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O.R.C

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  1. I fixed the problem by re downloading ksp again.
  2. @godarklight I have a problem with the new update, where the dmp screen where you set your name and connect to a server has not buttons. It is just a normal unity GUI with a title and nothing else. How can I fix this? I have the update working on one computer, but not another meaning I can not play multi-player.
  3. Yes you can. Things like parts are fine, but mods like kethan still work, but I believe you will have to go looking individually.
  4. Thanks for the help. I have worked out how to export the texture and fixed up my model at the same time. Cheers O.R.C
  5. Thank you I have got it working now. Cheers O.R.C
  6. I tried that but deleted the part about using energy. It worked fine and flew with out a problem. But then i added back the consume power part of the script and it did not work. I copied the power script strait out of the Ion powered engine script. What is wrong with it. name = HFD_Electrice_Engine module = Part author = O.R.C mesh = model.mu scale = 1 rescaleFactor = 1 node_stack_top = 0.0, 0.125001, 0.0, 0.0, 1.0, 0.0, 1 cost = 5700 category = Utility subcategory = 0 title = PB-ION Electric Propulsion System manufacturer = Ionic Protonic Electronics description = By emitting ionized xenon gas through a small thruster port, the PB-ION can produce incredibly efficient propulsion, but with a downside of very low thrust and high expense. attachRules = 1,0,1,1,0 // --- standard part parameters --- mass = 0.25 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 3600 MODULE { name = ModuleEngines thrustVectorTransformName = thrustTransform exhaustDamage = False ignitionThreshold = 0.1 minThrust = 0 maxThrust = 100 heatProduction = 0 PROPELLANT { name = ElectricCharge ratio = 12.0 } PROPELLANT { name = XenonGas ratio = 0.1 } atmosphereCurve { key = 0 4200 } } The object works fine with out this part PROPELLANT { name = ElectricCharge ratio = 12.0 }
  7. I had a look at the ion engines that come with KSP and i found that my engine does not take any power. I have told it to use power, so it will not work until it gets power. what should I do to fix this.
  8. I tried naming the the thrust as you said but that still did nothing. I also added that part of script but still no luck. This is a images of the engine when right clicked. I saw that the light is purple. I have also made my power consumption less to see if that is the problem. It is now on: 0.1 : But that still does not help.
  9. I tried the scripts but it still does not work. I did find however that when right clicking on my engine it displayed "ElectricCharge deprived" what does this mean. it also say "Status: Flame Out"
  10. I tried changing the energy consumption to 1 but that did not change any thing. Also the thrust object was not in side the engines mesh.
  11. This is my code sorry i do not no how to out it in a code bar. name = HFD_Electrice_Engine module = Part author = O.R.C mesh = model.mu scale = 1 rescaleFactor = 1 node_stack_top = 0.0, 0.125001, 0.0, 0.0, 1.0, 0.0, 1 cost = 7000 category = Utility subcategory = 0 title = HFG_ION Electric Propulsion System manufacturer = Ionic Protonic Electronics description = Due to a raise in money the KSP science team came up with the idea to make a new Ion powered engine. This is what they came up with. attachRules = 1,0,1,1,0 // --- standard part parameters --- mass = 0.25 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 3600 MODULE { name = ModuleEngines thrustVectorTransformName = thrustTransform exhaustDamage = False ignitionThreshold = 0.1 minThrust = 0 maxThrust = 1000 heatProduction = 0 PROPELLANT { name = ElectricCharge ratio = 50.0 } PROPELLANT { name = XenonGas ratio = 0.001 } atmosphereCurve { key = 0 4200 } } MODULE { name = FXModuleAnimateThrottle responseSpeed = 0.5 } This is my engine with out infinite turned on this is it turned on
  12. This should have gone in the last thread but i will put it here. When my engine is active and not moving it has plenty of fuel. If the tank is half full or even full The engine will not move until i have activated infinite fuel.
  13. I hope this is the right spot to put this thread. I have made a engine Object in blender imported it to Unity and then exported it as a .mu into KSP. MY question is why will my engine not fly. My object has a thrustTransform object pointing in the right way. It will just sit their on the tarmac taking up resources until I make it have infinite fuel. It then rockets into the sky, what is going wrong. If you need I can post my script. PS. The engine is ion powered and i have copied the Ion powered engine that comes with KSP download strait into mine.
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