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RyanRising

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Everything posted by RyanRising

  1. What mod makes the stock chutes not clip and why have I not heard of it?
  2. I suppose you could comment (put a // in front of) out the lines in GameData/VenStockRevamp/PartRevamp-PathPatches.cfg that reference the parts you don't want replaced, but then the engines will look better than with the rest of the stock parts, and your crafts may appear mismatched.
  3. Maybe it's silly to ask again, but Ven, is there a way to get those striped Revamp tanks you had as an option awhile back? I miss the stripe.
  4. The album is a little wonky. Try removing the #0 from your imgur album, like this: You like taking up these mods quite a bit.
  5. It was an option, like the extra parts and low profile parachutes.
  6. Please can we have stripes on the long tank? Or at least an option?
  7. Is there a way, with 1.7.2, to get the stripe on the side of the long 1.25m fuel tank? I miss that stripe.
  8. Ah, here's the updated version. I posted on the RealRoster thread, sorry about that.
  9. Sounds pretty brilliant. I can't wait, but I will. I really like how it will select the highest level. EDIT: Whoops, there's a new thread. I should have checked that first.
  10. This would be so awesome... had I not had Ven's Revamp installed. Oh well. Good work, though, like most of your other mods, this should be stock. 1.0 needs to have more of you in it.
  11. It's beautiful. I've wanted something like this, and now somebody who's not me is doing it!
  12. I don't know about the errors, but the ModuleManager patches is normal.
  13. Definitely giving this a download when FAR support is ready.
  14. I don't know, I think Porkjet made a nuclear engine a ways back that had multicolored emissives. Ah, here it is.
  15. Nevermind, had a bug that was fixed with an updated TextureReplacer
  16. Is there still a striped texture for the long 1.25m fuel tank? If so: Where is it hidden? If not: In the next update, would it be possible to include a texture for stripes? Not only do I like my stripes, the description references them.
  17. I love those reflections! Now KSP can kill my GPU as well as my CPU!
  18. So, is it now either lights or reflections? And what about the "fuel tank" on his 909? That should have worked,it doesn't have an emissive to my knowledge. Ah, tomorrow. Perpetually a day away.
  19. Have you thought about adding a modulemanager patch to add this functionality to all the parts?
  20. Astronomer, just in case you haven't found it, the lens flare for 0.90.0 is in sharedassets9 now.
  21. Say, Ven, how about a more pointy 1.25m nosecone? Maybe just like the newer parachutes, where if somebody really wants to have the low profile one for some reason they can?
  22. Have you copied the Squad file in the Revamp package into the one in your GameData too? I know that probably sounds ridiculous, but it sounds like you haven't copied the main files where they should be..
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