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Kurld

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  1. Kurld's post in F12 setting orbit cheat bug? was marked as the answer   
    I figured out that I was hitting Set Orbit maybe before physics had loaded all the way.  I was doing this to avoid the craft exploding on the pad.  I put a bunch of launch stabilizers on it and waited for it to settle before hitting Set Orbit and it was happy.
    After a certain amount of KAS struts being attached the physics does something weird, I get some phantom forces and the Mk2 lander I am using for a root part simply comes unglued from the fuel tank below it. I turned off SAS and everything before going on EVA. Annoying. But this problem with Set Orbit is solved.
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