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DoctorCruz

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  • About me
    Head of KSP Fails Dept.
  1. I heard about the game in the summer of 2013. After hearing about it, I read almost every wiki page, and learned as much as I could about delta-v The first thing I did was try to get a decent LKO orbit One man, Scott Manley
  2. 1. As everyone else said, DEFINITELY! I do wonder what type of DLC/Expansions we can expect. More parts? Maybe an official Space-X parts DLC? Make your own Solar-System DLC? I'm just having a hard time thinking up expansion possibilities that shouldn't be stock. Anyone have any ideas of what it might be?
  3. Sorry, its happening. Curse is decent, and probably will be much better than the much-spammed Spaceport, but lets not get into that. I noticed the old screenshots too. I was like, that isn't what KSP looks like!
  4. Curse is great and all, but man I wish we could have steam workshop integration. Sadly thats not happening. Also would love a player suggested update edition like someone suggested
  5. I would like to see a mapping system when biomes are implemented on other planets
  6. Good idea. Maybe something that integrates with the KSP launcher?
  7. I've never landed on any planet other than Duna
  8. I mean, personally I don't see the big deal if they collect game statistics, as long as they are doing just that. I'm sure they'll encrypt it too - - - Updated - - - Actually a very decent idea for contracts!
  9. Disappointed to see only one Heinlein nomination so far. His works are exceptional, especially considering some of them are from the 50's. I'd recommend Space Cadet, or Tunnel in the sky. Those are my two favorites
  10. I have to agree, You find a moon that is tidally locked to a huge planet, like Saturn or Jupiter and then you build in Earth's blind spot.
  11. They'll always get your information, no matter what you do
  12. Yeah, I'm not bothering with coords right now
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