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GeneCash

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Everything posted by GeneCash

  1. I was just looking at the "Ready to download" page on the KSP store, after you sign in, and noticed a typo. There's a graphic at the bottom saying "RECOMENDED SYSTEM SPECIFICATIONS" where it should probably be spelled "Recommended" with 2 Ms.
  2. Well I wouldn't pay a monthly fee for any game, but I would have gladly paid $5-$10 for each upgrade since 0.20.0 when I first bought it. Heck, I bought it again on Steam so I could participate in the previous pre-release. Edit: and actually I've always felt sort of guilty downloading a free new update from the KSP store. However, I'm kinda screwed since I really suck at launches & maneuver nodes, so if MechJeb & Kerbal Alarm Clock don't update (and I don't see that happening) I'll probably lose interest. Oh well.
  3. Actually, a big thread of SF (especially Heinlein) is that the people that leave Earth on the rockets are the smart ones, and the colonies become powerful groups of self-selected geniuses. Earth degenerates to a useless pile of idiots that squanders their remaining resources. Watching the presidential debates and hearing the questions to Musk's presentation, I can't disagree. And on a personal note, I'm not looking any further than getting an unmanned Red Dragon on Mars, then we'll see about the more fanciful stuff. I think there's a 50% chance SpaceX will do that in less than 10 years, and I think there's an actual 10%-20% chance they can land something manned on Mars. NASA has said "Mars is 15 years off" ever since 1965 and I believe them about as far as I can throw a Saturn V. I give them a zero percent chance of doing anything useful further out than LEO. I don't think NASA could land someone on the Moon again if their life depended on it. I don't think the manned asteroid mission is going to happen, and I'll be surprised if SLS launches more than once.
  4. A big enough asteroid impact is the standard answer. People might survive the actual impact, but the food chain would be mostly gone. Kind of too late to be building big spaceships. And any kind of colony anywhere else is easy to wipe out. The early European settlements in America died like flies. We only remember the ones that survived, and don't remember that they did it by the skin of their teeth. For example, Plymouth only survived because the Indians took pity on the idiots and taught them how and what to plant. We have several colonies that vanished w/o a trace where we don't even know what happened. But we kept trying.
  5. Considering the huge lead time and stack of approvals required to get something on the consoles, I feel certain it's a small patch to fix the save issue. Edit: there's a reason I wear my Rooster Teeth PC MASTER RACE t-shirt... (obviously that's severely tongue-in-cheek since I run Linux and until recently the only decent games have been KSP, Minecraft, and solitaire)
  6. So what are you going to name it? We have to match the awesomeness of "Beta Than Ever", "First Contract" and "Economic Boom" - How about "Nothin' but 'Net" ?
  7. I use RecordMyDesktop on Linux, but it was an absolute pain getting sound to record. I had to create an .asoundrc with a loopback device. I notice it snarfs temp-space at about 0.1GB/sec, when I'm recording at 15 frames/sec at 1920x1200, so I have to set the working dir somewhere other than /tmp because I only have 16GB there. After it encodes the video, all that goes away though. I tried "--on-the-fly-encoding" but that destroyed the audio sync. Anyway, I use avidemux for video editing. I learned it when I started making my own DVDs.
  8. Just stumbled across this thread. I was following this on Spaceflight Now and a couple other places that have now decided it's a non-story and are no longer updating as of 3 or 4 days ago. It's good to hear it's contained. Thanks for all the info. One of the news stories said there hadn't been a fire there in 40 years, so I assume it was some incredibly dry tinder all over the place that was no problem for a downed power line to light it all off.
  9. This would probably be even "awesomer" for the education version of KSP... just sayin'
  10. FYI, the Bate's "Fundamentals of Astrodynamics" that's paired with it in "Frequently Bought Together" is absolute crap. The only space book I have actually thrown in the trash.
  11. Heh, I already have a waypoint named after me! http://imgur.com/f9A90mq
  12. It's funny, it loads so fast on my machine, I have yet to see any of the loading images. Just as the Squad logo hits full brightness, it switches to the main menu.
  13. I've actually held those bolts. There used to be a geodesic dome at KSC visitor's center where folks would talk about their part of the Shuttle program. They would bring "visual aids" such as the bolts, or pieces of tile. They were huge. They weighed about 70lbs and Wikipedia says they were 28" long and 5.5" in diameter. You had to be careful, as the threads were kind of sharp and in combination with the weight of the bolt, could give you nasty cuts. I can easily imagine 8 of those holding down a Shuttle stack.
  14. Crikey! So it is! NICE! That's something I've been wanting for a LONG time! What a nice surprise.
  15. Keerist. That Kerbal mesh anomaly is going to have a starring role in my nightmares for a while. Anyway, I'm not understanding "auto-truss system for the fairings" ?? Could someone explain a little more? I stared at the pic but I didn't see any "dynamically appearing nodes" - maybe I need some sleep...
  16. Wow. I learned something that I didn't know about the Shuttle ET. The LOX & LH2 tanks are swapped from normal practice, to keep the center of gravity in the right place during ascent. KSP keeps on teachin' me about ze roketz!
  17. Wait a minute?!?? Look at the screenshot of the settings in the original post, especially the upper right. "[X] Show Wrong Vessel Type On Launch Confirmation" W. T. F? Seriously? Is this a dev in-joke of some kind? Nobody else thinks this is strange? Totally unconnected: Coke really does hurt when it comes out the nose. Maybe I should switch to Pepsi.
  18. I remember something from the Bungie Weekly Update - it's probably appropriate here: Man... you think the KSP forums are rough... you should have seen the HALO ones way-back-when.
  19. Well, KSP does have a style, and it's the slightly-cheesy '60s "artist's interpretation" done with a cartoonish flair. Why cartoonish? Because KSP has a sense of humor (unlike games like Orbiter) and so when Jeb dies for the 6th time in your career game, you think of Kenny in South Park or Wile E. Coyote instead of Gus Grissom in Apollo 1. You need a bit of a laugh when your 6th attempt at an orbital design has just flipped again and ended up in "an ocean-synchronous orbit" I hope it keeps the attitude of "moar boosters or moar struts" and doesn't start taking itself too seriously. OTOH I'm torn, because those beautifully rendered parts are really dang pretty...
  20. My "problem" (if any) is that they're TOO realistic. KSP is supposed to be just a bit cartoony and these don't fit.
  21. Oh the Russians love that sort of thing. Do a Google image search for "Russian rocket engines" and those stencils aren't just for display models, I've seen them on Atlas V rockets being assembled for launch. If you look around the bottom of the S-IVB stage, you will see a circle of spherical bottles. These aid in the restart of the J-2 for TLI by spinning up the turbopumps. The S-II's J-2s don't restart, so they don't have 'em.
  22. I hope Squad battens down the hatches for Hurricane Newton, which looks like it's heading right for Mexico City. As a bloke in Florida, I know that hurricanes are usually not that much to worry about, but when they do hit, they hurt. Hope ya'll come thru safe!
  23. Eh, it's no big deal. I figure if they're not putting out Devnote Tuesdays Wednesdays then they're coding, or just dog-tired from coding and need a break. I'm just so impatient because the last half-dozen of them have been very interesting, with very good news, and they have spawned some really good forum threads (like most of this one) so I am just really looking forward to reading it. Hell, I think if they stopped development on 1.2 and put it in experimentals right now, I'd be ecstatic over what's in it already. They've fixed all my hot bugs, fixed a bunch of other stuff, added some features I think are cool, and put in a couple of my favorite mods. I'm happy with that.
  24. Eagerly awaiting today's new Devnote Tuesday! The last 5 or 6 have been exceptionally interesting. IS IT SOUP YET?
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