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Everything posted by Dfthu
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A MD-80 Cockpit would be great! Edit: I guess I summoned the MD-80!
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SPACE STATIONS! Post your pictures here
Dfthu replied to tsunam1's topic in KSP1 The Spacecraft Exchange
This is my new Mun Station, but still got to do some more work. I still need the add a lander and Ore converter. And here's my Career Science/Contract station. From left to right we have the lander, Main Station, fuel storage for lander, contracted module to expand station. -
Yea, you would just need a asteroid and a claw. Or since I think Rosetta landed using gravity, you could use Gilly as your asteroid.
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I'm actually making a video. Our teacher let us use any platform for this project. I already have the gameplay recorded, I just have to do the voice recording and editing. But thanks for the tips!
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So for my astronomy class I'm doing a project about old NASA, and i have to teach the class about my topic. I'll be using KSP gameplay showing whats happening while i do a voice over. I want you guys to look over my script and see if i'm missing anything. I have to talk about the first animals in space , Sputnik, First man in space, Mercury, Gemini, Apollo, The whole Space Race. The script is the spoiler, thanks for the help!
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Looks great, keep it up!
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You should get it! It's a great game with a fantastic community. Although the learning curve may be hard, there's plenty of videos on YouTube to help.
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Rack Mount Spcecraft Parts [Dev thread]
Dfthu replied to cineboxandrew's topic in KSP1 Mod Development
Holy Moly! These are great! Keep up the fantastic work -
[1.12.x] MissingHistory v1.9.3: Handy parts to complement Making History.
Dfthu replied to Snark's topic in KSP1 Mod Releases
You should also include the fix for the Soyuz style boosters, the COM is offset. I would also absolutely love if someone here could make new textures for the upscaled 1.25m parts. -
There should be more 1.875m parts, but they should be new textures. I don't really like on Missing History the 1.25m parts are just scaled up. I don't think we bi-couplers and stuff, engine plates can basically do that. Some space race inspired flags would be nice. Although I disagree about the music and landing leg.
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The game wasn't built for steam in the first place. It would be unfair to the other players that can't access it. That's why we the fourm, to share mods and crafts. (among other things) Also the devs said there will never be achievements either.
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What was your first KSP easter egg that you found?
Dfthu replied to Johnster_Space_Program's topic in KSP1 Discussion
Besides the KSC monolith and Island Airfield the first Easter egg I found was the pyramids. After years I found nothing else. I was testing a new plane and launched from the Dessert Airfield. I noticed some werid pixels and lo and behold I found the pyramids!- 28 replies
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Thank you, you said it way better than me
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I sick of these threads now, everyone is panicking for no reason. everything will be fine. I feel sad when people leave this fantastic game for the wrong reason.
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I got that one at Hobby Lobby, it also has a diagram of the R-7,V2, and the first liquid rocket on the bottom.
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KSP Future DLC Ideas
Dfthu replied to Dedpewlio's topic in KSP1 Suggestions & Development Discussion
I kinda want a standardized art style. Like a revamp on every old part, and standardize the colors too. Also using the new variant switcher for most of the new parts, adding variants. They should use the old porkjet sheet for engines too. -
Wondering Out Loud: Seven questions
Dfthu replied to Bakkerbaard's topic in KSP1 Gameplay Questions and Tutorials
1. The brighter colors show a higher concentration of Ore for mining, aka faster mining 2. I always use this as a benchmark, at 10,000M you should be going 400M/s and at 45 Degree pitch down. You really don't have to worry about drag losses 3. I think somewhere around 35,000-40,000M 4. I always put the decouples and next stages engines in the same stage, ie. when it decouples the next engine fires. 5. Yea thats it 6. A picture would help. My guess is that the center of lift is above the Center of mass, Or the rocket is too long and bending. 7. Well kerbals cant take off their helmets. But you can use the wiki to find what the planet is like, Minmus gravity is 0.05Gs. https://wiki.kerbalspaceprogram.com/wiki/Minmus -
I think if they added a few hangers the end of the desert Runway it would look even better. Anyways everything else looks great!
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I would suggest downloading Ferram Aerospace to better simulate the aerodynamics
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The last time he visited was just about (in 3 days) 2 years ago. So I don't think he's going to come back.
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Sadly the last time he visted the site was October, 2014. So im guessing we will never see the finished product
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[1.8.x-1.10.x] SmokeScreen 2.8.14 - Extended FX plugin (18 April 2020)
Dfthu replied to sarbian's topic in KSP1 Mod Releases
The download link doesn't work. When I click it it goes to site for 1 second while page is white, then turns to website turns to about:blank -
That's weird because the stand alone Porkjet Mod worked with this before. (In 1.3 at least)
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From last Saturday (Also please look at my youtube channel! https://www.youtube.com/channel/UCVfI5UsJolqrMs8eiYXYbVw) A RAF C-17 heads back home Iceland Air "Vatnajökull" brings the beauty of Iceland to Minnesota. Ameristar Boeing 737-200 roars out of MSP Swift Air Boeing 737-400 lands at MSP A Delta B763 sits at the de-icing stand