RegalPlatypus
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Bottle Rocketeer
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[1.4] SpaceY Heavy-Lifter Parts Pack v1.17.1 (2018-04-02)
RegalPlatypus replied to NecroBones's topic in KSP1 Mod Releases
Right, except that I don't have two objects in the same place. Symmetry is off, and as you can see, it's only affecting part of a one-piece SRB. -
[1.4] SpaceY Heavy-Lifter Parts Pack v1.17.1 (2018-04-02)
RegalPlatypus replied to NecroBones's topic in KSP1 Mod Releases
I'm having a graphical issue with several of the engines from this mod. Parts of them (but usually not the entire engine) have that shimmering effect that you see whenever, for example, you accidentally install two identical items in the same space. You can see it here in the engine shroud. Any thoughts? -
I gave this a shot. node_stack_top seems to be the node that actually decouples the CM. node_stack_topFDown creates a second node that is used for securing the CM engine. If you delete node_stack_topFDown, then once you attach the petal fairing to the fuel tank there's no way to attach the engine (and you can't attach the petal adapter if the engine is already in place). If you lower Fdown a little bit, then you have a gap between the CM engine and the fuel tank.
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Hey all, I'm new to the forums; please forgive any newbie mistakes. I've been busy with school during the semester and haven't had the chance to play KSP since August. At that time I was running KSP 0.24.2.559 with fairly moderate video settings, but it ran smoothly (until part counts exceeded 150 or so, but that's understandable) During the semester I upgraded to Yosemite. Yesterday when I opened KSP (the same unchanged 0.25.2.559 version) I noticed the game had become MUCH more laggy with the same settings I had before. I tried downloading the new version (0.25), but experience the same issue. OS X Yosemite V. 10.10.1 2.9 GHz Intel Core i5 8GB 1600 MHZ DDR3 NVIDIA GeForce GTX 660 512 MB Sincerely, Aaron