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Westi29

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Everything posted by Westi29

  1. Did something change in the last three days? http://www.reddit.com/r/KerbalSpaceProgram/comments/2dokyd/heres_something_hugo_made_well_miss_him/cjrjs7x [–]ikerbalsMaster Kerbalnaught 10 points 3 days ago I don't understand why they needed an intern to rework these parts. They could have just picked a mod like Spaceplane Plus and incorporated it into the stock game for free anyways. permalinksaveparenteditdeletereply [–]RowsdowerKSPCommunity Manager 14 points 3 days ago Because the devs have been focused on bigger projects and right now, we're not interested in directly implementing community developed mods/parts into the game. permalinksaveparentreportgive goldreply [–]ikerbalsMaster Kerbalnaught 7 points 3 days ago I hope you rethink that policy as modders are literally the most devoted fans and most talented assets that you as a game have. It would be a great way to reward them for their work and encourage others to join the modding community.
  2. I know right? That wobble is scary and has ripped the colony apart several times.
  3. The 81st of my STS KSO Shuttle Missions! STS 181 is the eleventh flight of Ascension, the Super 25 Flagship! STS 181's objective is to deploy the Colony Communications Tower Base on Asteroid Kerpophis. There are rumors that the Rebels have created a new technology! What is it? When will it debut? The media is providing around the clock rumor coverage. STS 182 will deploy the Kerpophis Colony Habitat Module #3!
  4. The 81st of my STS KSO Shuttle Missions! STS 181 is the eleventh flight of Ascension, the Super 25 Flagship! STS 181's objective is to deploy the Colony Communications Tower Base on Asteroid Kerpophis. There are rumors that the Rebels have created a new technology! What is it? When will it debut? The media is providing around the clock rumor coverage. STS 182 will deploy the Kerpophis Colony Habitat Module #3!
  5. Such an awesome rover! I'm already thinking of rover delivery options lol.
  6. I think the only reference bodies you might have to change would be those orbiting the sun, not sure though. I haven't tried importing a save file.
  7. It's the StarSystems mod itself that causes this problem.
  8. Here is how to create your own solar systems with this mod and Planet Factory. Full Write-Up
  9. Here is how to create your own solar systems with this mod and Planet Factory. Full Write-Up
  10. There is a dropbox folder a few pages back that has a bunch of planet packs and the star systems mod. I am also currently uploading a video to show people how to edit planet packs to the new stars and into the orbits you want.
  11. Here is a write-up and video I did for the Kernel Critic website on how to dock in 6 simple and straightforward steps!
  12. I changed the config file for Icarus to have it's engine gimbal with the stock ThrustTransform and then changed the gimbal down to 5 from 10. It fixed all of my control problems so far.
  13. you need to add referenceBody = (insert chosen black hole/star/planet) after epoch = 0 I believe.
  14. Also, the Super 25 exhaust changed from red to more classic flames in I think 3.08.
  15. Robotengineer told me this in a PM: Step 1. Download and Install Unity 4.5.2 or the latest version Step 2. Right click on the Unity.app and click 'show package contents'. Then navigate to the 'Playback engines' folder. Step 3. Create a new KSP install, or if you use steam, back up your current one. Step 4. In the new install, right click on the KSP.app, and once again click 'show package contents'. Step 5. Back in the Unity Playback engines folder, find macstandaloneplayer, then under variations, go to macosx64_nondevelopment, then open that unityplayer.app. Step 6. In your KSP.app content folder, go under Data then Managed, copy the UnityEngine.dll from the unityPlayer in to the Managed folder of your KSP.app data folder. If you've got that, then just continue to find the relevant files/folders, (mono, frameworks, etc.) and replace those files with the 64-bit ones from the unity player. I hope that makes sense, and isn't to complicated or simple.
  16. Thanks for the corrections guys! The 80th of my STS KSO Shuttle Missions! STS 180 is the tenth flight of Ascension, the Super 25 Flagship! STS 180's objective is to deploy the Colony Science Module on Asteroid Kerpophis. The Corporatists have recruited More Viewer Kerbals! They watch the launch from new emergency vehicles! STS 181 will deploy the Kerpophis Colony Coms Tower Base!
  17. The 80th of my STS KSO Shuttle Missions! STS 180 is the tenth flight of Ascension, the Super 25 Flagship! STS 180's objective is to deploy the Colony Science Module on Asteroid Kerpophis. The Corporatists have recruited More Viewer Kerbals! They watch the launch from new emergency vehicles! STS 181 will deploy the Kerpophis Colony Coms Tower Base!
  18. Here's a KSO Phase IV Preview to hold you guys over haha!
  19. Thanks guys and no prob, let me know if any of the links do not work!
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