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BGog42

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Everything posted by BGog42

  1. You can copy the rover file from the SPH directory to the VAB directory. That way you can build it in the SPH and the load it in the VAB and build the lifter. Also it was said fairly early in the thread that mods that don't fly or change parts are ok and the subassembly loader (now subassembly manager) was specifically mentioned as an acceptable mod for the challenge.
  2. I've started working on a separate mod for that and/or second monitor. However until then you can download the logitech g19 keyboard software for free from logitech even if you don't have a keyboard. Then ctrl-right-click the tray icon to start the lcd emulator. Someone one reddit came up with that idea and had it working with a desktop sharing app on his ipad. Haven't tried it myself.
  3. You are very welcome. Glad it is working! I have a G19-color and G510 monochrome but no G15 to to test on so I appreciate hearing that its working.
  4. SSTO Spaceplanes are my my obsession and my bane. They are quite difficult to build and drive me MAD. But man the feeling of accomplishment is unmatched. I recently built a single-stage-to-laythe plane and I must have put in 40 hours working on that thing. MAD I tell you!
  5. That's good to hear! I did make an attempt but couldn't test it. When I get some time I'm going to write a little mod to crash the game. Glad it is a little more forgiving to KSP crashes for you.
  6. This often happens when a mod is throwing null value exceptions. Hit alt-f2 and see if your log is full of errors. If so, you may need to pull the mods one by one to find which one is causing the problem.
  7. Forgot to mention that per user request, I removed the poor attempt at rendering the atmosphere on the monochrome keyboards. It should have been a dotted line but ended up looking like someone let a monkey loose with a pen.
  8. Version 1.2 release. New target orbit displays, dynamic splitscreen for G19 and bugfixes. When on the split screen on the G19, you can now independently change what is displayed on the top and bottom halves of the screen using the up button to cycle the top and the down button to cycle the bottom. (buttons next to the display). Menu cycles the full screen modes. Current vessel vs. Target displays are indicated by either and 'airplane' or crosshair (+) icon. Current vessel orbits are yellow and target orbits are blue.
  9. Yes, I was tinkering with it the other day. I'd like to add it but probably after a couple other flight screens as it's a bit tricky to get delta-v and twr correct on vessels with upsidedown parts, docked with docking ports etc. Last thing we'd want is bad info.
  10. Yea. I'll take it out. The mono orbit graphic didn't get any custom love. I'll polish up a bit for the next version.
  11. So this is something I haven't yet figured out how to fix. If the game crashes for whatever reason, GHud doesn't get a chance to close the connections to the keyboard. When that happens it gets all messed up. In older versions of the keyboard driver I had to reboot to get the display back. In the latest version it just keeps an extra ghud app registered. Either way it is annoying and I believe a bug on the part of the logitech software. Wish I had a better answer, I'll keep trying to fiddle with it and see what I can come up with.
  12. Update 1.0.0.1 released. This fixes a serious issue which would break Mechjeb2 and possibly other mods. Please update. You MUST delete the GameData/GHud directory before installing the updated version! Thank you all for the positive feedback! I'll keep the updates coming. Please let me know if there are any issues with the new update.
  13. The latest developer build of mechjeb works with GHud. Until I find a fix you'll need to use that mechjeb or wait till I fix it. You can get the latest dev build from a link on the first post of the mechjeb thread.
  14. As you mention if you use the latest developer build of Mechjeb 2. (link on the mechjeb thread). It will work. As for Mechjeb2 2.0.9 I have found the issue and am working on a fix.
  15. Looking into the mechjeb issue. Very strange. Are you using the latest mechjeb 2 or and older one?
  16. It should work fine with a G13 though I've not tested it as I don't have one. But I imagine he wants the G19 because it has a 320x240 color screen rather than 160x40 monochrome.
  17. Thanks for the report. I tried it with every ship in my save but I'll dig in and see what I can find. Could you do me a favor and send me your KSP.log file. It is in the ksp root dir. I'll PM you my email. Also when you launched the game, did it say "Initializing" on the screen of your G19?
  18. HA! I wrote the new log feature. I can't believe I didn't think of this myself. Clearly the next thing I should do is take care of that pesky problem with the quotes.
  19. Thanks! It will display "Leaving sphere of influence" if you are on a hyperbolic orbit. Once you enter the sphere of influence of the sun, it will render that orbit correctly until you reach the next planet. It would be nice if the screen was bigger but compared to the g510s tiny tiny monochrome screen, the g19 is a dream. Let me know how it works for you.
  20. Ver 1.2.2 confirmed working on 0.24 (32-bit only) This plugin adds useful displays to the built-in screen on Logitech gaming keyboards. It supports both the large color screen on the G19 as well as the smaller mono displays on the g510, g18 etc. (Currently only tested on G19 & G510) Licensed under the MIT license. License can be read here Download Latest v1.2.2 Here (works on 0.21, 0.22, 0.23, & 0.24(32bit) ) New features. Target orbit displays and configurable splitscreen for the G19 (us up/down buttons next to the display) Current vessel vs. Target displays are indicated by either and 'airplane' or crosshair (+) icon. Current vessel orbits are yellow and target orbits are blue. Notice: Update 1.0.0.1 release. This fixes a serious issue which would break Mechjeb2 and possibly other mods. Please update. You MUST delete the GameData/GHud directory before installing the updated version! NOTE: When installing you MUST extract to the root KSP folder and not just to Gamedata as a dll to support the keyboard must be in the root. The mod currently only works on Windows as I havn't figured out how to access the G19 display on Mac and Linux yet. (Planned for future) Versions: 1.2.2: -- Updates for 0.24 – Fixed performance issue when NOT in flight. Should have little to no impact on framerate now. 1.2.1: -- Enhancements by MattZZ – Fixed GHud so it doesn't get re-initialized on every scene change. – Increased update framerate – Fixed build and test issues 1.2: Imgur Album: http://imgur.com/a/NPk48#0 On the G19 you can independently change the top and bottom displays with the “up/down†display arrow buttons. Use the Menu button to change full screen modes. – Added Target orbit displays – Can now independantly select top and bottom displays on the G19 in the split screen view. Use up and down display buttons. – Added Situation field – Removed atmosphere rendering from monochrom orbit graphs. – Improved performance – Removed stray log spam. 1.0.0.1: Fixes incompatibility with Mechjeb2 and possibly other mods (delete GameData/GHud dir prior to installation) 1.0.0.0: Initial release Current features: G19 Color screen:(Cycle displays by pressing the 'menu' button on the keyboard, cycle top of splitscreen with (up-arrow) and bottom with (down-arrow)) [*=1]Orbit Screen: (split between text and half-height orbit graphic) Top and bottom can be changed to display target orbits etc. Cycle with up/down. Text: Velocity, Inclination, Apoapsis, Periapsis, Time to Apoapsis, Time to Periapsis Orb Graph: Rendering of the current orbit. Displays the correct parent body size/color as well as an alpha blended atmosphere correctly sized. This display is a 2d rendering done orthoginal to the inclination. Thus you won't see any inclination in the graphic. [*=1]Large Orb Graph: Fullscreen version of the orbit graph. G510/G18 mono screen: (Cycle displays by pressing the right most button under the display (button 4)) Orbit info: Velocity, Inclination, Apoapsis, Periapsis, Time to Apoapsis, Time to Periapsis. Current vessel and Target displays available. Orb Graph: Monochrome version of the Orbit Graph described for the G19. Future Plans: kOS integration, allowing your kOS programs to display to the keyboard screen. (Done)Target info Surface info Custom displays Display the Lazor docking cam (if you have that mod installed) Target body patched conics API allowing other mods to display to add screens. Imgur Gallery 1.2: http://imgur.com/a/NPk48#0 Imgur gallery: http://imgur.com/a/muxwL#0 Code at Github: https://github.com/BGog/GHud G510 (small mono screen)
  21. Interesting that you mention it. I'm currently working on an integration between remote-tech and kOS. I'm mostly doing it for my own fun but I'll release it if it turns out well.
  22. Kevin, Did you see the pull request I sent on github. I added a logging feature and have been using it to generate realtime graphs etc, very useful. Take it or leave it. I just want to make sure you saw it was there.
  23. Here is the deal. There is and 'Archive' volume (volume 0). This is persistent and the files are common to all ships. Then on each ship there are a number of volumes. These are part of the ship and if you revert so does anything that is stored on them. You can copy files to and from volumes. I think the idea here is you copy in the programs you want from the archive to the ship and then those fly with the ship. So if you are developing and you want to avoid this, you have a couple options. 1. Copy the program to archive after you change it. Copy it back after you revert. 2. Just switch to archive and edit/run from there. Useful during development but when flying a real mission you will want to copy to a ship volume as you loose access to the archive at 75000m unless you put antenna and dish on your ship. 3. Do what you are doing now but quicksave after you edit. Then instead of reverting, just quickload. The key is, except for the archive, your programs are part of your ship and they save/load/revert right along with it.
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