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Dextre

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Everything posted by Dextre

  1. One question. Sorry if it was asked later but... there is MK3 pod internals by Torouh Torpedo. Is it possible to request some one make a RPM path for it? cause latest patch touches RPM 0.16 version and now useless/ or may by alredy exist new patch?
  2. So mate, are you Ok? It was written saturday or sunday........when we can download your amazing work? more preciesly)))
  3. Stock KSP x86 (on Windows 8.1) in VAB without any mods fith force-opengl argument equel to 782 Mb. The same conditions plus the mod equel to 814 Mb in VAB. Pure vell!!! A have a couple of suggestions for author and the community, hope you support me dudes))) 1. Look at this peace of squads shame - Mk3, needs whole retexture 2. Look at the textures where attachment points of some parte located: MK1 - atachment point side, Mk2 both sides, some fuel tanks, Ram Air Intake (whole retexture), clampotron - both sides... i guess could be better if you will use texture from retextured fuel tank (used also in some other parts).... So a lot of work else must be done i guess. I hope with years squad get the parts texture as Spaceplane+ quality!
  4. almost forgot - i guess neds more rings, another one - it feels like planet demsnds more pink and blue mixed...thx you!!!
  5. Mate, i think it is most wonderful news evere (since relise of B9 Aerospace R5 ))))) Will wait for you great work eagerly.
  6. i have installed it, but i stuck cause of step numb. 6 - can't download it!!!
  7. Once upon a time famous russian translator said^ the most friquently used language isnt english...it is bad english
  8. Cant wait to download it then put in my kerbal spase mods folder on my external hard drive and do not touch it anymore as it always happens))))) Actually great work and i agree with previous comments - could be better numerous parts not one - wings, nose etc.
  9. Is Mk3 Internal by Torouh torpedo RPM module manager files properly works? after fresh install i ve got empty space where should be RPM...
  10. Thx, Alexustas, it is what i was talking about on KSP forum KONQUEST thread before the video came))) (see previous forum post Page. 15 by Dextre)
  11. alexustas s it possible to make Open/Close option for left and right sides separately - can i open for instance left side of cargo module while the right door stay closed??? or there are some game mechanic limetations that don't allow to implement this one??? Anyway keep us great work. And yep, i guess could be better to release mod as it is now - it allows you to continue work on legs module and gather enought beta tests reports/ may be open some topic for reports/issues/bugs=)
  12. Hi there!!! There is support for MK2 ("Sam Hall's Mk2 cockpit got the full prop replacement treatment.") At the same time there is MK3 internals (http://kerbalspaceprogram.com/mk3-cockpit-internals/) by TT. Is there any way to get full RPM support for this one? Can any one make RPM path for MK3 by TT? because stock one looks ugly)))
  13. Is Bac9 going to implement RasterPropMonitor props to his IVAs? They are currently out of order, but look amazing/ Implementation of the functionality to IVAs monitors will be......the best update ever) What do you think about it?
  14. Hi, i just want to ask you guys about Dextre Canada's two armed ISS manipulator; i dont know what do you think but i wont to see it at Romfarer Robotic Arm Pack/// especially because Canada's Arm actually works together with Dextre/// - Dextre refueling mission))) lol
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