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Skilobyte

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Everything posted by Skilobyte

  1. Super dope, thanks for saving another one Linux. A few dry mass investments got a single-launch station into orbit that I kept missing by about a couple hundred dV. A shame you can't R&D TweakScaleable parts, I see that as pretty much a must-have mod. Eagerly looking forward to that compatibility, but I see you have to write your own code for it. Wish I could help, but I'm useless - if you need a playtest I'm your guy
  2. Well I suppose that's pretty definitive. Answered, thank you.
  3. Quick question about science of 0.22. I've been playing KSP for a long time, but I hate math (I know, I know, I'm playing the wrong game) and I was hoping to pawn the work off . So my question is it more efficient to do multiple trips to do an experiment and return and recover every time or is it just as efficient to transmit back to Kerbin, given an essentially unlimited supply of electric charge with solar panels? For example, say I'm doing the goo experiment over the Mun. Is it just as acceptable to repeatedly beam it back to Kerbin on a communatron, or should I run up a bunch of rockets, do the experiment, keep it, and run them back to Kerbin 20 (or more ) times?
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