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kiwiak

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Everything posted by kiwiak

  1. Does it work for custom planets from planet packs?
  2. I have two small questions: - Do fins provide some sort of controll? They dont move when i try to steer rocket. - Why is remote controll transmiter radially attached? It makes hard to have proper navball orientation this way.
  3. Unfortunetly author probably wont show up anymore, it been half of the year.
  4. Anyone else have problems with nodes? I just tried career in 1.02 (linux) and cant attach spud to anything, same with small parachute. Smal les can be somehow attached radially, but not using its node.
  5. Thats true, that was the issue. Thanks for help.
  6. Thats strange, there wast any missing liblaries in ldd command output: http://pastebin.com/ywr3JP3L And these warnings you noticed are somehow all related to firefox, i googled them.
  7. OK, here is player.log http://pastebin.com/t7yBNApr
  8. this is my settings.cfg: http://pastebin.com/0S4KMZNs this is my KSP.log: http://pastebin.com/AySC8cBt and about player.log, i cant find such file.
  9. I am using Arch 64 bit. My issue is missing sound when i run ksp, 32 and 64 bit verions both. Anyone else dealed with such problem?
  10. Not exactly what you are looking for, but KSP interstellar had nuclear thermal jets.
  11. My physicial time clock turns to yellow/red when camera shows terrain (both when im on surface or when i look at planet from orbit). I know thats probably due to my potato intel graphic card, but is there any way around it?
  12. Idea of retro rockets is nice, but you shoudl go for a little more realistyc design. Your models mostly look like from 50' comic book, maybe try to imitate early Von Braun designs. Here are some reference materials: http://dreamsofspace.blogspot.com/2012/03/colliers-march-22-1952-man-will-conquer.html
  13. How about some long term Jool atmsphere survey?
  14. No,it does metter that you have negatve numbers. If all your tanks are set to 0, and you want to evenly transfer from all tanks to one smaller one, thats ok. just set smaller tank to 1. But what about opposite? You want to empty smaller tank and evenly distribute fuel to all the rest.. That way you woudl have to set manually all tanks bestde small one to level 1.. Or with my suggestion implemented, just set small tank do -1
  15. So, that mod pretty much become stock. Do you guys think that stock service bays are better than ones from this mod or on the contrary? I personally liked the idea of manually opening dors by kerbal only.
  16. Nice, that mod was always very usefull. But may i ask you to add some small improvement? Negative numbers for fuel tanks levels (with default level of all tanks set t zero). That woudl allow for more flexible fuel managment.
  17. What about Duna, is low duna orbit harmless, even for delicate probes? Atmosphere is much thinner than Kerbins.
  18. I cant play 1.0 for now, but i am wondering, is reentry heating dangerous enough to destroy capsule coming from low kerbin orbit? I am asking, because with deadly reentry capsule woudl heat a little but survive anyway.
  19. You might be interested in these mods: http://forum.kerbalspaceprogram.com/threads/56710-Plugin-WIP-22-Cockpit-Warning-Notifications-v0-31-UPDATED-2-23-14 http://forum.kerbalspaceprogram.com/threads/81634-0-24-2-Proximity-audio-alarm-%28landing-aid%29 Second one is must have for me when i do landings.
  20. Nice, these instruments allow or another type of mission.
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