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HafCoJoe

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  • About me
    Space enthusiast, streamer, modder
  • Location
    Seattle
  • Interests
    Space, Dungeons & Dragons, camping, jazz drum set (musician), classical music, ambient folk music, indie folk music, post rock music, anime, Deep Rock Galactic, Sea of Thieves, Horizon: Zero Dawn, Elite: Dangerous, Beat Saber, ESO, For Honor, GRIS, Subnautica: Below Zero, KSP

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  1. All good, yeah it sounds like they might not've known about the decreased performance. I love the curiosity though it might be fun for you to hear that I spent a lot of time mucking around inside the files of a number of old EVE packs (Better Atmospheres, the original Astronomer's packs, KSPRC, Sci-Fi Visual Enhancements, Stock Visual Enhancements, etc.) to see how they ran things, and to learn tricks that I could implement in Spectra.
  2. Greetings By EVE Boulder Co., could you link me the page that you're getting this info from? If this is what I think you're referring do, that was the name of the old 'default' cloud configs which EVE used a number of years ago, back when it was run by the original creator — those configs probably aren't relevant anymore. Furthermore though, Spectra's configs are actually very well optimized - I spent many long hours figuring out the best settings to improve FPS while keeping the visuals still within acceptable bounds. It's also worth mentioning that by installing both Spectra and Boulder Co., you've actually lowered your performance from using either, since you're effectively loading two completely separate set of cloud configs and textures at the same time.
  3. Thank you for making this! I've been away from KSP for a while so I've not had the chance to update to @blackrack's volumetric clouds yet, thank you for beating me to the chase
  4. Woah, that feature sounds incredibly useful for SSTOs to be able to set a specific angle to hold! I.E. 10 degree incline, hold until orbit
  5. I'd recommend using CKAN for installing things with KerbalKonstructs since it handles a lot of the dependencies - but yes you should have to install both
  6. Greetings You can run both alongside, although Spectra's configs haven't been rewritten to include them yet; if you run both, it will draw the default EVE volumetric clouds (with their own layers), plus all of Spectra's too. So effectively, it will create double the cloud layers. It works, but some planets look suboptimal. I've been away from KSP and so haven't had the time or energy to upkeep with the new changes. Sorry
  7. Hello! Your picture looks normal to me; some of the OP images may be from older versions of the pack
  8. Hm gotcha. Alas I can't do much troubleshooting for bugs with Scatterer and Eve, all I can recommend is trying to reinstall Scatterer/EVE/Spectra from new downloads
  9. It's funny because I made Spectra for strong integration with Scatterer, yet often when I'm playing solo I have it disabled to improve performance. One nice little thing you can do to help performance a lot, is turn off aero effects in settings. It removes the mach lines and reentry "flames" but your craft will still be painted red. REALLY improves performance when in atmosphere
  10. Alas I don't know if a Radion RX 550 will cut it for running EVE Performance comparison to my card: https://gpu.userbenchmark.com/Compare/Nvidia-RTX-3070-Ti-vs-AMD-RX-550/4116vs3925
  11. Spectra's configs are actually better performing than the standard Boulder Co configs, if I recall correctly. I did my best to optimize them How many pieces is your craft, and how good would you consider your pc? You could try uninstalling Scatterer perhaps; that's one of the largest performance hits, but it would remove the pretty water and sunset effects.
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