Commander Jebidiah

Members
  • Content Count

    704
  • Joined

  • Last visited

Community Reputation

174 Excellent

3 Followers

About Commander Jebidiah

  • Rank
    Rocket Scientist

Contact Methods

  • Twitter Array

Recent Profile Visitors

1,305 profile views
  1. So this issue has occurred in both versions 1.9.0 and 1.8.1, both fully stock and modded games, both with DLC and without. I have no idea what is causing it but when I load a craft that is in orbit with even a moderate amount of clipping the results can range from slight annoyances, mission critical failures or disasters. This can happen both with reloading from other scenes (such as going to the ship from the Tracking Station) and even when entering physics range with another ship, although that seems to prevent the disastrous category. Here's some pictures; v1.9.0 - modded v1.9.1 unmodded (before reload) - Stock v1.9.1 (After Reloading) v1.8.1 - Modded, however the same thing happened without, only modded parts being surface lights and a PParts piece. (Before) After Reload (Note the craft docked on the bottom port had left, hence why i reloaded) I'm not so much looking for a solution as more of a knowing exactly why it is happening.
  2. I have been experiencing a similar issue, except they don't spaz out but do what I call borking up, upon a hard load (Scene change or entering physics range in timewarp) the ship will have a load of parts misaligned. Happened in a modded install and a completely core game install. No idea what is causing it but it makes things damn near unplayable.
  3. Thats the Stock Vessels folder. They are still in that folder, you need to go into that folder and delete them manually. The crafts that are created in your saves are located in "save > [Save Game Name] > SPH/VAB"
  4. Than you hebarusan reinstalling the audio device and drivers has fixed the issue.
  5. My system's audio did have some issues recently as in it wouldn't work but i restarted the computer and I thought it was working again. Since you brought this to my attention I loaded up a YT video and no sound was played, opening the volume mixer has given me the message "No audio device is installed" So I guess that would be my problem. I'll try to fix that and report back. Thanks for a quick reply.
  6. Some background: The game was running fine on 1.3 on Monday, I installed retrofuture, KAX and KAS and suddenly the game would crash on loading. I removed the mods and it still crashed on loading. I then took out all mods so it was just stock parts and it still crashed on loading. After all that my 1.2.2 install suffered the same issue but no mods were added or removed and it worked fine 2 weeks ago. I have deleted all copies of the game on my computer and reinstalled 1.3 and it still crashes on loading. Strangely the 1.0.3 copy worked fine though. Honestly this is the most info I can give you, log files in comment below, the game crashes once it reaches the end of the loading bar. P.S. I've had to make do with no map for the last 4 days due to this. Crash Files There are 2 in here, one for each of the two HDD's i had the game installed on. https://www.dropbox.com/s/vhictjrcwzx1llk/crashes.rar?dl=0
  7. You can download versions of the game from the store as far back as 1.0.5 Go to: Buy>Sign In>My Account>Download>Pick the version you want.
  8. Pretty sure in life I can see where the water is and there is a shadow of an aircraft coming in for a sea landing, unlike in the above picture. Also pretty sure there should be waves.
  9. Question: Is it supposed to be almost impossible to see how high above the water you are?
  10. Any chance of alternate Download sites for when Spacedock decides to go down? (Like it has as I'm posting this and for the last day)
  11. That is an issue with Stock KSP. It happens with Large Boats Parts Pack ships as well, nothing modders can do. They are definitely flight worthy. Use KAX and B9Proc Wings.
  12. Panther Afterburning Turbojet, use it on nearly every jet.
  13. It happens with stock parts too. the collision mesh for landing gear is too big, same problem with the rover wheels.