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Posts posted by Bartybum
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I'm still refining my heavy lifters, so I'd like to know.
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I, for one, don't particularly care for multiplayer. I like the game in its single player state.
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Looks awesome. What's the lowest speed at which you can still flare the nose for landing?
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Nice work eorin. Looks like you achieved the JAS 39 gripen without mods. Applause !
Pretty sure that part right after the cockpit is a B9 intake
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It takes 4500 m/s of delta v to reach orbit. slap kerbal engineer on your lifter with payload and see how much it gets.
Any random payload?
EDIT: BRAINFART. I just understood it. thanks
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How would you do it using the rough approximations?
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This question is mainly for those who post lifters to the Spacecraft Exchange. Is there a mathematical way or a mod that can calculate your maximum payload to e.g. 80km, or does it all involve just trying for yourself? The reason that I'm asking is because I'd like to upload a lifter series to the Exchange, but I don't know their payload capacities.
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Nice job there! Is there anyway you can make an SD70ACe in the Union Pacific livery (somewhat)? Kind of like this: http://www.trainweather.com/HeritagePhotoOpSLC063007-8444-9R.jpg
(Yes, and if it was numbered 8444 it would be awesome )
Nah, make the actual #8444 steamer that you've got it in your avatar. She's a beauty
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I think this is a great idea for advanced players but way too much for new players. I'd love wider tanks for sure; however you don't want to overwhelm new players... Although, that might be what career mode is for...
I couldn't disagree more with this argument. Why must advanced players be punished/limited to a few tanks just because new players may be overwhelmed?
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Its nice but not practical (haven't download it but just judging by the pics). If you can build this (and your still determined to make a Paris Class frigate aka the forward unto dawn) then you can make a scaled down version of it.
Just think smaller. But if your computers really that bad (if you made this it can't be that terrible) then make a smaller version and get someone to test it
The Forward Unto Dawn was a Charon-class Frigate.
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Ok, lets see here.. 135 "Manned" flights for shuttle, and what was it????? oh,yes.. ONE unmanned flight...
While the Buran might have "talked the talk", the shuttles "Walked the walk".
The only reason the STS made 135 flights was because NASA and Congress had their heads too far up their asses to notice the extremely overpriced budget for the shuttle. The Russians on the other hand, noticed this after the Buran's first flight and cancelled the project as it was too expensive.
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Damn, this looks awesome. If you added some textures that gave it the appearance of a stock part more, like visible panels and stuff, it would look stunning.
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i think its called localisation rather that Internationalization
if you need welsh and or funny fake languages i may be able to help
We MUST include Klingon. No excuses
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I have no experience with coding whatsoever, but I could help you with Polish, if needed. Also, are you talking about a pre-made set of sentences/words/phrases, or are you talking about a dynamic system based on numerous grammar patterns?
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Hello fellow kerbonauts! I'm not much of a modeller or game dev for that matter, I hope I one day will be. I'm really excited for this project though, like where it is going, so many awsome additions ! But I was thinking, maybe it would be cool to have a telescope observatory a on the edge of town. Maybe on a little hill with a road leading up to it a and a guardpost at the entrance.
Quite a good idea, if I say so myself, but it'd have to be at least 20km away due to the haze of the city at night.
EDIT: at least 20km
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I know which one you're talking about. However, I can't tell which mod it came with, it just... appeared in my game.
EDIT: I've found it!
http://kerbalspaceprogram.com/greenhouse/
Somebody updated it for .21:
omgomgomgomgomgomgomgthankyousomuchiwouldkissyouificould
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what game is that?
Simple Rockets, it just came out. It's like a mobile Kerbal Space Program, but everything's Smerbalized!
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There is a 2.5m module which has sliding blast shutters, and behind the glass there's a green plant farm. In short, it's a 2.5m plant habitation module. Which mod/pack is this from?
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It's a bad recreation, but it's not so bad. It's extremely manuverable.
Currently I'm working on Space Shuttle, it's early preview:
The simplicity yet accuracy of that design is immaculate!
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KSS SkyGate
Currently in progress : 1200 km orbit.
Which mod pack are those plant-growing modules from?
What do you want to see in .23
in KSP1 Suggestions & Development Discussion
Posted
I'd actually like to see contracts