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JonSpace_CEO

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    Rocketeer
  1. I have a bug report and GitHub isn't being nice so I figured I'd post it here. Whenever I exit the VAB (launch, KCT simulation, exit to KSC) and come back in, any procedural parts on my rocket have reverted to their original sizes and glitch anything else attached to them. this results in a rocket that is unusable and uneditable (it also reverts the name to "Vessel Name" for some reason). I have all kinds of mods installed (the RO suite + MKS/OKS + SCANsat + science mods + a bunch more) but no part packs. I have absolutely no idea what is causing this but it is rendering my game nigh unplayable even though I'm still at the stage where I have to build a new rocket for every mission anyway. Screenshot after the glitch:
  2. Can anyone recommend a realistic ISRU and construction mod to use with this? Extraplanetary Launchpads is about the only proper extraplanetary construction mod that I'm aware of, so I guess I'm just wondering if the Kethane ("Normal") version is more realistic than the Karbonite version or vice versa. Or is KSP Interstellar more realistic in terms of these things? (the only problems I can foresee with Interstellar are a. completely unbalanced tech progression and b. no real way of extraplanetary construction) Also if this is not the correct thread to post this in please let me know.
  3. YES!!! That would be truly amazing! Also, are you Australian by any chance, just wondering the interest in Woomera. (and what when you mean by 'morning')
  4. (quoting from a discussion long finished) If it's all sorted now, then i would love the save file (or at least the settings), as i have also been trying to launch from Woomera, although that's kinda impossible if it's embedded in the ground Also, Google spell-checks woomera to boomerang...
  5. Um, i found a small problem: Prerelese v6 with planet factory config
  6. IDEA! Could someone do universe replacer textures for each of the planets in this order? i.e. so that pol looks like io (more than it does now) etc. (the textures i'm using replace the planets and moons with realistic textures, but not in this order (so gilly/bop look nothing like phobos/deimos, but ike does) Great mod, too! i love the extra challenge.
  7. No, i know this, what i was saying is that you should probably say that there is the 40K safety bubble in the FAQ's in the main post so people don't have to go trawling through the comments to find out why they can't see each other. (looking back at my post i can see how you got confused)
  8. At least you can see other players... Just downloaded and started a server with all the correct settings, me and my friend connect and sync, but we cannot see one another even tried launching from different pads to meet up like on the runway... Am stumped in whats going on.. Just a suggestion, but i think the OP should put this "tidbit" of information in the main post (probably close to the top, too) to stop people incessantly complaining about it.
  9. Yep Speaking of which, how do we handle the update? Are we going to restart from the start in career mode or just stay in sandbox? Obviously we'll lose all our subassembilies, and this challenge is basically unplayable to the people who don't want to keep playing 0.21 (everyone) until KAC and Kethane update (unless they already have).
  10. Totally correct, i'm not even close to finishing the whole thing, but i hope i helped. Ladies and Gentlemen, i present to you, the work of 5+ hours of timewarping around the mun and minmus, the brand new kethane maps! *cheers and clapping* <iframe class="imgur-album" width="100%" height="550" frameborder="0" src="http://imgur.com/a/dUa3A/embed"></iframe> If embed doesn't work: http://imgur.com/a/dUa3A#0 I have uploaded the save file to the official folder (not sure at all if this is helpful, but hey i found a few new deposits) Also, no before images because i was in a rush to set this up before i had to leave for something else
  11. Well then don't expect that I expect to get it done before 5 hours (it will probably take me ~5 hours to do this)
  12. Thank you , and i'm used to docking things to my massive space station in kerbin orbit that simply cannot be turned, so i got quite good at that type of "single ship" docking as i call it (read: it's habit).
  13. Finally managed to upload my video, check my original mission 17 complete post for it.
  14. Tell me if i missed anything in the mission accomplished post (apart from the video)
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