Kurld

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About Kurld

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    Spacecraft Engineer
  1. I will assume you simply don't have the latest PEBKAC LES. The original release from mid-2015 did not do much except have more power, but the current version is pretty much identical to the one that BDB uses, as far as I remember. And it does have a version without a BPC. Another theory: As about a 1000 YouTube viewers mercilessly pointed out to its author, the video review I've linked on the mod's release thread incorrectly shows the stock KSP LES as being part of the mod. Maybe you only watched the video that far and quit before getting to the good stuff? If you get the latest version and still have troubles, PM me and we'll try to figure it out.
  2. Thanks for the compliment! I learned a LOT while making these.
  3. Not to sound butthurt or anything... but what does it need to make you more happy? Unless @Jso changed it significantly since original release, it's pretty much the same code, config, etc as the PEBKAC LES. I haven't actually played this game in months, so there is a chance some recent update killed performance or something. I'd be willing to take some time and fix things up if this is the case.
  4. I've uploaded a version to spacedock with the fix for the PEBKAC Agency name missing from contracts. No other changes.
  5. Thanks, I wasn't aware of this issue.
  6. I verified this is working in 1.3.1 and updated Space Dock page accordingly. No changes to mod.
  7. IRL the weight of the tankage is negligible compared to the weight of the fuel inside. Some tankage actually needs pressurized fuel inside to maintain structural rigidity. You might factor in a small reduction in dry mass, but it won't/shouldn't be much IMO.
  8. The short answer is, without mods, it can't be done. You CAN spend a LOT of time futzing around and getting it looking like it's all hooked up but you will come back at some point and one end or the other will be disconnected again.
  9. I'll take a look at those, but yeah, if it's something you can sort of leverage already with existing mod, I'd rather let the incredible @linuxgurugamer be on the hook for maintaining it ;-)
  10. Not familiar with that.. can you give a link?
  11. If you're asking me, re: disappearing struts: I'll try to make something up in a sandbox game using only stock parts and see if I can replicate the issue.
  12. @ExplorerKlatt that's probably it. More info on the weird strut behavior: When I loaded my game today, the struts were still there. I undocked my fuel tug/tank vessel from my space station. The tug and tank are the ones strutted together with EVA struts. Did a quicksave in prep for descent to the surface of Minmus. As I was futzing around on the surface, adjusting my landing spot to get a little closer to my mining operation, I fumble fingered and needed to hit F9. Upon the reload the struts had disappeared. After filling the tank with fuel, I returned to the orbital station. Did a save. Went to the space center screen and loaded that save. When it reloaded the struts had re-appeared.
  13. Is there some mod's capsules you had in mind?
  14. I'm not sure how I'd go about adding anything for the spaceplane cockpits. Or are you asking about larger/smaller capsules? The NASA Gemini capsules had dual ejector seats instead of an escape rocket... you'd have to somehow automatically kick the crew out into EVA and trigger some chutes on the chairs. Might be fun! I was just watching some of his VIDs and was thinking it would be cool if he reviewed mine. How did I miss this? LOL!
  15. After posting the log file I loaded my game up again. Struts were still AWOL. I messed around for a bit and decided to load up a save I made earlier, and the struts were there. I want to say this save was made when they were invisible, but it could have been made after the second time I attached them. They stuck around the entire session. I'll try to check in on that vessel and note if they ever disappear again. Another sort of weird thing is happening in that I am now missing inventory access from various ships. For example, one of the Mk2 lander cans that make up my space station no longer has a button for "Seat 0 Inventory" or "Seat 1 Inventory". I want to say that I've lost actual inventory (science experiments from the BDB SEP mod and other stuff) when arriving on the surface of Mun or Minmus. I am rather inattentive at times, so it is also at least as likely to be ME being the problem there.