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Vrana

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Everything posted by Vrana

  1. I am seeing the same issue as Kazvan. Looks like something is wrong with the lighting on both 2.5m Tundra hubs and construction ports. It is quite easy to reproduce as the effect is already visible in VAB.
  2. The new parts really do look awesome. I love small, intricate, "bits n bobs". Keeping an eye on this one.
  3. I couldn't find an up to date patch for Tantares antennas so i made one. Not saying this is balanced or even thoroughly tested(quite a few antennas in Tantares) but it seems to work. So, in case someone needs a Tantares compatibility patch or a starting point for making their own, here goes: //ANY folder //standard probe @PART[Castor_Control_1_N]:FOR[RemoteTech] - standard probe -Vrana { %MODULE[ModuleSPU] { } %MODULE[ModuleRTAntennaPassive] { %TechRequired = unmannedTech %OmniRange = 3000 %TRANSMITTER { %PacketInterval = 0.3 %PacketSize = 2 %PacketResourceCost = 15.0 } } } //standard probe @PART[Castor_Control_1_O]:FOR[RemoteTech] { %MODULE[ModuleSPU] { } %MODULE[ModuleRTAntennaPassive] { %TechRequired = unmannedTech %OmniRange = 3000 %TRANSMITTER { %PacketInterval = 0.3 %PacketSize = 2 %PacketResourceCost = 15.0 } } } //standard probe @PART[Castor_Control_1_P]:FOR[RemoteTech] { %MODULE[ModuleSPU] { } %MODULE[ModuleRTAntennaPassive] { %TechRequired = unmannedTech %OmniRange = 3000 %TRANSMITTER { %PacketInterval = 0.3 %PacketSize = 2 %PacketResourceCost = 15.0 } } } //FGB folder //small dish @PART[Alniyat_Antenna_2_1_1]:FOR[RemoteTech] { @MODULE[ModuleDeployableAntenna] { %name=ModuleAnimateGeneric %allowManualControl = false %actionAvailable = false %eventAvailableFlight = false %eventAvailableEditor = false %eventAvailableEVA = false } %MODULE[ModuleRTAntenna] { %Mode0DishRange = 0 %Mode1DishRange = 8000000 %EnergyCost = 0.3 %MaxQ = 6000 %DishAngle = 0.1 %DeployFxModules = 0 %ProgressFxModules = 1 %TRANSMITTER { %PacketInterval = 0.15 %PacketSize = 3 %PacketResourceCost = 20.0 } } %MODULE[ModuleSPUPassive] {} } //small dish @PART[Alniyat_Antenna_2_1_2]:FOR[RemoteTech] { @MODULE[ModuleDeployableAntenna] { %name=ModuleAnimateGeneric %allowManualControl = false %actionAvailable = false %eventAvailableFlight = false %eventAvailableEditor = false %eventAvailableEVA = false } %MODULE[ModuleRTAntenna] { %Mode0DishRange = 0 %Mode1DishRange = 8000000 %EnergyCost = 0.3 %MaxQ = 6000 %DishAngle = 0.1 %DeployFxModules = 0 %ProgressFxModules = 1 %TRANSMITTER { %PacketInterval = 0.15 %PacketSize = 3 %PacketResourceCost = 20.0 } } %MODULE[ModuleSPUPassive] {} } //small omni @PART[Alniyat_Antenna_2_3_1]:FOR[RemoteTech] { @MODULE[ModuleDeployableAntenna] { %name=ModuleAnimateGeneric %allowManualControl = false %actionAvailable = false %eventAvailableFlight = false %eventAvailableEditor = false %eventAvailableEVA = false } %MODULE[ModuleRTAntenna] { %Mode0OmniRange = 0 %Mode1OmniRange = 2500000 %MaxQ = 6000 %EnergyCost = 0.13 %DeployFxModules = 0 %TRANSMITTER { %PacketInterval = 0.3 %PacketSize = 2 %PacketResourceCost = 15.0 } } %MODULE[ModuleSPUPassive] {} } //small omni @PART[Alniyat_Antenna_2_3_2]:FOR[RemoteTech] { @MODULE[ModuleDeployableAntenna] { %name=ModuleAnimateGeneric %allowManualControl = false %actionAvailable = false %eventAvailableFlight = false %eventAvailableEditor = false %eventAvailableEVA = false } %MODULE[ModuleRTAntenna] { %Mode0OmniRange = 0 %Mode1OmniRange = 2500000 %MaxQ = 6000 %EnergyCost = 0.13 %DeployFxModules = 0 %TRANSMITTER { %PacketInterval = 0.3 %PacketSize = 2 %PacketResourceCost = 15.0 } } %MODULE[ModuleSPUPassive] {} } //FOBOS folder //small med dish @PART[Ara_Antenna_1]:FOR[RemoteTech] { !MODULE[ModuleDataTransmitter] {} @MODULE[ModuleDeployableAntenna] { %name=ModuleAnimateGeneric %allowManualControl = false %actionAvailable = false %eventAvailableFlight = false %eventAvailableEditor = false %eventAvailableEVA = false } %MODULE[ModuleRTAntenna] { %Mode0DishRange = 0 %Mode1DishRange = 4.8E+10 %EnergyCost = 0.55 %DishAngle = 10 %TRANSMITTER { %PacketInterval = 0.56 %PacketSize = 5 %PacketResourceCost = 20.0 } } %MODULE[ModuleSPUPassive] {} } //LK folder //small omni @PART[Libra_Antenna_1]:FOR[RemoteTech] { @MODULE[ModuleDeployableAntenna] { %name=ModuleAnimateGeneric %allowManualControl = false %actionAvailable = false %eventAvailableFlight = false %eventAvailableEditor = false %eventAvailableEVA = false } %MODULE[ModuleRTAntenna] { %Mode0OmniRange = 0 %Mode1OmniRange = 1800000 %MaxQ = 6000 %EnergyCost = 0.1 %DeployFxModules = 0 %TRANSMITTER { %PacketInterval = 0.3 %PacketSize = 2 %PacketResourceCost = 15.0 } } %MODULE[ModuleSPUPassive] {} } //small dish @PART[Libra_Antenna_2]:FOR[RemoteTech] { !MODULE[ModuleDataTransmitter] {} @MODULE[ModuleDeployableAntenna] { %name=ModuleAnimateGeneric %allowManualControl = false %actionAvailable = false %eventAvailableFlight = false %eventAvailableEditor = false %eventAvailableEVA = false } %MODULE[ModuleRTAntenna] { %Mode0DishRange = 0 %Mode1DishRange = 2.4E+10 %EnergyCost = 0.5 %DishAngle = 10 %TRANSMITTER { %PacketInterval = 0.56 %PacketSize = 5 %PacketResourceCost = 20.0 } } %MODULE[ModuleSPUPassive] {} } //MIR folder //small omni @PART[Eridani_Antenna_1]:FOR[RemoteTech] { @MODULE[ModuleDeployableAntenna] { %name=ModuleAnimateGeneric %allowManualControl = false %actionAvailable = false %eventAvailableFlight = false %eventAvailableEditor = false %eventAvailableEVA = false } %MODULE[ModuleRTAntenna] { %Mode0OmniRange = 0 %Mode1OmniRange = 1800000 %MaxQ = 6000 %EnergyCost = 0.1 %DeployFxModules = 0 %TRANSMITTER { %PacketInterval = 0.3 %PacketSize = 2 %PacketResourceCost = 15.0 } } %MODULE[ModuleSPUPassive] {} } //med omni @PART[Eridani_Antenna_2]:FOR[RemoteTech] { @MODULE[ModuleDeployableAntenna] { %name=ModuleAnimateGeneric %allowManualControl = false %actionAvailable = false %eventAvailableFlight = false %eventAvailableEditor = false %eventAvailableEVA = false } %MODULE[ModuleRTAntenna] { %Mode0OmniRange = 0 %Mode1OmniRange = 2500000 %MaxQ = 6000 %EnergyCost = 0.15 %DeployFxModules = 0 %TRANSMITTER { %PacketInterval = 0.3 %PacketSize = 2 %PacketResourceCost = 15.0 } } %MODULE[ModuleSPUPassive] {} } //large omni @PART[Eridani_Antenna_3]:FOR[RemoteTech] { @MODULE[ModuleDeployableAntenna] { %name=ModuleAnimateGeneric %allowManualControl = false %actionAvailable = false %eventAvailableFlight = false %eventAvailableEditor = false %eventAvailableEVA = false } %MODULE[ModuleRTAntenna] { %Mode0OmniRange = 0 %Mode1OmniRange = 6000000 %MaxQ = 6000 %EnergyCost = 0.2 %DeployFxModules = 0 %TRANSMITTER { %PacketInterval = 0.3 %PacketSize = 2 %PacketResourceCost = 15.0 } } %MODULE[ModuleSPUPassive] {} } //med dish @PART[Eridani_Antenna_4]:FOR[RemoteTech] { !MODULE[ModuleDataTransmitter] {} @MODULE[ModuleDeployableAntenna] { %name=ModuleAnimateGeneric %allowManualControl = false %actionAvailable = false %eventAvailableFlight = false %eventAvailableEditor = false %eventAvailableEVA = false } %MODULE[ModuleRTAntenna] { %Mode0DishRange = 0 %Mode1DishRange = 4.8E+10 %EnergyCost = 0.55 %DishAngle = 10 %TRANSMITTER { %PacketInterval = 0.56 %PacketSize = 5 %PacketResourceCost = 20.0 } } %MODULE[ModuleSPUPassive] {} } //SOYUZ folder //small dish @PART[Tantares_Antenna_1]:FOR[RemoteTech] { !MODULE[ModuleDataTransmitter] {} @MODULE[ModuleDeployableAntenna] { %name=ModuleAnimateGeneric %allowManualControl = false %actionAvailable = false %eventAvailableFlight = false %eventAvailableEditor = false %eventAvailableEVA = false } %MODULE[ModuleRTAntenna] { %Mode0DishRange = 0 %Mode1DishRange = 2.4E+10 %EnergyCost = 0.5 %DishAngle = 10 %TRANSMITTER { %PacketInterval = 0.56 %PacketSize = 5 %PacketResourceCost = 20.0 } } %MODULE[ModuleSPUPassive] {} } //small dish @PART[Tantares_Antenna_2_1]:FOR[RemoteTech] { !MODULE[ModuleDataTransmitter] {} @MODULE[ModuleDeployableAntenna] { %name=ModuleAnimateGeneric %allowManualControl = false %actionAvailable = false %eventAvailableFlight = false %eventAvailableEditor = false %eventAvailableEVA = false } %MODULE[ModuleRTAntenna] { %Mode0DishRange = 0 %Mode1DishRange = 2.4E+10 %EnergyCost = 0.5 %DishAngle = 10 %TRANSMITTER { %PacketInterval = 0.56 %PacketSize = 5 %PacketResourceCost = 20.0 } } %MODULE[ModuleSPUPassive] {} } //ANDROMEDA folder //small omni @PART[Andromeda_Antenna_1]:FOR[RemoteTech] { @MODULE[ModuleDeployableAntenna] { %name=ModuleAnimateGeneric %allowManualControl = false %actionAvailable = false %eventAvailableFlight = false %eventAvailableEditor = false %eventAvailableEVA = false } %MODULE[ModuleRTAntenna] { %Mode0OmniRange = 0 %Mode1OmniRange = 1800000 %MaxQ = 6000 %EnergyCost = 0.1 %DeployFxModules = 0 %TRANSMITTER { %PacketInterval = 0.3 %PacketSize = 2 %PacketResourceCost = 15.0 } } %MODULE[ModuleSPUPassive] {} } //small omni @PART[Andromeda_Antenna_2]:FOR[RemoteTech] { @MODULE[ModuleDeployableAntenna] { %name=ModuleAnimateGeneric %allowManualControl = false %actionAvailable = false %eventAvailableFlight = false %eventAvailableEditor = false %eventAvailableEVA = false } %MODULE[ModuleRTAntenna] { %Mode0OmniRange = 0 %Mode1OmniRange = 2000000 %MaxQ = 6000 %EnergyCost = 0.1 %DeployFxModules = 0 %TRANSMITTER { %PacketInterval = 0.3 %PacketSize = 2 %PacketResourceCost = 15.0 } } %MODULE[ModuleSPUPassive] {} } I think Bluedog DB comes with its own RT patch. Look under: ..\GameData\Bluedog_DB\Compatibility\RemoteTech
  4. Trying to use GAP 1.2.9 in KSP 1.3.0 and having this problem. No wings are detected as begin part of the Aero group. It seems to be a mod incompatibly problem but i am having trouble narrowing down the culprit. Just in case somebody has an idea what might be causing this here is a list of my Gamedata.
  5. The first Apollo mission, Apollo 7: CrewPod Test Flight, is it supposed to have "Land on the Mun" as an objective? Doesn't seem inline with the historical mission it is simulating or its own mission description.
  6. Heh. I wonder, is the abbreviation BARIS intentionally the same as the original great space game?
  7. For me it is happening only with this pack tough and i do use others as well.
  8. I have a really strange problem with Stations and Bases contract pack. The "Launch the @/targetBody1 Space Station!" contracts appear in my available contract list and then disappear a few seconds later, as if auto rejected, only to be replaced by other "Launch new xxx Space Station" contracts. I do play with a heavily modded game but i tested the save game in a stripped down version and im still getting the same situation. I skimmed through my output_log.txt and found nothing which seems related but i can provide it. Im using ksp 1.3.0, contract configurator 1.23.1, module manager 2.8.1 and Bases and stations 7.0 (3.7.0 according to avc version file).
  9. Thank you for your efforts! The Kopernicus issue on the Tiros/NOAA-N mission is fixed.
  10. Did more testing and searching and i couldn't find another mod which changed solar panels so i went with the stripping down mods route to pinpoint the problem. This gamedata does not recognize solar panels... Mode LastWriteTime Length Name ---- ------------- ------ ---- d----- 18.7.2017. 19:33 Kopernicus d----- 18.7.2017. 19:34 MissionControllerEC d----- 18.7.2017. 19:34 OPM d----- 18.7.2017. 19:34 OPM_Textures d----- 18.7.2017. 19:36 Squad -a---- 10.7.2017. 17:38 78336 ModuleManager.2.8.1.dll -a---- 18.7.2017. 19:37 2338335 ModuleManager.ConfigCache -a---- 18.7.2017. 19:37 80927 ModuleManager.ConfigSHA -a---- 18.7.2017. 19:37 8882 ModuleManager.Physics -a---- 18.7.2017. 19:37 28994 ModuleManager.TechTree Neither does this one... Mode LastWriteTime Length Name ---- ------------- ------ ---- d----- 18.7.2017. 19:33 Kopernicus d----- 18.7.2017. 19:34 MissionControllerEC d----- 18.7.2017. 19:36 Squad -a---- 10.7.2017. 17:38 78336 ModuleManager.2.8.1.dll -a---- 18.7.2017. 19:41 1856894 ModuleManager.ConfigCache -a---- 18.7.2017. 19:41 74286 ModuleManager.ConfigSHA -a---- 18.7.2017. 19:41 8882 ModuleManager.Physics -a---- 18.7.2017. 19:41 28994 ModuleManager.TechTree Unsurprisingly, this one works fine.... Mode LastWriteTime Length Name ---- ------------- ------ ---- d----- 18.7.2017. 19:34 MissionControllerEC d----- 18.7.2017. 19:36 Squad -a---- 10.7.2017. 17:38 78336 ModuleManager.2.8.1.dll -a---- 18.7.2017. 19:44 1851481 ModuleManager.ConfigCache -a---- 18.7.2017. 19:44 73963 ModuleManager.ConfigSHA -a---- 18.7.2017. 19:44 8882 ModuleManager.Physics -a---- 18.7.2017. 19:44 28994 ModuleManager.TechTree I guess Kopernicus is still a problem. EDIT: Was also wondering, what are the requirements for starting the Skylab missions?
  11. I have been playing with the dev version. It seems to work fine but i finally got another Tiros(NOAA-N) mission and... OX-STAT not recognized again. Seems to be the same for any other solar panel i throw on it. I don't know if you are still tackling this problem, malkuth, but if you are let me know how i can help. I guess its possible there is another mod modifying panels? In case someone reading this can recognize one i am including a list of that games gamedata. Otherwise i will try going through it again. Mode LastWriteTime Length Name ---- ------------- ------ ---- d----- 2.7.2017. 13:34 000_AT_Utils d----- 11.7.2017. 10:24 000_FilterExtensions d----- 11.7.2017. 10:24 000_FilterExtensions Configs da---- 2.7.2017. 13:31 000_USITools d----- 2.7.2017. 14:26 AirplanePlus d----- 8.7.2017. 14:30 ASET d----- 6.7.2017. 11:44 AviationLights d----- 2.7.2017. 15:13 B9AnimationModules d----- 14.7.2017. 13:03 B9PartSwitch d----- 2.7.2017. 15:18 B9_Aerospace d----- 2.7.2017. 15:16 B9_Aerospace_HX d----- 2.7.2017. 17:48 B9_Aerospace_ProceduralWings d----- 2.7.2017. 15:03 BahaSP d----- 2.7.2017. 17:50 blackheart d----- 14.7.2017. 13:03 Bluedog_DB d----- 2.7.2017. 19:40 BonVoyage da---- 2.7.2017. 21:19 Chatterer d----- 1.7.2017. 20:16 Coatl Aerospace da---- 2.7.2017. 13:27 CommunityCategoryKit d----- 14.7.2017. 13:05 CommunityResourcePack d----- 2.7.2017. 13:34 ConfigurableContainers d----- 13.7.2017. 22:50 ContractConfigurator d----- 11.7.2017. 13:15 ContractPacks d----- 2.7.2017. 13:27 CryoEngines d----- 2.7.2017. 13:27 CryoTanks d----- 13.7.2017. 22:27 CTTP d----- 13.7.2017. 22:49 CustomAsteroids d----- 2.7.2017. 14:34 CustomBarnKit d----- 2.7.2017. 13:27 DeployableEngines d----- 9.7.2017. 17:58 DistantObject d----- 2.7.2017. 14:26 DMagicOrbitalScience d----- 14.7.2017. 13:03 DMagicScienceAnimate d----- 2.7.2017. 14:27 DMagicUtilities d----- 2.7.2017. 13:27 DynamicBatteryStorage d----- 2.7.2017. 21:19 EasyBoard d----- 2.7.2017. 15:09 EnvironmentalVisualEnhancements d----- 13.7.2017. 22:49 FerramAerospaceResearch d----- 2.7.2017. 13:27 Firespitter d----- 2.7.2017. 13:46 GroundConstruction d----- 2.7.2017. 13:28 HeatControl d----- 2.7.2017. 15:17 IncredibleMachines d----- 2.7.2017. 14:29 InterstellarFuelSwitch d----- 10.7.2017. 16:43 JanitorsCloset d----- 2.7.2017. 15:04 JoolianDiscovery d----- 2.7.2017. 14:25 JSI d----- 3.7.2017. 13:04 Jso d----- 13.7.2017. 22:32 JX2Antenna d----- 2.7.2017. 14:27 KAS d----- 2.7.2017. 13:28 KerbalAtomics d----- 17.7.2017. 19:18 KerbalEngineer d----- 16.7.2017. 10:15 KerbalFoundries d----- 2.7.2017. 17:49 KerbalHacks d----- 8.7.2017. 14:07 KerbalJointReinforcement d----- 2.7.2017. 14:26 KerbalKonstructs d----- 2.7.2017. 14:26 KerbinSide d----- 2.7.2017. 21:19 Kerbonov d----- 2.7.2017. 14:27 KIS d----- 13.7.2017. 22:47 Kopernicus d----- 2.7.2017. 21:28 KSO d----- 17.7.2017. 19:18 KSP-AVC d----- 5.7.2017. 18:00 KSPRescuePodFix d----- 17.7.2017. 19:03 KSPWheel da---- 2.7.2017. 15:02 KWRocketry d----- 11.7.2017. 15:57 Lionhead_Aerospace_Inc d----- 2.7.2017. 17:47 MagicSmokeIndustries d----- 2.7.2017. 17:49 MainSailor d----- 16.7.2017. 17:31 MissionControllerEC d----- 2.7.2017. 14:25 Mk2Expansion d----- 17.7.2017. 18:47 MMS d----- 8.7.2017. 14:07 ModRocketSys d----- 13.7.2017. 22:28 ModularFlightIntegrator d----- 2.7.2017. 19:47 NearFutureConstruction d----- 2.7.2017. 13:28 NearFutureElectrical d----- 7.7.2017. 9:59 NearFutureLaunchVehicles d----- 2.7.2017. 13:29 NearFutureProps d----- 2.7.2017. 19:47 NearFuturePropulsion d----- 2.7.2017. 19:47 NearFutureSolar d----- 2.7.2017. 19:46 NearFutureSpacecraft d----- 2.7.2017. 15:02 Nereid d----- 2.7.2017. 21:18 OpenCockpit d----- 13.7.2017. 22:47 OPM d----- 13.7.2017. 22:27 OPM_Textures d----- 2.7.2017. 15:01 OPT d----- 2.7.2017. 14:28 PlanetaryBaseInc d----- 2.7.2017. 21:36 PreciseManeuver d----- 2.7.2017. 17:58 ProceduralFairings d----- 2.7.2017. 17:48 ProceduralParts d----- 2.7.2017. 15:03 QuizTechAeroContinued d----- 2.7.2017. 14:24 RCSBuildAid d----- 2.7.2017. 14:25 RealChute d----- 9.7.2017. 21:13 SCANsat d----- 2.7.2017. 15:09 scatterer d----- 2.7.2017. 14:26 ScienceRelay d----- 11.7.2017. 13:16 SETIcontracts d----- 2.7.2017. 14:25 SHED d----- 2.7.2017. 15:13 SmokeScreen d----- 3.7.2017. 13:05 spacetux d----- 30.6.2017. 14:38 Squad d----- 17.7.2017. 19:03 SSTU d----- 2.7.2017. 13:29 StationPartsExpansion d----- 2.7.2017. 15:09 StockVisualEnhancements d----- 2.7.2017. 14:24 Strategia d----- 2.7.2017. 17:49 StretchySNTextures d----- 2.7.2017. 14:28 SurfaceExperimentPackage d----- 10.7.2017. 17:38 TakeCommand d----- 2.7.2017. 15:19 ThrottleControlledAvionics d----- 17.7.2017. 18:53 TokamakIndustries d----- 8.7.2017. 14:00 Trajectories d----- 2.7.2017. 21:18 TriggerTech d----- 12.7.2017. 19:49 TweakScale da---- 2.7.2017. 13:27 UmbraSpaceIndustries d----- 2.7.2017. 15:04 UniversalStorage d----- 2.7.2017. 18:17 WaypointManager d----- 14.7.2017. 14:47 WildBlueIndustries -a---- 18.7.2017. 8:51 467 FinalFrontier.dat -a---- 2.7.2017. 14:27 8704 KSPModFileLocalizer.dll -a---- 10.7.2017. 17:38 78336 ModuleManager.2.8.1.dll -a---- 17.7.2017. 19:22 18799239 ModuleManager.ConfigCache -a---- 17.7.2017. 19:22 1132435 ModuleManager.ConfigSHA -a---- 17.7.2017. 19:22 8882 ModuleManager.Physics -a---- 17.7.2017. 19:22 29942 ModuleManager.TechTree
  12. I use OPM 1.3 maintanence version by Galileo. I might be reading it wrong but doesn't: @MODULE:HAS[#name[ModuleDeployableSolarPanel],~useKopernicusSolarPanels[false]] { @name = KopernicusSolarPanel } change the name of the module to KopernicusSolarPanel?
  13. Ok, ill go through my gamedata. EDIT: Got it in one. You even hinted at it in your first post regarding the issue. Its Kopernicus. This is the relevant module manager file: SolarPanels.cfg @PART:FINAL { // This will replace all instances of ModuleDeployableSolarPanel with the Kopernicus version // that has proper support for multiple lightsources // // If you want to keep your ModuleDeployableSolarPanel, add "useKopernicusSolarPanels = false" to the MODULE node // That will stop Kopernicus from replacing it @MODULE:HAS[#useKopernicusSolarPanels[*]] { @useKopernicusSolarPanels,* ^= :F:f: @useKopernicusSolarPanels,* ^= :A:a: @useKopernicusSolarPanels,* ^= :L:l: @useKopernicusSolarPanels,* ^= :S:s: @useKopernicusSolarPanels,* ^= :E:e: } @MODULE:HAS[#name[ModuleDeployableSolarPanel],~useKopernicusSolarPanels[false]] { @name = KopernicusSolarPanel } } As you can see, Kopernicus offers its own solution to the problem but if its not too much work it would be nice to have MCE support for this.
  14. Looks like boborene was right about this, I have encountered the problem with solar panels as well. I would provide a save but its a highly modded game and the situation seems to be easy to reproduce. Tiros 7 mission is not recognizing stock OX-STAT panels (partname: solarPanels5, filename: radialFlatSolarPanel.cfg) and a number of fixed and deployable mod panels. OX-STAT is stock and uses ModuleDeployableSolarPanel (as do the mod panels, such as those from bdb). I noticed you write ModuleDeployableSolarPanel in plural (ModuleDeployableSolarPanels). This is probably just a typo in your post but if its not and MCE checks for plural this might be the cause of the problem because ingame the module is written in singular. Pretty sure this wasn't an issue in my last playthrough (in 1.2.x).
  15. felcas, your request requires extra work for a feature the author did not want. Remember, mod authors make mods for themselves, not for others. They are merely kind enough to let others use them and sometimes even provide free support. Still... some do take feature request and others don't. Honestly not sure what the case here is.
  16. What!? Communatron 88-88 is most definitely a stock part and i have never had any problems recognizing solar panels. Are you using a mod which reworks stock parts? such as Vens stock part revamp?
  17. Did you have any luck resolving this? I tried to write a FAR compatibility patch before but was unsuccessful and eventually gave up on it.
  18. Is the menu update you are working on changing anything except menus? I'm looking to start another career with MC so im wondering if upgrading mid career will be possible?
  19. I have done some testing on the KSP launch pad. With the new Firespitter the parts seems to work. Now that i think of it... i didnt test the engine.
  20. I am also wondering about this. No pressing need but i can totally imagine a situation where i would want to retire a station.
  21. They keep popping up tough. I suppose it is safe to disable them by changing the extension of ExplorationPlus-MoppingUp.cfg until CC fixes it.
  22. Of course. Happy to help. http://imgur.com/NSZzB11 As you can see it is accepted and shows no requirements. The other two "Mop ups" for Mun and Minmus are the same. I will still test if a flyby/orbit will complete them.
  23. Its gonna take a while longer to test the Mun/Minmus flyby and orbit returns. But i did try to plant a flag a Kerbin and it was, indeed, a world first. However it did not complete the Kerbin Mop up contract, what it did complete was the "Preform a series of orbital maneuvers in Kerbin orbit" contract. This contract had only one requirement for me: "Preform an EVA in space". I did do EVAs in orbit before but it is possible i never preformed one on Kerbins surface. Since the contract mentions EVA "in space" i guess this might be a bug.
  24. Thanks for the lightning fast reply! But i am still a bit confused. I installed the mod in my current campaign game. I have preformed manned orbits and landings (and planted flag ofc) on the Mun and Minmus multiple times before installing the pack, all these flights have been return missions, and yet i am still offered the "mop up" contracts for these bodies. Do i need to perform a return form flyby and orbit mission without landing for the mop up to be completed? I am also getting the Kerbin "Mop up" contract. Unsure how to preform a flyby or a landing and return of Kerbin. Or do i just need to place a flag on Kerbin?
  25. Could you elaborate on what the completion of "Mopping up" contracts requires? I do not see any requirements for them in the contract window and its kinda hard to guess what world firsts one might still be missing.
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