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xtoro

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Posts posted by xtoro

  1. I love this mod, but I seem to have an issue and I’m not sure if it’s intentional or not. 

    Stacking two cryo tanks together  with an engine on the end makes the engine only use fuel from the tank it’s directly connected to. 

    Also, using fuel lines with the cryo tanks doesn’t work. 

    If I use regular stock tanks and change the fuel to LH2 then it works as expected, and fuel lines also work as they normally would. The issue seems to be only with the cryo tanks. 

     

    Is this intentional? I’m using KSP 1.5.1 with mechjeb, hyperedit, KIS and KAC

    Thanks. 

  2. I don't see what's so wrong with this:

    eukf8y.png

    It starts, you click resume and boom, you pick your save game and go.

    All the other stuff like tutorials and scenarios can even go into a new menu called EXTRAS or something.  When was the last time anyone who's been playing a long time has used those?  It's been over 3 years since I've clicked on those.  I also have the community site bookmarked, don't need that, and don't need the addons link, all that is in my browser favorites.  There's just too much, and the useless/less used stuff can go on a 2nd menu...  Personally I also think the settings can go in a 2nd menu as well.  You only go into the settings a couple of time when you first set it up and then there's no point ever going into it again.

    It's about aesthetics and logic, as much as convenience.  Menus for any kind of program are easier to use and flow better when it's laid out logically with the least amount of clicks, and the least used items are pushed back in favor of the ones that are always used.

  3. 2 hours ago, MoarBoostersRUS said:

    @xtoro Control-alt-delete 

    been a while since I used Linux but I believe control-c also works 

    edit: here's a link to ways to kill applications in Linux 

    http://www.makeuseof.com/tag/6-different-ways-to-end-unresponsive-programs-in-linux/

    That only works in terminal programs.  I run KSP in openbox fullscreen and need to exit by exiting the game.  The only other alternative is to switch consoles (ALT+CTRL+F2) then login again by entering your username and password, and then issue a pkill command.  Which is almost as long as exiting the game normally, except your killing the process instead of letting it exit properly.

  4. I don't see the big deal with changing screen, nor why people are defending it so badly.  It would take very little time to change it to be honest...

    On 17/10/2017 at 10:50 PM, MoarBoostersRUS said:

    This seems like laziness talking. To start the game you have to click a button what 3 times? And as was stated originally to close F5( or whatever your quick save button is {Mine is / I like to be different}) then alt-F4 or just hit windows button then close from the start bar. Really don't see why your complaining.

    I can't ALT-F4 in Linux and I play fullscreen.  You would have known that had you read the entire thread.  Also, the annoying part is the SLOW moving of the start menu, it's really annoying...

    On 17/10/2017 at 10:50 PM, mattinoz said:

    Wait there is a Mod to skip all the front end?

    Can it say just open the last saved game as well that would be choice?

    For one, mods aren't the answer.  Secondly, there was one that I tried that just loaded the last game you played, but if that's not the one you wanted to play that day, you needed to then exit again back to the start screen to load the one you want, making the procedure even longer.  I for one have several saves going on.

    On 17/10/2017 at 11:27 PM, 5thHorseman said:

    You said that a mod indicates the game is broken and needs fixed. I'm saying that's not true.

    For what it's worth I agree with you about the menus. While they're at it, I wish they'd remove the stupid slide in from the side so I could click the menus that I do want to be there quicker.

    See in particular "quick start" and "quick exit"

    Yes!  \

    On 18/10/2017 at 9:54 AM, tutike2000 said:

    Just make the scroll faster, or instantaneous.

    Moving UI elements are the devil.

    Yes!

  5. I'm glad to see I'm not the only one who would like to see this.

    There IS a mod that lets you exit quickly called "quickexit", however, I wonder just how this works, and how cleanly it's forcing KSP to exit.  As a programmer, I like clean code, and hate workarounds and tricks.  I would much rather see this done stock in the original source code.

    I would still also like the single-screen for starting the game faster as well...  I know some have joked at me doing it myself, but the last thing I want to do when I get home start a new programming project.  I have enough of those lol

  6. On 14/10/2017 at 12:09 AM, The Aziz said:

    F5 to save, alt+F4 to quit

    It saves me minutes every time

     

    On 14/10/2017 at 4:23 AM, ZooNamedGames said:

    I've been playing KSP for 4+ years now and less than 1% of the time I go to the main menu to close the game. Just hit the X button to close the game (noting I play in windowed mode but that's still possible with alt+f4 as Aziz said.

     

    On 14/10/2017 at 4:42 AM, MiffedStarfish said:

    I hardly ever close like that, most of the time I’ll just save the craft I’m working on, press windows button and click “close tab”.

     

    I play fullscreen, and in Linux, you can't ALT+F4 the game closed.  It's also not good to terminal terminate programs improperly.  Open files, like your persist file can get corupted.

    All I ask for is a single start screen. Should be pretty easy to do...

  7. I never saw this asked before, and I checked the commonly asked questions already...

    Can we get away from this 2-page start screen?  Having to click "Start game" and then "Resume" etc... Can't we have it all on one screen?  The worst is when something comes up so I'm trying to exit quickly and it goes back to the "Start New/Resume"' screen, then click on back, and it slowly scrolls back over to where I can hit "Quit".

    Can we have this all on one screen now?  It makes it slower.  Or, at the very least, ditch, or have the option to ditch the animation from screen-to-screen.

  8. The Landing window always opens whenever I switch to a ship or go to the tracking station.  I can close it, but the next time I switch to a ship or go to the tracking station, it opens again.  I'm using the latest version on KSP 1.3 and it also did this with the 1.2 versions in both Windows and Linux.

    Also, anytime I click on the "H" in the bar, or press ALT+H, the main window opens, but so does the Landing window.

    How do I get rid of this?  I don't even ever use it...

  9. 9 hours ago, Tex_NL said:

    Just wondering:
    Both of you have been on the forum for a few years now. So it's safe to assume you're both playing KSP for quite some time as well. Have you seriously not noticed this navball behaviour before? It's been this way for years. It has been such a big issue for people that it was modded to make the navball visible by default. The only thing new about it is that in 1.2 for the first time you no longer need a mod to stop the navball from hiding.

    Like Plusck said.  It was always hidden the first time you viewed the map, and then it always stayed up unless you switched ships, and then it was up again only the first time.  It was never hidden every single time you switched to map view.  Perhaps you should save your snarky remarks for when you actually know what someone's talking about because this is a new behaviour, and hasn't "been this way for years" like you seem to think.

  10. 41 minutes ago, TopHeavy11 said:

    Actually, something minor was removed. If you activate the Navball in Map View then exit out of MV, when you come back, it's gone and you have to pull it up again. It stayed up in 1.1.3.

     

    27 minutes ago, Kerbart said:

    Oooh, is that what the Auto Hide Navball setting (in the settings menu) is doing?

     

    Yes, I posted that question as a bug about 20 minutes ago before I found the menu

     

  11. I noticed this when I use the Launcher now.  I tried redownloading but I get the Unity splash screen that says "Personal Edition" on the bottom.  Shouldn't Squad legally be using the Pro edition?

    Is this going to degrade gameplay or something by the free version running?  Free versions are usually not as good as the paid ones so I'm not sure if it's just my game or what.  I'm using 1.1.2.  Anyone else have that when they start the game using the launcher?

  12. Loaded up my old KSP 1.0.4 game to continue where I left off there, and I get an error that a bunch of vessels can't be loaded because part OSAGigaDish2 and 3 can't be loaded.

    Anyone know where these parts are from?  I figured either from RemoteTech2 or Outer Planets Mod but I can only find RTGigaDish2 in RemoteTech, not OSAGigaDish2...  I tried editing the configs to rename the RTGigaDish parts to OSAGigaDish but then the game complains it can't find the RTGigaDish parts.... I'm not even sure those are the right parts, and Googling "OSAGigaDish" comes up with no results, not a single page on the internet has that word!

    Is this an issue from maybe an update or something?  I checked the log file and there is no entry that references OSAGigaDish.  There ARE RTGigaDish entries when those parts load, and there are no errors.  I'm out of ideas and I hope someone knows.

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