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  • About me
    Streamer, YouTuber, Modder
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    Near Seattle
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    Jobs: Student in Video & Motion Graphics/Marketing/Communications, Employee at The Lego Store

    Interests: Outdoor recreation, jazz drum set, piano, streaming, anime binging, Rocket League, DnD, and Kerbal Space Program

    Music: Ambient electronic, indie folk, post rock, classical, jazz

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  1. The 64k clouds are... *very* heavy on RAM... ha. I haven't found it to be a problem though with my games thankfully but it's always something you can remove if you find it to be
  2. Curious that it's more RAM intensive. Are you using the 64k Kerbin cloud add-on? That might explain a lot of it if so. Thanks for the info!
  3. Aye, I designed it to be as performance optimized as possible for its bang It's good to hear the same result from another user! Say, you say that they're almost a tie, but was one of them slightly better? I'm curious which
  4. Hm, thanks for the info about removing Kerbin and Eve's clouds effecting lag; I might look into that to see if there's anything strange going on. Eve has a ton of cloud layers simply out of necessity, so if any volumetrics are causing lag, it's a high probability it's Eve. That said, @blackrackhighly optimized volumetrics in one of the more recent updates to EVE, so I don't think volumetrics should be causing any issues?
  5. It is transparency, though these variables got a bit wonky with the latest updates of Scatterer/Eve so I don't know how effective they are anymore sadly
  6. Ah good; if you see the Minmus and Pol dust than your Volumetrics are working. They might just be too soft for you to notice? You can modify them manually by opening the config files, but don't change anything in the in-game GUI. Try this if you want to make the volumetric clouds on Kerbin more vibrant: Go to: GameData/Spectra/Spectra_EVE/EVE_Main.cfg Search 'name = KerbinMain' inside its settings node, change 255,255,255,150 to 255,255,255,255 or try another value for transparency. I don't know how the most recent version of Scatterer/EVE handles it, but this should make the cloud layer less transparent and also make the volumetrics easier to see
  7. :L If you don't see clouds there at all, then I can't really help you since I don't know what's going on. You have Scatterer installed, yes? Scatterer is required to show volumetrics. Did you install manually? If you did, install again via the CKAN mod installer, on a new clean unmodded install. The program grabs the same exact downloads that you use for manual installs and just installs them for you so you don't have to worry about messing things up. This way I can guarantee you're installing the correct parent mod versions, and installing them in the right way. Re-reading this from your first post, it sounds like you were messing with the EVE GUI and applying/changing effects. If you did change anything in the default Spectra configs, I can't guarantee anything working anymore. Stuff starts breaking if you do. Again, I recommend trying again and installing via CKAN on a fresh install, to remove any other possible variables.
  8. The dust on Pol are volumetric clouds. If you see them, your volumetrics are not broken. This foggy effect you see at the edge of the planet when in daylight? ^ That is volumetric clouds
  9. Odd... could you take a picture from the surface of Pol for me? Just want to make sure we're both talking about the same thing with Volumetrics. Pol should have dust like this if the volumetrics are working:
  10. Ooohh, that's actually a bit of a bug with EVE/Scatter right now; if you have both EVE and Scatterer installed, the clouds all have volumetrics (Kerbin's high altitude clouds don't though because they're so whispy, but the low altitude ones do). However for some reason if you don't install Scatterer, EVE doesn't have volumetrics it's present across all packs though, not just Spectra Is that what you mean? If you have both installed though you should already have volumetric clouds
  11. By proximity clouds do you mean the generated volumetric clouds? Again, these shouldn't be causing you lag. These clouds actually don't work right now if you disable Scatterer, too. If you think there's any chance at all that you hit SAVE using the EVE GUI, I recommend reinstalling Spectra, as you probably broke it's configs. They don't handle hitting save via the gui well at all; any changes you make you'll have to make manually. The file names changed in the most recent version; the new file you have to edit is GameData/Spectra/Spectra_EVE/EVE_Main — if you open this file you will see it is the same as the one in that video
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