUMBLE ALARM -- vertical speed is negative, radar altitude is less than 100m and horizontal velocity is higher than 5m/s -- so you're in danger of tumbling when you actually do land.

    SLOPE ALARM --  vertical speed is negative, radar altitude is less than 100m, and ground slope is higher than 15 degrees.

    more info

     

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