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Everything posted by lajoswinkler

  1. You know what would also greatly benefit from this? Reentry. Waterfall basically uses cones and paraboloids, AFAIK. KSP does have unlocked ability to form reentry trails (something Reentry particle effect renewed now does) but those are highly resource intensive and look pretty horrible. Waterfall could make beautiful rammed bluish plasma in front of the vessel. Stock game basically teaches us wrong, that reentry heating comes from friction with atmosphere, when in reality it's compressed air radiatively heating the body. Friction comes near the end of reentry and isn't that big of a deal.
  2. What do I think? I think it's both pathetic and hilarious and should be dismissed as frivolous lawsuit.
  3. I remember that game. It was insanely difficult and too resource intensive for its era. But it was fun to roam around. Young Timmy and his grandpa's yarbles. LOL
  4. Amazing, visual experience changing mod, for sure. One of the best things made for KSP in a long time. I've noticed the mod doesn't support Munar Excursion Module (M.E.M.)'s RCS thrusters so they still do those nasty puff-puffs. One more thing. Since these plumes look so good and the framework itself has enormous potential, could you do anything about the stupid Vall kettle clouds? It's been years since they've been released and the design was really bad from the very start. Not only lousy, cheap looks, but also pretty resource draining. Vall has no detectable atmosphere, therefore there can be no convection going on. Any geyser in a vacuum will have a simple transparent cone of gas shooting upwards.
  5. This occured to me while watching "Red dwarf". In the show, signs in the mining ship are bilingual. English and Esperanto. Kerbals are known to speak gibberish which is, contrary to the myth, not backwards Spanish, although the source speeches we hear in early Squad do contain some Romance language words, sometimes jumbled up. Since Esperanto sounds a bit weird and needs getting used to, but is very easy to learn, and as a homage to cult comedy SF series "Red dwarf" why not make Kerbals speak Esperanto? Maybe even backwards Esperanto to make it more enigmatic if it suits the ear. I think it's a great opportunity for the game to use something international.
  6. Interesting. Leaving a never finished game, forcefully pushed from beta into v1.0. There are things that not even game mods tackle so the "tHeRe's a MoD fOr ThAt!" folks can zip it. Kerbol has been left looking horribly. Same old ball from the moment it stopped being a shiny point in the sky, and it's full of opportunities. Many things were done haphazardly. Idea of random, extremely small comets steaming like kettles was immediately disappointing. I have a bittersweet feeling about all this. I wouldn't feel like this if the game was stupid. Its sheer amount of unlocked potential and genius idea are what attracts the most critics.
  7. Still using this after many years. Thank you for your work on keeping it alive.
  8. I had a pause from KSP for a few months and this morning saw this at Lowne's YT channel. Time to check it out. I've been complaining for years about particle system and now finally someone did something about it. Thank you!
  9. No, it's certainly isn't a meme. It's an inside joke.
  10. I rarely post anything nowdays, but I had to log in to show support. This is one of the best things KSP modding community ever yielded. Amazing work. There have been previous attempts at weather simulations, but this dwarfs all of them.
  11. He had many hopes and wacky ideas, more near the end of his life when he went crazy. That shouldn't avert us from what he truly was - a brilliant electrical engineer (not scientist!).
  12. The problem with all this, which is evident in your first post, is that you misattribute things to Tesla, and then discuss whether it's overrated. There is the real Nikola Tesla, and there is the kooky image crackpots made out of his smeared name. Public image is between those two. Sometimes more real, sometimes more kooky. Especially kooky in ex-Yugoslavian countries, where his name is used by the "common folk" as a typical excuse to rant about the West. The worst of these ideas is that his plans with wireless electricity were to obtain energy for no money, and that supposedly it made his investors retreat. Tesla did not work on "free lunch". He worked on wireless transmission of electrical energy, and baseload energy of his time was coal, with emerging hydroelectric potential he contributed to.
  13. Power or energy? I've noticed US Americans usually don't understand the distinction, courtesy of the wonky language they speak, and the bad public education giving them laissez faire approach to various topics. As usual, vast majority of the world uses proper word, but USA does not. Energy and power are not the same thing. Energy can be relatively pathetic, but if the time in it's applied is very short, power can be impressive. One example of it is lightning - total oxidation of bucket of gasoline worth of energy crammed in microseconds.
  14. This thread's title should be changed. "Coronavirus" is the name of virus family. There's a lot of coronaviruses. The ones causing SARS and MERS are also coronaviruses. And I assure you, others will come, as well. This virus has been known by "new coronavirus" or nCoV-19 before it got the name SARS-CoV-2, and the illness it produces is called COVID-19 (compare it to HIV causing AIDS). I don't know why are people so squeamish of using correct names. It's been a year since it was detected. Pandering to mediocrity is a bad thing. Change the title to "COVID-19 (new coronavirus disease)" and that's it...
  15. It's been ages since I made a mission report or did a serious mission but I finally found some time. Kerbal Ministry of no better things to do (MONBTTD) unlocked some of the budget money and directed it into a first mission of its kind - to land a robotic probe on the hidden side of Ablate, a dwarf planet originally from historically important Planet Factory by Kragrathea, and one of the first custom made planetary bodies ever made. This is not the first time something has reached or landed on this scorched world, but it might even be the first time to do so on its dark side. AFAIK, there have been no such reports on the forum, but feel free to correct me. Unlike Mün, Ablate actually has a dark side because the body is tidally locked to Kerbol. This means it's been eons since anything except starlight or distant weak shine from other planetary bodies lit its surface. While the sunlit side bakes in excess of 1000 °C, dark side is expected to be extremely cold. I forgot to take screenshots of the rocket that launched the probe but rest assured it was gigantic. 5 m wide first stage with two largest solid rocket boosters. Last stage was a 5 m spheroid tank propelled by a 2.5 m LV-NB "Sisyphus" nuclear engine from KSPX. Ruh tug probe itself is propelled by PB-ION2 "Hayabusa", also from KSPX. Kerbal engineers included a "Banana for scale" mod, but the banana was not too happy about the arrangement. I took a lot more fuel than usual so there were no surprises. The probe entered orbit without problems. Dark side has been examined yet again with an infrared camera equipped with a shiny flashlight. Why, you'll find out soon. Landing will be difficult since the terrain is very jagged. After the tug released the lander I landed it in total darkness and without retrograde lock (old school, but I simply used a crappy probe!), relying on ground altimeter only. Upon touchdown, it tumbled few times but RCS helped in correcting its orientation. It's been a good idea to take an RTG unit along because temperature of Ablate's dark side is 2.7 K, or -270.45 °C. This is the coldest place in Kerbol system and it's been hiding on the hottest planet. Here's a panorama taken by the infrared camera. Ionizing radiation level (Kerbalism!) is around 49 mSv/h on sunlit side and 130 µSv/h on the dark side. Conclusion This planet is likely a blasted planetary core and if it existed in real life, its dark side, cold as the universe itself, would be covered by various deposited volatiles that distilled off from the sunlit side. Habitability? The Ministry concluded it would be possible near the terminator in the form of shaded pressure vessels connected to heat exchangers bathing in intense Kerbol radiation, but the thing that prevents viability of such colony is extreme difficulty of reaching it. Ablate is so close to Kerbol and requires at least 25 km/s of Δv starting from Kerbin. Leaving it would be easier once a fuel production facility is established since there would be large amounts of ice accumulated on the surface, ready to be converted into fuel.
  16. Grill made out of golden mirrors is what's used for shallow angle diverting x-rays.
  17. I can't tell how satisfied I am over the fact this mod has yo-yo despin parts and spin decouplers. I always used KAS for this and it never worked that well.
  18. It's only a matter of time before someone builds that marble machine using this and KSP robotic parts.
  19. It's a known bug that appears sometimes, possibly due to version incompatibility. Same happens when you're in orbit, below the height where terrain stops being 3D rendered (160 km for Kerbin).
  20. Poll results are interesting. Worm is leading up. Ten days left to vote.
  21. Any news on the update? It's been a long time, I miss this mod. I know it says "it seems to work fine with KSP v1.9" but that makes me skiddish.
  22. I ws lucky to witness both Venus transits, several Mercury transits, but the latest thing that really struck me was seeing a thin crescent Venus with its horn edges going over 180°. Light spilling through atmosphere. It was beautiful, although not extreme as this.
  23. I hope this doesn't turn into a ruffle.
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